Player Matchup

Merlin
Merlin
DEERSTABBER
Merlin
Level 87
God Stats
14W - 9L
1,534 SR
Queue Stats
144W - 160L
1,388 Elo+
Solo
Neith
Neith
SF5SALVADOR
Neith
Level 160
God Stats
14W - 5L
1,689 SR
Queue Stats
775W - 822L
1,456 Elo+
Solo
Fenrir
Fenrir
Tah_lezeub
Fenrir
Level 88
God Stats
2W - 0L
1,556 SR
Queue Stats
35W - 36L
1,426 Elo+
Solo
Hades
Hades
erkanoezcan
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
747W - 820L
1,390 Elo+
Solo
Bacchus
Bacchus
spacespitter-TTV
Bacchus
Level 62
God Stats
20W - 15L
1,563 SR
Queue Stats
126W - 93L
1,531 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,438 Elo+

VS

Team Averages
Level 85
1,419 SR
1,415 Elo+
Artio
Artio
Lil_Junior04
Artio
Level 45
God Stats
0W - 2L
1,316 SR
Queue Stats
12W - 11L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 48
God Stats
142W - 162L
1,487 SR
Queue Stats
144W - 165L
1,415 Elo+
Solo
Artemis
Artemis
gaming-Por
Artemis
Level 85
God Stats
1W - 2L
1,450 SR
Queue Stats
211W - 232L
1,428 Elo+
Solo
Hercules
Hercules
neat-matchbox044
Hercules
Level 141
God Stats
13W - 11L
1,547 SR
Queue Stats
258W - 256L
1,416 Elo+
Solo
Zeus
Zeus
snugglebea__r
Zeus
Level 107
God Stats
7W - 11L
1,296 SR
Queue Stats
556W - 616L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 0 / 14
11,146
557
12,153
9,367
4,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 1 / 6
12,242
612
11,285
11,716
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Tah_lezeub
Fenrir
16
11 / 2 / 5
11,246
562
10,472
16,148
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 9
11,948
597
10,314
14,843
13,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 18
10,309
515
5,401
14,658
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,499
375
2,617
15,141
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
adulaabusamra
Tsukuyomi
3
0 / 2 / 0
5,407
270
278
1,803
358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
gaming-Por
Artemis
10
0 / 11 / 1
6,974
349
6,033
12,982
3,716
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 9 / 2
7,869
393
7,018
22,579
18,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 9 / 0
8,484
424
8,206
12,671
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
37
Kills
3
4
Deaths
37
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
14
13
L
1
6
0
0.17
W
11
1
6
14
W
Fenrir
Tah_lezeub
Fenrir
11
2
5
6.75
L
Tsukuyomi
adulaabusamra
Tsukuyomi
0
2
0
0
W
6
1
9
10.5
L
Artemis
gaming-Por
Artemis
0
11
1
0.05
L
1
9
2
0.22
L
1
9
0
0.11
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
24,152
66,732
Taken
65,176
47,932
Mitigated
39,490
24,387
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,153
1,076
0
2,898
9,367
4,085
1,181
2,907
6,308
72,036
0
L
2,617
466
258
2,351
15,141
13,541
418
3,254
11,887
17,380
0
W
11,285
5,079
0
5,906
11,716
4,925
3,166
3,690
7,978
0
97,961
W
Fenrir
Tah_lezeub
Fenrir
10,472
1,774
0
6,361
16,148
6,673
493
3,986
11,976
0
61,137
L
Tsukuyomi
adulaabusamra
Tsukuyomi
278
0
0
62
1,803
358
0
464
1,339
0
3,651
W
10,314
977
278
6,796
14,843
13,477
1,619
4,160
10,555
68,014
0
L
Artemis
gaming-Por
Artemis
6,033
2,486
0
1,470
12,982
3,716
0
7,444
5,538
0
28,491
L
7,018
796
0
4,444
22,579
18,116
0
11,211
11,368
8,145
22,953
L
8,206
560
0
1,145
12,671
3,759
0
6,099
6,572
51,720
0
W
5,401
817
0
2,148
14,658
18,772
155
2,124
12,444
19,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
36,233
471
Minions Killed
228
0
Camps Cleared
0
1,900,597
Distance Traveled
1,242,626
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,146
557
101
5
0
366,471
6
L
Artio
7,499
375
32
2
0
328,130
1
W
Neith
12,242
612
109
5
0
323,461
3
W
Fenrir
11,246
562
83
4
0
435,659
0
L
Tsukuyomi
5,407
270
13
1
0
69,918
1
W
Hades
11,948
597
140
7
0
389,321
3
L
Artemis
6,974
349
39
2
0
264,688
0
L
Hercules
7,869
393
45
2
0
289,004
4
L
Zeus
8,484
424
99
5
0
290,886
1
W
Bacchus
10,309
515
38
2
0
385,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role