Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DATO2002
Nox
Level 155
God Stats
27W - 28L
1,603 SR
Queue Stats
495W - 500L
1,658 Elo+
Solo
Yemoja
Yemoja
Szympax
Yemoja
Level 155
God Stats
1W - 2L
1,656 SR
Queue Stats
154W - 154L
1,666 Elo+
Solo
Team Averages
Level 153
1,586 SR
1,608 Elo+

VS

Team Averages
Level 111
1,839 SR
1,891 Elo+
Ne Zha
Ne Zha
Cuboidal
Ne Zha
Level 42
God Stats
7W - 2L
1,910 SR
Queue Stats
43W - 20L
1,762 Elo+
Solo
Hel
Hel
H1GHphieNz
Hel
Level 149
God Stats
5W - 2L
1,820 SR
Queue Stats
246W - 64L
1,955 Elo+
Party 1
Erlang Shen
Erlang Shen
H1GHstoner
Erlang Shen
Level 141
God Stats
4W - 1L
1,787 SR
Queue Stats
261W - 64L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 4 / 0
5,971
597
8,218
10,301
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
6,064
606
3,601
7,678
3,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Szympax
Yemoja
9
0 / 1 / 1
6,370
637
5,249
10,182
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cuboidal
Ne Zha
12
1 / 0 / 5
7,782
778
8,816
10,589
8,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 1 / 3
7,332
733
9,285
8,519
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
H1GHstoner
Erlang Shen
11
2 / 0 / 4
7,825
783
8,656
12,198
8,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
0
0.25
W
Ne Zha
Cuboidal
Ne Zha
1
0
5
3.5
L
0
1
1
0.5
W
3
1
3
4.5
W
Erlang Shen
H1GHstoner
Erlang Shen
2
0
4
4
L
Yemoja
Szympax
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
26,757
28,161
Taken
31,306
17,583
Mitigated
19,546
9,580
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,218
3,516
0
2,338
10,301
6,823
0
3,073
7,228
0
10,411
W
Ne Zha
Cuboidal
Ne Zha
8,816
1,980
0
3,837
10,589
8,456
814
2,861
7,387
0
30,470
L
3,601
1,091
0
2,481
7,678
3,392
0
1,999
5,679
24,978
0
W
9,285
724
6,748
5,901
8,519
2,971
447
3,946
4,434
40,794
0
W
Erlang Shen
H1GHstoner
Erlang Shen
8,656
4,073
1,138
5,410
12,198
8,119
537
3,201
8,731
0
21,248
L
Yemoja
Szympax
Yemoja
5,249
1,273
1,467
3,294
10,182
7,368
0
4,213
5,969
11,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,405
Gold Earned
22,939
78
Minions Killed
130
0
Camps Cleared
9
536,475
Distance Traveled
666,564
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,971
597
10
1
0
189,989
2
W
Ne Zha
7,782
778
22
2
2
221,062
7
L
Nox
6,064
606
48
5
0
172,467
3
W
Hel
7,332
733
88
9
3
221,296
3
W
Erlang Shen
7,825
783
20
2
4
224,206
4
L
Yemoja
6,370
637
20
2
0
174,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role