Player Matchup

Khepri
Khepri
Gold II
BillyPacMan
Khepri
Gold II
Level 148
God Stats
48W - 27L
1,710 SR
Queue Stats
222W - 213L
1,484 MMR
Solo
Poseidon
Poseidon
Gold IV
CrisDaMos0
Poseidon
Gold IV
Level 114
God Stats
18W - 9L
1,619 SR
Queue Stats
36W - 35L
1,561 MMR
Solo
Cernunnos
Cernunnos
Gold III
DJA9490
Cernunnos
Gold III
Level 145
God Stats
29W - 17L
1,565 SR
Queue Stats
317W - 311L
1,504 MMR
Solo
Mulan
Mulan
Gold II
ShaneCFxOtto
Mulan
Gold II
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
631W - 629L
1,475 MMR
Solo
Arachne
Arachne
Gold V
janielII
Arachne
Gold V
Level 100
God Stats
12W - 8L
1,524 SR
Queue Stats
258W - 258L
1,574 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,583 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,634 SR
1,475 MMR
Skadi
Skadi
Gold I
Andrés914
Skadi
Gold I
Level 126
God Stats
20W - 16L
1,656 SR
Queue Stats
556W - 555L
1,570 MMR
Solo
Cerberus
Cerberus
Platinum V
FireFang26
Cerberus
Platinum V
Level 134
God Stats
2W - 7L
1,634 SR
Queue Stats
165W - 166L
1,664 MMR
Solo
He Bo
He Bo
Gold I
FishDaddy904
He Bo
Gold I
Level 95
God Stats
1W - 1L
1,662 SR
Queue Stats
146W - 140L
1,654 MMR
Solo
Chaac
Chaac
Gold I
Merlin_El_Dragon
Chaac
Gold I
Level 154
God Stats
32W - 30L
1,636 SR
Queue Stats
206W - 204L
1,630 MMR
Solo
Pele
Pele
Silver III
Noctaseki
Pele
Silver III
Level 78
God Stats
35W - 18L
1,580 SR
Queue Stats
198W - 199L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 1 / 18
13,427
559
6,627
16,224
23,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
CrisDaMos0
Poseidon
19
5 / 6 / 14
13,457
561
23,988
15,557
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
DJA9490
Cernunnos
20
3 / 1 / 7
14,231
593
8,431
10,708
5,257
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 9
13,828
576
22,030
21,766
19,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
janielII
Arachne
20
8 / 10 / 7
13,305
554
15,180
25,683
10,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaAchillesCliodhnaIzanami

VS

Bans
ArtioBastetThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
2 / 3 / 2
12,050
502
7,708
14,730
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
FireFang26
Cerberus
15
0 / 3 / 10
10,184
424
5,166
22,028
26,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 8 / 4
11,792
491
13,648
16,355
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 6 / 2
12,461
519
17,097
24,998
24,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
19
7 / 6 / 3
12,300
513
11,950
19,821
7,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
26
Kills
20
21
Deaths
26
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
3
2
1
W
Khepri
4
1
18
13
W
Poseidon
CrisDaMos0
Poseidon
5
6
14
2
W
Cernunnos
DJA9490
Cernunnos
3
1
7
6.5
L
Cerberus
FireFang26
Cerberus
0
3
10
1.67
L
7
8
4
1.13
L
4
6
2
0.83
L
Pele
7
6
3
1.42
W
6
3
9
3.5
W
Arachne
janielII
Arachne
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,256
Damage
55,569
89,938
Taken
97,932
65,676
Mitigated
69,517
31,171
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,708
3,073
0
2,532
14,730
5,675
0
5,700
8,977
0
107,611
W
Khepri
6,627
297
0
2,941
16,224
23,711
89
2,889
12,261
29,735
0
W
Poseidon
CrisDaMos0
Poseidon
23,988
3,607
339
5,085
15,557
6,604
356
7,790
7,529
104,474
0
W
Cernunnos
DJA9490
Cernunnos
8,431
4,005
0
6,430
10,708
5,257
7,883
1,142
9,560
0
126,736
L
Cerberus
FireFang26
Cerberus
5,166
460
0
4,085
22,028
26,450
0
10,273
11,587
31,074
0
L
13,648
471
0
2,579
16,355
5,702
0
7,950
8,360
74,436
0
L
17,097
4,248
0
8,587
24,998
24,416
0
4,709
19,260
14,911
77,425
L
Pele
11,950
3,257
0
6,255
19,821
7,274
266
4,787
14,868
0
87,911
W
22,030
5,185
0
6,883
21,766
19,910
1,002
4,763
16,921
12,010
84,256
W
Arachne
janielII
Arachne
15,180
11,412
0
9,493
25,683
10,194
456
6,513
18,960
0
98,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
58,787
674
Minions Killed
739
0
Camps Cleared
0
2,340,399
Distance Traveled
2,241,519
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,050
502
212
9
0
451,070
5
W
Khepri
13,427
559
36
2
0
498,794
8
W
Poseidon
13,457
561
150
6
0
466,968
5
W
Cernunnos
14,231
593
211
9
0
442,787
9
L
Cerberus
10,184
424
73
3
0
464,390
8
L
He Bo
11,792
491
146
6
0
407,337
4
L
Chaac
12,461
519
179
7
0
434,208
8
L
Pele
12,300
513
129
5
0
484,514
1
W
Mulan
13,828
576
150
6
0
450,567
4
W
Arachne
13,305
554
127
5
0
481,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role