Player Matchup

Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
JungleDiffff
Fenrir
Gold III
Level 122
God Stats
3W - 1L
1,360 SR
Queue Stats
27W - 4L
1,866 MMR
Solo
Ymir
Ymir
Platinum V
Scorpienxx
Ymir
Platinum V
Level 120
God Stats
5W - 3L
1,538 SR
Queue Stats
73W - 62L
1,820 MMR
Solo
Olorun
Olorun
Platinum IV
blastag
Olorun
Platinum IV
Level 160
God Stats
18W - 9L
1,789 SR
Queue Stats
342W - 336L
1,851 MMR
Solo
Tyr
Tyr
Platinum III
chly666
Tyr
Platinum III
Level 143
God Stats
5W - 9L
1,731 SR
Queue Stats
165W - 168L
1,873 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,583 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,640 SR
1,792 MMR
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Guapeantonn
Hun Batz
Platinum V
Level 151
God Stats
10W - 7L
1,685 SR
Queue Stats
310W - 299L
1,802 MMR
Solo
Kukulkan
Kukulkan
Gold I
MikeliriYT
Kukulkan
Gold I
Level 128
God Stats
0W - 1L
1,742 SR
Queue Stats
33W - 21L
1,898 MMR
Solo
Achilles
Achilles
Platinum V
kamzyn
Achilles
Platinum V
Level 88
God Stats
5W - 6L
1,603 SR
Queue Stats
65W - 60L
1,848 MMR
Solo
Hachiman
Hachiman
Gold I
stmast
Hachiman
Gold I
Level 135
God Stats
16W - 10L
1,669 SR
Queue Stats
22W - 13L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 1 / 4
10,512
618
8,709
12,449
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
20
22 / 1 / 3
13,170
775
25,385
19,688
15,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 3 / 12
9,210
542
3,980
13,801
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
blastag
Olorun
17
2 / 3 / 4
10,508
618
6,020
13,092
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
15
1 / 4 / 4
10,118
595
10,451
20,737
13,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
ArachneGebBastet

VS

Bans
CamazotzCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 7
7,869
463
4,277
12,974
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Guapeantonn
Hun Batz
13
2 / 7 / 3
7,907
465
5,158
13,596
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MikeliriYT
Kukulkan
14
1 / 7 / 2
8,297
488
7,989
9,052
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kamzyn
Achilles
15
5 / 5 / 0
9,195
541
14,591
21,444
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
stmast
Hachiman
12
4 / 6 / 1
7,812
460
10,596
12,715
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
28
Kills
12
12
Deaths
28
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
4
5
L
Ganesha
 
Ganesha
0
3
7
1.17
L
Hun Batz
Guapeantonn
Hun Batz
2
7
3
0.5
W
Fenrir
22
1
3
23.5
L
Kukulkan
MikeliriYT
Kukulkan
1
7
2
0.29
W
0
3
12
2
W
Olorun
blastag
Olorun
2
3
4
1.33
W
Tyr
1
4
4
0.75
L
Achilles
kamzyn
Achilles
5
5
0
1
L
Hachiman
stmast
Hachiman
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
42,611
79,767
Taken
69,781
50,088
Mitigated
36,261
38,425
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,709
4,326
0
6,934
12,449
5,075
2,887
3,273
9,088
0
82,693
L
Ganesha
 
Ganesha
4,277
711
0
2,211
12,974
10,937
0
3,599
9,329
18,367
0
L
Hun Batz
Guapeantonn
Hun Batz
5,158
1,827
0
3,160
13,596
3,672
0
683
12,913
0
46,332
W
Fenrir
25,385
11,574
0
7,562
19,688
15,676
0
5,660
13,936
0
105,808
L
Kukulkan
MikeliriYT
Kukulkan
7,989
1,090
0
530
9,052
2,528
0
141
8,911
54,060
0
W
3,980
1,508
1,009
4,855
13,801
10,779
0
5,834
7,883
16,610
0
W
Olorun
blastag
Olorun
6,020
2,556
146
7,341
13,092
4,678
2,630
1,204
11,888
73,897
10,398
W
Tyr
10,451
1,633
0
10,578
20,737
13,880
0
2,695
17,087
3,662
54,332
L
Achilles
kamzyn
Achilles
14,591
3,925
0
7,688
21,444
15,754
0
2,103
18,433
4,336
55,750
L
Hachiman
stmast
Hachiman
10,596
6,170
0
3,331
12,715
3,370
0
4,259
8,408
0
57,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
41,080
570
Minions Killed
446
0
Camps Cleared
0
1,726,015
Distance Traveled
1,584,350
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,512
618
160
9
0
315,650
4
L
Ganesha
7,869
463
14
1
0
316,781
5
L
Hun Batz
7,907
465
89
5
0
337,355
5
W
Fenrir
13,170
775
125
7
0
404,787
1
L
Kukulkan
8,297
488
125
7
0
322,494
4
W
Ymir
9,210
542
21
1
0
326,285
9
W
Olorun
10,508
618
148
9
0
315,163
8
W
Tyr
10,118
595
116
7
0
364,130
3
L
Achilles
9,195
541
110
6
0
327,275
4
L
Hachiman
7,812
460
108
6
0
280,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role