Player Matchup

Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond V
Avulusion
Nike
Diamond V
Level 145
God Stats
2W - 1L
1,539 SR
Queue Stats
83W - 66L
2,152 MMR
Solo
Anhur
Anhur
Masters
TheAℓℓex
Anhur
Masters
Level 160
God Stats
73W - 51L
1,697 SR
Queue Stats
672W - 606L
2,750 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,547 SR
1,880 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,541 SR
1,752 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond V
 
Hades
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
CoXaN27
Izanami
Gold IV
Level 149
God Stats
7W - 7L
1,636 SR
Queue Stats
74W - 77L
1,455 MMR
Solo
Horus
Horus
Platinum V
FalliNNNg
Horus
Platinum V
Level 107
God Stats
0W - 2L
1,283 SR
Queue Stats
43W - 40L
1,907 MMR
Solo
Bacchus
Bacchus
Masters
HeNoobAngel
Bacchus
Masters
Level 160
God Stats
4W - 6L
1,786 SR
Queue Stats
405W - 359L
2,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
5 / 1 / 3
6,925
630
4,644
5,484
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
 
Agni
11
3 / 0 / 7
6,701
609
8,301
2,924
815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
1 / 0 / 5
6,002
546
2,106
4,795
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
12
3 / 2 / 2
6,618
602
4,685
6,690
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 2
7,271
661
5,247
6,359
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanSetLokiOdin

VS

Bans
AchillesBastetGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 4 / 0
5,265
479
2,393
7,224
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
9
0 / 5 / 1
5,253
478
2,108
8,845
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
CoXaN27
Izanami
9
0 / 2 / 0
5,115
465
2,649
6,323
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
FalliNNNg
Horus
8
0 / 1 / 0
4,931
448
910
4,447
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
HeNoobAngel
Bacchus
9
2 / 4 / 0
5,669
515
4,714
9,611
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
3
6.5
W
Agni
 
Agni
3
0
7
6.5
W
Sobek
 
Sobek
1
0
5
3.5
L
Nemesis
 
Nemesis
0
4
0
0
L
Hades
 
Hades
0
5
1
0.1
W
Nike
3
2
2
2
L
Izanami
CoXaN27
Izanami
0
2
0
0
L
Horus
FalliNNNg
Horus
0
1
0
0
L
Bacchus
HeNoobAngel
Bacchus
2
4
0
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
12,774
26,252
Taken
36,450
10,011
Mitigated
14,382
9,970
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,644
2,166
0
1,844
5,484
1,341
0
644
4,764
0
37,326
W
Agni
 
Agni
8,301
1,439
0
603
2,924
815
0
1,277
1,610
47,489
0
W
Sobek
 
Sobek
2,106
408
0
2,574
4,795
3,216
216
964
3,831
12,250
0
L
Nemesis
 
Nemesis
2,393
870
0
709
7,224
1,783
0
1,797
5,390
0
31,772
L
Hades
 
Hades
2,108
770
234
2,926
8,845
3,100
0
5,267
3,578
28,427
0
W
Nike
4,685
1,005
0
1,899
6,690
3,159
0
3,053
3,071
0
35,878
L
Izanami
CoXaN27
Izanami
2,649
1,335
0
910
6,323
566
0
34
6,289
0
31,377
L
Horus
FalliNNNg
Horus
910
356
351
1,604
4,447
1,750
0
2,173
2,235
0
11,224
L
Bacchus
HeNoobAngel
Bacchus
4,714
410
0
2,693
9,611
7,183
0
1,136
7,977
27,812
0
W
5,247
1,840
0
3,050
6,359
1,480
0
269
6,090
0
50,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
26,233
360
Minions Killed
286
0
Camps Cleared
0
1,157,325
Distance Traveled
1,016,460
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,925
630
66
6
0
259,499
6
W
Agni
6,701
609
94
9
0
223,448
3
W
Sobek
6,002
546
23
2
0
234,246
6
L
Nemesis
5,265
479
76
7
0
225,527
2
L
Hades
5,253
478
67
6
0
201,087
3
W
Nike
6,618
602
76
7
0
230,113
4
L
Izanami
5,115
465
66
6
0
186,155
3
L
Horus
4,931
448
20
2
0
206,655
4
L
Bacchus
5,669
515
57
5
0
197,036
4
W
Anhur
7,271
661
101
9
0
210,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role