Player Matchup

Chaac
Chaac
Cor Yeah
Chaac
Level 42
God Stats
35W - 47L
1,471 SR
Queue Stats
46W - 77L
1,302 Elo+
Party 2
Vulcan
Vulcan
UrbanDerpz
Vulcan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,496 Elo+
Party 2
Mulan
Mulan
gonzo_porto977
Mulan
Level 50
God Stats
11W - 15L
1,339 SR
Queue Stats
27W - 62L
1,218 Elo+
Party 2
Team Averages
Level 77
1,436 SR
1,339 Elo+

VS

Team Averages
Level 97
1,605 SR
1,620 Elo+
Chronos
Chronos
Charliee_2425
Chronos
Level 76
God Stats
6W - 2L
1,564 SR
Queue Stats
60W - 43L
1,637 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrJizztazztic
Tsukuyomi
Level 108
God Stats
5W - 3L
1,674 SR
Queue Stats
29W - 18L
1,573 Elo+
Party 1
Bacchus
Bacchus
SundIey-
Bacchus
Level 106
God Stats
4W - 0L
1,576 SR
Queue Stats
26W - 11L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cor Yeah
Chaac
9
0 / 4 / 2
5,343
668
3,556
9,216
5,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
UrbanDerpz
Vulcan
9
1 / 3 / 2
5,596
700
4,661
4,521
1,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
2 / 1 / 1
5,289
661
1,919
2,251
1,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
1 / 2 / 6
6,227
778
3,148
4,026
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
DrJizztazztic
Tsukuyomi
12
5 / 0 / 3
7,127
891
7,197
6,764
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SundIey-
Bacchus
10
1 / 1 / 7
6,721
840
3,070
7,283
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
7
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
1
2
6
2
L
Chaac
Cor Yeah
Chaac
0
4
2
0.25
W
Tsukuyomi
DrJizztazztic
Tsukuyomi
5
0
3
6.5
W
Bacchus
SundIey-
Bacchus
1
1
7
4.5
L
Vulcan
UrbanDerpz
Vulcan
1
3
2
0.67
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,136
Damage
13,415
15,988
Taken
18,073
7,994
Mitigated
11,034
3,708
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
3,148
667
0
791
4,026
1,285
844
1,136
2,832
23,194
0
L
Chaac
Cor Yeah
Chaac
3,556
57
162
1,805
9,216
5,366
0
3,068
6,148
815
13,809
W
Tsukuyomi
DrJizztazztic
Tsukuyomi
7,197
2,162
0
1,096
6,764
2,936
50
2,173
4,591
0
30,143
W
Bacchus
SundIey-
Bacchus
3,070
186
0
1,030
7,283
6,813
0
2,600
4,598
8,126
0
L
Vulcan
UrbanDerpz
Vulcan
4,661
1,343
0
560
4,521
1,610
0
2,681
1,840
17,388
0
L
1,919
335
144
1,037
2,251
1,018
0
610
1,641
0
4,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,228
Gold Earned
20,075
63
Minions Killed
108
2
Camps Cleared
7
356,938
Distance Traveled
531,337
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,227
778
38
5
2
165,193
2
L
Chaac
5,343
668
25
3
1
146,040
2
W
Tsukuyomi
7,127
891
56
7
4
197,358
3
W
Bacchus
6,721
840
14
2
1
168,786
2
L
Vulcan
5,596
700
31
4
0
159,770
3
L
Mulan
5,289
661
7
1
1
51,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role