Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ralimurr
Yemoja
Level 128
God Stats
1W - 2L
1,791 SR
Queue Stats
64W - 53L
1,588 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SzymOff1
Ah Muzen Cab
Level 121
God Stats
8W - 4L
1,780 SR
Queue Stats
676W - 648L
1,589 Elo+
Party 1
Hel
Hel
Vaphe
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,568 Elo+
Party 3
Team Averages
Level 117
1,614 SR
1,549 Elo+

VS

Team Averages
Level 101
1,556 SR
1,556 Elo+
Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Justindanillo
Sylvanus
Level 80
God Stats
13W - 11L
1,642 SR
Queue Stats
478W - 406L
1,590 Elo+
Party 2
Chang'e
Chang'e
KinKiJim69
Chang'e
Level 100
God Stats
3W - 1L
1,606 SR
Queue Stats
417W - 395L
1,576 Elo+
Party 2
Fenrir
Fenrir
Zuluck21
Fenrir
Level 104
God Stats
8W - 9L
1,553 SR
Queue Stats
181W - 185L
1,519 Elo+
Solo
Janus
Janus
mraightwafugames
Janus
Level 82
God Stats
8W - 9L
1,482 SR
Queue Stats
441W - 411L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 3 / 2
5,467
547
3,509
8,918
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
 
Cliodhna
9
1 / 3 / 2
5,302
530
2,276
7,697
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ralimurr
Yemoja
9
1 / 2 / 0
5,332
533
2,137
8,012
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SzymOff1
Ah Muzen Cab
10
0 / 2 / 0
5,553
555
2,841
4,731
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Vaphe
Hel
10
1 / 1 / 1
5,659
566
2,678
5,493
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 0 / 1
6,933
693
4,462
5,789
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Justindanillo
Sylvanus
10
0 / 1 / 5
5,934
593
3,130
6,821
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
KinKiJim69
Chang'e
11
1 / 2 / 4
6,433
643
4,645
5,303
2,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Zuluck21
Fenrir
11
4 / 0 / 5
6,313
631
6,273
7,197
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 1
6,233
623
3,357
2,565
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
L
Cliodhna
 
Cliodhna
1
3
2
0.67
W
Cupid
 
Cupid
4
0
1
4.5
W
Sylvanus
Justindanillo
Sylvanus
0
1
5
2.5
W
Chang'e
KinKiJim69
Chang'e
1
2
4
1.5
L
Yemoja
Ralimurr
Yemoja
1
2
0
0.5
L
Ah Muzen Cab
SzymOff1
Ah Muzen Cab
0
2
0
0
L
Hel
Vaphe
Hel
1
1
1
1.5
W
Fenrir
Zuluck21
Fenrir
4
0
5
6.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
21,867
34,851
Taken
27,675
16,374
Mitigated
11,149
14,595
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,509
424
161
4,211
8,918
6,960
0
3,614
5,304
0
31,570
L
Cliodhna
 
Cliodhna
2,276
434
21
2,366
7,697
2,305
0
2,164
5,533
0
25,256
W
Cupid
 
Cupid
4,462
3,147
58
3,042
5,789
1,817
364
600
5,189
0
44,206
W
Sylvanus
Justindanillo
Sylvanus
3,130
1,154
988
3,115
6,821
3,735
60
1,482
5,339
17,162
0
W
Chang'e
KinKiJim69
Chang'e
4,645
498
585
2,568
5,303
2,525
0
622
4,314
32,924
0
L
Yemoja
Ralimurr
Yemoja
2,137
639
2,071
1,655
8,012
3,871
13
3,046
4,966
8,888
0
L
Ah Muzen Cab
SzymOff1
Ah Muzen Cab
2,841
1,256
0
1,377
4,731
1,657
0
656
4,075
0
37,135
L
Hel
Vaphe
Hel
2,678
276
731
2,002
5,493
1,581
28
1,652
3,841
37,624
0
W
Fenrir
Zuluck21
Fenrir
6,273
2,052
0
1,629
7,197
2,399
0
1,425
5,696
0
31,093
W
3,357
414
0
500
2,565
673
138
686
1,879
45,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
31,846
306
Minions Killed
363
0
Camps Cleared
0
988,657
Distance Traveled
1,028,551
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,467
547
69
7
0
192,231
2
L
Cliodhna
5,302
530
62
6
0
187,894
3
W
Cupid
6,933
693
91
9
0
187,557
1
W
Sylvanus
5,934
593
20
2
0
197,670
4
W
Chang'e
6,433
643
80
8
0
207,686
1
L
Yemoja
5,332
533
8
1
0
204,504
3
L
Ah Muzen Cab
5,553
555
85
9
0
197,357
4
L
Hel
5,659
566
82
8
0
206,671
1
W
Fenrir
6,313
631
62
6
0
221,736
5
W
Janus
6,233
623
110
11
0
213,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role