Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BootlegRascal94
Cabrakan
Level 63
God Stats
4W - 5L
1,455 SR
Queue Stats
178W - 234L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
M0NSTER2020
Kukulkan
Level 17
God Stats
0W - 6L
1,190 SR
Queue Stats
4W - 18L
1,170 Elo+
Party 1
Team Averages
Level 56
1,382 SR
1,347 Elo+

VS

Team Averages
Level 63
1,406 SR
1,423 Elo+
Fenrir
Fenrir
CPK Chaos
Fenrir
Level 68
God Stats
3W - 8L
1,307 SR
Queue Stats
127W - 157L
1,464 Elo+
Solo
Zeus
Zeus
OzzyArcana
Zeus
Level 58
God Stats
2W - 1L
1,464 SR
Queue Stats
16W - 23L
1,363 Elo+
Solo
Atlas
Atlas
WallyTheWallaby-
Atlas
Level 63
God Stats
2W - 2L
1,446 SR
Queue Stats
40W - 49L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 8 / 2
7,256
660
7,565
11,308
4,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
10
1 / 5 / 4
7,109
646
8,747
13,067
13,040
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
M0NSTER2020
Kukulkan
10
1 / 5 / 1
7,270
661
3,650
7,309
2,720
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CPK Chaos
Fenrir
13
12 / 1 / 3
9,422
857
12,374
12,105
8,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 4 / 10
8,208
746
7,181
8,643
2,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 11
8,690
790
4,763
10,019
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
8
2
0.5
L
Cabrakan
1
5
4
0.6
W
Fenrir
CPK Chaos
Fenrir
12
1
3
13.5
L
Kukulkan
M0NSTER2020
Kukulkan
1
5
1
0.3
W
3
4
10
2
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
24,318
31,684
Taken
30,767
20,121
Mitigated
21,769
2,479
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,565
2,423
0
530
11,308
4,361
404
4,478
6,830
0
13,768
L
Cabrakan
8,747
1,227
535
1,097
13,067
13,040
374
6,560
6,507
18,247
0
W
Fenrir
CPK Chaos
Fenrir
12,374
3,392
0
687
12,105
8,497
562
4,156
7,949
192
26,849
L
Kukulkan
M0NSTER2020
Kukulkan
3,650
213
0
317
7,309
2,720
416
1,122
6,187
18,847
0
W
7,181
1,447
164
1,663
8,643
2,837
994
4,016
4,627
24,342
0
W
4,763
1,643
314
1,459
10,019
10,435
582
4,603
5,416
11,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,635
Gold Earned
26,320
68
Minions Killed
92
1
Camps Cleared
5
557,330
Distance Traveled
610,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,256
660
8
1
0
180,447
1
L
Cabrakan
7,109
646
10
1
0
213,240
2
W
Fenrir
9,422
857
32
3
1
221,750
1
L
Kukulkan
7,270
661
50
5
1
163,643
0
W
Zeus
8,208
746
43
4
3
179,170
1
W
Atlas
8,690
790
17
2
1
209,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role