Player Matchup

Jing Wei
Jing Wei
Bronze III
The_RumblingS5
Jing Wei
Bronze III
Level 32
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 6L
1,300 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,298 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,326 SR
1,103 MMR
Vulcan
Vulcan
Silver I
Jcavilap246
Vulcan
Silver I
Level 89
God Stats
2W - 5L
1,326 SR
Queue Stats
56W - 77L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 5 / 0
9,389
587
5,905
21,766
10,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PoseidonCliodhnaArachneGilgameshAgni

VS

Bans
Ah Muzen CabArtemisBastetBaron SamediVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
5 / 0 / 0
13,016
814
18,403
13,780
8,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
0
0
5
L
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,905
Damage
18,403
21,766
Taken
13,780
10,934
Mitigated
8,185
2,475
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
18,403
3,187
0
4,680
13,780
8,185
1,710
331
13,449
90,101
0
L
Jing Wei
5,905
3,668
0
2,475
21,766
10,934
537
18,624
3,142
0
52,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,389
Gold Earned
13,016
119
Minions Killed
177
2
Camps Cleared
7
297,637
Distance Traveled
298,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,016
814
177
11
7
298,384
2
L
Jing Wei
9,389
587
119
7
2
297,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role