Player Matchup

Xing Tian
Xing Tian
Adroitnesss
Xing Tian
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 244L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Casperthewhite4
Baron Samedi
Level 160
God Stats
5W - 6L
1,397 SR
Queue Stats
577W - 613L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Myselfy
Ah Puch
Level 124
God Stats
7W - 5L
1,752 SR
Queue Stats
321W - 301L
1,554 Elo+
Solo
Cerberus
Cerberus
NotYourBari
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,550 Elo+
Solo
Mulan
Mulan
Squabenoffer
Mulan
Level 143
God Stats
11W - 12L
1,479 SR
Queue Stats
626W - 625L
1,532 Elo+
Solo
Team Averages
Level 149
1,525 SR
1,553 Elo+

VS

Team Averages
Level 149
1,550 SR
1,591 Elo+
Olorun
Olorun
CrywolfCataclasm
Olorun
Level 146
God Stats
7W - 7L
1,506 SR
Queue Stats
487W - 488L
1,580 Elo+
Solo
Artemis
Artemis
JackRammitt
Artemis
Level 158
God Stats
2W - 1L
1,461 SR
Queue Stats
96W - 90L
1,614 Elo+
Party 1
Zeus
Zeus
TactlessTrack1
Zeus
Level 156
God Stats
2W - 0L
1,626 SR
Queue Stats
42W - 49L
1,525 Elo+
Party 1
King Arthur
King Arthur
sgtwolfiewaffles
King Arthur
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
114W - 87L
1,668 Elo+
Solo
Thoth
Thoth
xlVINGADOR
Thoth
Level 160
God Stats
4W - 6L
1,432 SR
Queue Stats
383W - 372L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adroitnesss
Xing Tian
15
2 / 7 / 13
9,464
728
6,511
20,231
23,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Casperthewhite4
Baron Samedi
14
3 / 5 / 7
9,160
705
10,629
11,705
6,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Myselfy
Ah Puch
19
6 / 4 / 11
11,665
897
18,448
14,513
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
NotYourBari
Cerberus
15
4 / 6 / 8
9,567
736
5,616
14,771
17,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 6 / 11
9,901
762
14,185
19,004
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 12
9,875
760
6,430
15,881
12,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
JackRammitt
Artemis
16
4 / 5 / 10
9,973
767
11,863
13,400
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 3 / 10
11,845
911
24,451
9,700
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sgtwolfiewaffles
King Arthur
19
7 / 5 / 9
11,111
855
11,919
15,512
21,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
18
5 / 3 / 10
10,731
825
13,296
8,848
3,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
79
22
Kills
28
28
Deaths
22
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Adroitnesss
Xing Tian
2
7
13
1.21
L
Baron Samedi
Casperthewhite4
Baron Samedi
3
5
7
1.3
W
1
6
12
1.17
W
Artemis
JackRammitt
Artemis
4
5
10
1.8
L
Ah Puch
Myselfy
Ah Puch
6
4
11
2.88
L
Cerberus
NotYourBari
Cerberus
4
6
8
1.33
L
7
6
11
2.08
W
11
3
10
5.33
W
King Arthur
sgtwolfiewaffles
King Arthur
7
5
9
2.3
W
Thoth
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
67,959
80,224
Taken
63,341
72,653
Mitigated
45,677
22,832
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Adroitnesss
Xing Tian
6,511
104
799
2,225
20,231
23,024
0
10,962
9,269
10,770
0
L
Baron Samedi
Casperthewhite4
Baron Samedi
10,629
467
3,076
3,267
11,705
6,455
699
6,764
4,941
23,582
0
W
6,430
3,448
5,535
4,820
15,881
12,363
2,300
10,506
5,203
19,297
0
W
Artemis
JackRammitt
Artemis
11,863
4,404
0
2,602
13,400
5,156
1,717
10,081
3,161
0
29,778
L
Ah Puch
Myselfy
Ah Puch
18,448
397
509
5,034
14,513
6,499
438
7,389
7,124
47,836
0
L
Cerberus
NotYourBari
Cerberus
5,616
322
1,359
2,841
14,771
17,116
0
8,954
5,817
11,151
0
L
14,185
1,121
653
3,069
19,004
19,559
446
10,195
8,809
1,945
20,429
W
24,451
3,036
1,439
3,130
9,700
3,860
1,311
6,566
3,059
37,659
0
W
King Arthur
sgtwolfiewaffles
King Arthur
11,919
686
1,134
2,436
15,512
21,063
48
8,696
6,295
87
15,932
W
Thoth
13,296
86
1,174
1,842
8,848
3,235
386
6,220
2,446
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
53,535
145
Minions Killed
155
0
Camps Cleared
0
1,081,049
Distance Traveled
1,141,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,464
728
10
1
0
214,700
0
L
Baron Samedi
9,160
705
39
3
0
194,388
0
W
Olorun
9,875
760
34
3
0
210,572
0
W
Artemis
9,973
767
29
2
0
231,524
1
L
Ah Puch
11,665
897
65
5
0
241,512
0
L
Cerberus
9,567
736
18
1
0
224,003
1
L
Mulan
9,901
762
13
1
0
206,446
1
W
Zeus
11,845
911
38
3
0
235,024
2
W
King Arthur
11,111
855
6
0
0
243,051
0
W
Thoth
10,731
825
48
4
0
221,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role