Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KoalaExe
Anubis
Level 47
God Stats
22W - 18L
1,545 SR
Queue Stats
214W - 234L
1,451 Elo+
Solo
Chiron
Chiron
MCatanz13
Chiron
Level 56
God Stats
3W - 3L
1,448 SR
Queue Stats
156W - 197L
1,447 Elo+
Solo
Jormungandr
Jormungandr
SamLake22
Jormungandr
Level 69
God Stats
3W - 1L
1,508 SR
Queue Stats
13W - 9L
1,409 Elo+
Solo
Kali
Kali
ThanatosIsBusted
Kali
Level 44
God Stats
3W - 1L
1,455 SR
Queue Stats
163W - 189L
1,396 Elo+
Solo
Team Averages
Level 74
1,491 SR
1,441 Elo+

VS

Team Averages
Level 92
1,485 SR
1,428 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ASESINODEINDIOS
Merlin
Level 120
God Stats
17W - 16L
1,513 SR
Queue Stats
976W - 1,026L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Speedyclaxter
Cthulhu
Level 48
God Stats
1W - 2L
1,283 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Serqet
Serqet
boekenwurm707
Serqet
Level 121
God Stats
0W - 2L
1,325 SR
Queue Stats
12W - 21L
1,352 Elo+
Solo
Nike
Nike
dj04x3l
Nike
Level 66
God Stats
7W - 6L
1,803 SR
Queue Stats
84W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 2 / 2
5,795
644
4,789
4,636
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
KoalaExe
Anubis
8
0 / 1 / 1
4,976
553
2,060
3,340
1,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MCatanz13
Chiron
9
0 / 1 / 2
5,139
571
3,072
4,345
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
SamLake22
Jormungandr
9
2 / 1 / 1
4,989
554
2,402
4,988
2,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 3 / 3
6,432
715
3,956
6,920
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 2 / 2
5,402
600
3,148
5,764
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
1 / 2 / 0
4,144
460
679
2,204
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
4 / 3 / 1
5,389
599
4,775
7,059
3,305
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
4,917
546
1,359
5,871
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
dj04x3l
Nike
8
1 / 1 / 0
4,787
532
1,878
4,268
2,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
8
8
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
2
1.5
L
Cernunnos
 
Cernunnos
1
2
2
1
L
1
2
0
0.5
W
Anubis
KoalaExe
Anubis
0
1
1
0.5
W
Chiron
MCatanz13
Chiron
0
1
2
1
W
Jormungandr
SamLake22
Jormungandr
2
1
1
2.5
L
Cthulhu
4
3
1
1.5
W
5
3
3
2.17
L
1
2
1
0.75
L
Nike
dj04x3l
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
11,839
24,229
Taken
25,166
8,668
Mitigated
9,791
8,458
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,789
345
65
1,701
4,636
1,319
974
1,776
2,644
26,691
0
L
Cernunnos
 
Cernunnos
3,148
1,525
299
1,773
5,764
1,630
0
1,100
4,664
0
29,321
L
679
195
0
858
2,204
513
0
872
1,150
7,820
0
W
Anubis
KoalaExe
Anubis
2,060
137
0
1,869
3,340
1,371
528
0
3,340
19,160
0
W
Chiron
MCatanz13
Chiron
3,072
850
166
1,658
4,345
949
0
1,052
3,293
0
28,275
W
Jormungandr
SamLake22
Jormungandr
2,402
650
0
490
4,988
2,454
0
1,398
3,590
14,174
0
L
Cthulhu
4,775
1,083
134
1,868
7,059
3,305
0
2,663
4,289
13,996
0
W
3,956
2,270
0
2,509
6,920
2,575
0
1,130
5,652
0
31,869
L
1,359
328
0
672
5,871
1,695
0
2,047
3,604
0
18,983
L
Nike
dj04x3l
Nike
1,878
312
0
485
4,268
2,648
0
2,060
2,208
0
16,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
24,639
253
Minions Killed
198
0
Camps Cleared
0
868,683
Distance Traveled
756,883
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,795
644
60
7
0
181,066
1
L
Cernunnos
5,402
600
68
8
0
155,205
3
L
Merlin
4,144
460
17
2
0
71,548
1
W
Anubis
4,976
553
32
4
0
156,291
2
W
Chiron
5,139
571
63
7
0
156,759
4
W
Jormungandr
4,989
554
37
4
0
183,398
0
L
Cthulhu
5,389
599
21
2
0
181,328
0
W
Kali
6,432
715
61
7
0
191,169
3
L
Serqet
4,917
546
47
5
0
187,111
2
L
Nike
4,787
532
45
5
0
161,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role