Player Matchup

Cliodhna
Cliodhna
Calvin_Scope
Cliodhna
Level 46
God Stats
8W - 5L
1,636 SR
Queue Stats
173W - 193L
1,420 Elo+
Solo
Hades
Hades
DMR_JeAn21
Hades
Level 43
God Stats
0W - 7L
1,100 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 1
Gilgamesh
Gilgamesh
iiTzKenny_
Gilgamesh
Level 88
God Stats
1W - 4L
1,237 SR
Queue Stats
75W - 118L
1,293 Elo+
Party 1
Team Averages
Level 59
1,324 SR
1,274 Elo+

VS

Team Averages
Level 75
1,445 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
F_CraneR
Ra
Level 81
God Stats
8W - 7L
1,473 SR
Queue Stats
260W - 238L
1,454 Elo+
Party 2
Neith
Neith
ke941vin
Neith
Level 26
God Stats
6W - 6L
1,361 SR
Queue Stats
35W - 32L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Calvin_Scope
Cliodhna
16
7 / 9 / 7
13,542
713
20,312
32,048
13,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
14
4 / 11 / 4
11,651
613
9,642
22,412
12,710
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
iiTzKenny_
Gilgamesh
16
4 / 10 / 9
13,299
700
10,991
23,545
23,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
10 / 3 / 13
13,832
728
20,373
22,020
29,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 8 / 16
13,637
718
18,176
14,399
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
ke941vin
Neith
18
12 / 4 / 12
14,826
780
28,401
18,580
8,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
15
Kills
30
30
Deaths
15
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
3
13
5.5
L
Cliodhna
Calvin_Scope
Cliodhna
7
9
7
1.17
L
Hades
4
11
4
0.55
W
8
8
16
2
L
Gilgamesh
iiTzKenny_
Gilgamesh
4
10
9
0.85
W
Neith
ke941vin
Neith
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
66,950
78,005
Taken
54,999
49,788
Mitigated
42,965
11,786
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
20,373
4,761
2,006
3,946
22,020
29,372
1,091
4,529
17,120
0
39,839
L
Cliodhna
Calvin_Scope
Cliodhna
20,312
5,665
245
3,250
32,048
13,606
0
7,092
24,576
0
65,912
L
Hades
9,642
905
302
4,132
22,412
12,710
0
4,358
17,824
24,978
0
W
18,176
1,573
4,041
1,947
14,399
5,512
620
2,555
11,419
35,587
0
L
Gilgamesh
iiTzKenny_
Gilgamesh
10,991
1,822
0
3,857
23,545
23,472
0
6,517
16,636
0
24,148
W
Neith
ke941vin
Neith
28,401
12,535
0
3,441
18,580
8,081
983
2,721
15,374
0
70,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
42,295
129
Minions Killed
186
8
Camps Cleared
7
881,721
Distance Traveled
1,043,086
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,832
728
36
2
2
365,464
4
L
Cliodhna
13,542
713
71
4
3
335,441
0
L
Hades
11,651
613
28
1
1
248,274
0
W
Ra
13,637
718
56
3
1
341,728
2
L
Gilgamesh
13,299
700
30
2
4
298,006
2
W
Neith
14,826
780
94
5
4
335,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role