Player Matchup

Vulcan
Vulcan
Bronimia
Vulcan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Thor
Thor
Genovin
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,656 Elo+
Party 2
Horus
Horus
TheEternalObelix
Horus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,595 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,584 Elo+

VS

Team Averages
Level 116
1,484 SR
1,557 Elo+
Fenrir
Fenrir
FrenzyLord
Fenrir
Level 107
God Stats
4W - 4L
1,372 SR
Queue Stats
70W - 75L
1,411 Elo+
Solo
Cernunnos
Cernunnos
flameABLAZE
Cernunnos
Level 149
God Stats
3W - 1L
1,477 SR
Queue Stats
149W - 117L
1,671 Elo+
Party 1
Ra
Ra
kanondiller
Ra
Level 93
God Stats
5W - 3L
1,604 SR
Queue Stats
286W - 231L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bronimia
Vulcan
14
4 / 5 / 7
9,928
662
11,273
11,693
5,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Genovin
Thor
14
6 / 6 / 6
10,069
671
11,957
14,854
6,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 2 / 10
9,704
647
9,893
15,632
7,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrenzyLord
Fenrir
16
3 / 2 / 6
10,365
691
8,922
17,035
12,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
flameABLAZE
Cernunnos
16
8 / 5 / 4
11,064
738
15,432
16,579
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 10
10,469
698
9,032
12,127
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
13
13
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bronimia
Vulcan
4
5
7
1.5
W
Fenrir
FrenzyLord
Fenrir
3
2
6
3
L
Thor
Genovin
Thor
6
6
6
1.5
L
2
2
10
3.5
W
Cernunnos
flameABLAZE
Cernunnos
8
5
4
2
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
33,386
42,179
Taken
45,741
19,070
Mitigated
25,916
8,070
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bronimia
Vulcan
11,273
2,244
157
1,140
11,693
5,090
34
1,966
9,727
38,289
0
W
Fenrir
FrenzyLord
Fenrir
8,922
1,629
595
5,992
17,035
12,001
299
5,958
11,077
0
34,536
L
Thor
Genovin
Thor
11,957
1,761
0
684
14,854
6,606
0
4,614
10,240
93
24,588
L
9,893
4,903
2,828
3,261
15,632
7,374
0
2,452
13,180
0
22,696
W
Cernunnos
flameABLAZE
Cernunnos
15,432
8,820
0
3,155
16,579
5,620
1,365
2,851
13,728
0
57,447
W
9,032
303
2,169
4,165
12,127
8,295
670
3,656
8,471
42,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
31,898
131
Minions Killed
192
1
Camps Cleared
11
814,755
Distance Traveled
834,000
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,928
662
78
5
0
256,201
1
W
Fenrir
10,365
691
58
4
7
314,900
4
L
Thor
10,069
671
29
2
1
259,508
4
L
Horus
9,704
647
24
2
0
299,046
4
W
Cernunnos
11,064
738
66
4
1
256,693
2
W
Ra
10,469
698
68
5
3
262,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role