Player Matchup

Merlin
Merlin
Fazantjes
Merlin
Level 141
God Stats
2W - 0L
1,513 SR
Queue Stats
231W - 200L
1,584 Elo+
Party 1
Pele
Pele
Loektjeeee
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,662 Elo+
Party 1
Bacchus
Bacchus
Ninootjeeee
Bacchus
Level 129
God Stats
4W - 3L
1,538 SR
Queue Stats
213W - 215L
1,608 Elo+
Party 1
Bakasura
Bakasura
bart447
Bakasura
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 134L
1,621 Elo+
Party 1
Skadi
Skadi
ltsChazz
Skadi
Level 114
God Stats
13W - 11L
1,578 SR
Queue Stats
537W - 444L
1,632 Elo+
Party 1
Team Averages
Level 114
1,526 SR
1,621 Elo+

VS

Team Averages
Level 77
1,419 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
PandoraKlette87
Morgan Le Fay
Level 7
God Stats
0W - 4L
1,430 SR
Queue Stats
4W - 13L
1,256 Elo+
Party 2
Bastet
Bastet
T3rragamer
Bastet
Level 137
God Stats
10W - 6L
1,763 SR
Queue Stats
235W - 200L
1,569 Elo+
Party 2
Neith
Neith
XSL4Y3RX17
Neith
Level 121
God Stats
1W - 3L
1,299 SR
Queue Stats
325W - 316L
1,514 Elo+
Solo
Ymir
Ymir
diogo400d
Ymir
Level 39
God Stats
26W - 25L
1,511 SR
Queue Stats
184W - 198L
1,439 Elo+
Solo
Bellona
Bellona
magic231
Bellona
Level 80
God Stats
0W - 3L
1,092 SR
Queue Stats
145W - 166L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fazantjes
Merlin
6
1 / 1 / 3
3,896
779
782
1,532
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
4,065
813
697
1,817
645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bacchus
Ninootjeeee
Bacchus
5
1 / 0 / 4
3,809
762
2,110
2,226
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
bart447
Bakasura
7
3 / 1 / 2
4,164
833
1,787
2,517
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ltsChazz
Skadi
5
3 / 1 / 2
3,616
723
1,678
1,525
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PandoraKlette87
Morgan Le Fay
4
0 / 4 / 2
3,121
624
739
3,057
576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
T3rragamer
Bastet
6
2 / 0 / 0
3,564
713
1,086
2,168
459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
1
0 / 0 / 0
2,406
481
0
0
0
Ymir
3
1 / 4 / 0
2,981
596
657
4,894
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
magic231
Bellona
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fazantjes
Merlin
1
1
3
2.5
W
0
0
2
1
W
Bacchus
Ninootjeeee
Bacchus
1
0
4
3
L
Morgan Le Fay
PandoraKlette87
Morgan Le Fay
0
4
2
0.25
L
Bastet
T3rragamer
Bastet
2
0
0
2
L
Neith
0
0
0
0
W
Bakasura
bart447
Bakasura
3
1
2
4
L
Ymir
1
4
0
0.25
W
Skadi
ltsChazz
Skadi
3
1
2
4
L
Bellona
magic231
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
2,482
9,617
Taken
10,119
3,112
Mitigated
2,518
3,692
Healing
1,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fazantjes
Merlin
782
67
0
748
1,532
315
37
356
1,176
12,469
0
W
697
116
0
947
1,817
645
288
0
1,817
0
22,366
W
Bacchus
Ninootjeeee
Bacchus
2,110
573
0
1,201
2,226
1,220
0
551
1,675
8,345
0
L
Morgan Le Fay
PandoraKlette87
Morgan Le Fay
739
121
0
0
3,057
576
155
606
2,170
8,274
0
L
Bastet
T3rragamer
Bastet
1,086
495
0
1,068
2,168
459
0
329
1,776
0
9,153
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
bart447
Bakasura
1,787
1,261
0
285
2,517
645
0
383
2,134
0
11,175
L
Ymir
657
284
0
172
4,894
1,483
0
1,768
3,069
3,227
0
W
Skadi
ltsChazz
Skadi
1,678
1,161
0
511
1,525
287
0
106
1,419
0
12,289
L
Bellona
magic231
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
14,478
161
Minions Killed
43
0
Camps Cleared
0
458,118
Distance Traveled
264,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,896
779
33
7
0
78,070
1
W
Pele
4,065
813
56
11
0
98,570
0
W
Bacchus
3,809
762
18
4
0
98,486
0
L
Morgan Le Fay
3,121
624
9
2
0
80,251
0
L
Bastet
3,564
713
26
5
0
108,427
0
L
Neith
2,406
481
0
0
0
0
0
W
Bakasura
4,164
833
34
7
0
87,815
0
L
Ymir
2,981
596
8
2
0
75,877
0
W
Skadi
3,616
723
20
4
0
95,177
0
L
Bellona
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role