Player Matchup

Hel
Hel
Kjay404
Hel
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 17L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
MisterNimbus
Tsukuyomi
Level 139
God Stats
29W - 21L
1,595 SR
Queue Stats
281W - 260L
1,488 Elo+
Party 1
Horus
Horus
etti27
Horus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 187L
1,499 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,486 Elo+

VS

Team Averages
Level 127
1,684 SR
1,528 Elo+
Neith
Neith
CHLENExoi
Neith
Level 131
God Stats
9W - 8L
1,531 SR
Queue Stats
440W - 336L
1,651 Elo+
Party 2
Agni
Agni
DerCeylon
Agni
Level 105
God Stats
0W - 2L
1,649 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Atlas
Atlas
Zabifixus
Atlas
Level 144
God Stats
66W - 36L
1,872 SR
Queue Stats
391W - 319L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 9 / 6
10,409
548
13,153
20,493
9,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MisterNimbus
Tsukuyomi
19
9 / 7 / 2
14,097
742
19,064
28,508
18,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
etti27
Horus
15
3 / 3 / 6
11,543
608
7,087
21,680
29,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHLENExoi
Neith
15
4 / 6 / 13
11,788
620
20,972
15,310
8,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
17
10 / 2 / 8
13,177
694
25,701
10,090
3,671
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Zabifixus
Atlas
15
5 / 4 / 13
12,295
647
14,728
20,197
24,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
19
19
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
CHLENExoi
Neith
4
6
13
1.75
L
Agni
10
2
8
7
W
Hel
0
9
6
0.33
W
Tsukuyomi
MisterNimbus
Tsukuyomi
9
7
2
1.43
L
Atlas
Zabifixus
Atlas
5
4
13
2.88
W
Horus
etti27
Horus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
61,401
70,681
Taken
45,597
56,955
Mitigated
36,639
27,551
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CHLENExoi
Neith
20,972
8,300
0
4,823
15,310
8,014
1,224
3,255
10,932
0
57,103
L
Agni
25,701
2,129
0
1,475
10,090
3,671
582
2,995
6,600
53,653
0
W
Hel
13,153
1,068
6,508
5,854
20,493
9,033
430
13,748
6,745
41,579
0
W
Tsukuyomi
MisterNimbus
Tsukuyomi
19,064
3,381
0
7,998
28,508
18,150
677
14,158
14,350
0
75,131
L
Atlas
Zabifixus
Atlas
14,728
5,963
442
2,471
20,197
24,954
392
7,990
10,942
24,876
0
W
Horus
etti27
Horus
7,087
2,490
2,552
4,639
21,680
29,772
321
13,120
8,560
1,103
12,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
37,260
186
Minions Killed
175
8
Camps Cleared
8
1,033,551
Distance Traveled
930,002
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,788
620
88
5
5
294,385
7
L
Agni
13,177
694
69
4
3
308,416
7
W
Hel
10,409
548
65
3
4
311,313
1
W
Tsukuyomi
14,097
742
106
6
3
341,332
4
L
Atlas
12,295
647
18
1
0
327,201
1
W
Horus
11,543
608
15
1
1
380,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role