Player Matchup

Scylla
Scylla
AwfulRim
Scylla
Level 43
God Stats
20W - 16L
1,596 SR
Queue Stats
109W - 124L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Uschi003
Heimdallr
Level 128
God Stats
5W - 3L
1,582 SR
Queue Stats
103W - 78L
1,659 Elo+
Party 3
Susano
Susano
gormh
Susano
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
mico0017
Ne Zha
Level 37
God Stats
8W - 12L
1,551 SR
Queue Stats
66W - 81L
1,484 Elo+
Party 1
Sobek
Sobek
tamyra
Sobek
Level 48
God Stats
2W - 3L
1,556 SR
Queue Stats
116W - 83L
1,676 Elo+
Party 3
Team Averages
Level 55
1,557 SR
1,551 Elo+

VS

Team Averages
Level 71
1,464 SR
1,585 Elo+
Eset
Eset
SalamiStation
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,679 Elo+
Party 2
Hou Yi
Hou Yi
StupidStinkinOwl
Hou Yi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,603 Elo+
Party 2
Bacchus
Bacchus
TheNonDitcher
Bacchus
Level 84
God Stats
2W - 1L
1,597 SR
Queue Stats
447W - 435L
1,515 Elo+
Party 2
Hercules
Hercules
Xubolt
Hercules
Level 140
God Stats
2W - 1L
1,281 SR
Queue Stats
64W - 47L
1,579 Elo+
Solo
Thanatos
Thanatos
benbrownsda
Thanatos
Level 89
God Stats
13W - 18L
1,443 SR
Queue Stats
280W - 255L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AwfulRim
Scylla
12
0 / 6 / 3
7,317
430
6,723
9,680
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Uschi003
Heimdallr
15
7 / 4 / 1
9,441
555
12,380
13,009
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
gormh
Susano
11
0 / 8 / 0
6,676
393
2,771
10,498
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
mico0017
Ne Zha
14
3 / 6 / 4
8,587
505
7,424
14,935
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
tamyra
Sobek
10
2 / 2 / 5
7,442
438
3,263
10,052
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
10,420
613
8,459
8,609
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 5 / 2
9,440
555
8,659
11,347
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
13
2 / 4 / 6
8,666
510
6,553
12,779
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Xubolt
Hercules
16
7 / 0 / 3
10,424
613
10,949
10,774
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
benbrownsda
Thanatos
13
4 / 2 / 2
8,657
509
4,426
10,645
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
26
26
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
AwfulRim
Scylla
0
6
3
0.25
W
7
1
3
8.5
W
6
5
2
1.4
W
Bacchus
2
4
6
1.25
L
Heimdallr
Uschi003
Heimdallr
7
4
1
1.88
W
Hercules
Xubolt
Hercules
7
0
3
8.5
W
Thanatos
benbrownsda
Thanatos
4
2
2
2.5
L
Susano
gormh
Susano
0
8
0
0
L
Ne Zha
mico0017
Ne Zha
3
6
4
0.83
L
Sobek
tamyra
Sobek
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
39,046
58,174
Taken
54,154
25,647
Mitigated
34,567
12,823
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AwfulRim
Scylla
6,723
753
0
708
9,680
2,712
0
3,039
6,512
44,547
0
W
8,459
384
584
1,349
8,609
3,028
298
2,010
6,599
89,695
0
W
8,659
3,345
0
3,210
11,347
1,905
355
772
10,575
0
50,054
W
Bacchus
6,553
650
0
2,338
12,779
14,034
0
4,696
8,083
23,508
0
L
Heimdallr
Uschi003
Heimdallr
12,380
6,130
0
4,179
13,009
4,807
446
3,127
9,882
0
63,598
W
Hercules
Xubolt
Hercules
10,949
2,893
0
6,155
10,774
12,001
0
815
9,959
0
62,595
W
Thanatos
benbrownsda
Thanatos
4,426
1,397
0
10,104
10,645
3,599
0
1,693
8,952
0
49,631
L
Susano
gormh
Susano
2,771
690
0
570
10,498
3,565
0
1,667
8,413
0
23,630
L
Ne Zha
mico0017
Ne Zha
7,424
3,561
0
4,870
14,935
4,829
0
3,381
11,414
0
56,127
L
Sobek
tamyra
Sobek
3,263
500
0
2,496
10,052
9,734
0
4,197
5,724
15,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
47,607
381
Minions Killed
516
0
Camps Cleared
0
1,631,685
Distance Traveled
1,569,896
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,317
430
94
6
0
307,245
5
W
Eset
10,420
613
172
10
0
354,044
10
W
Hou Yi
9,440
555
84
5
0
275,796
2
W
Bacchus
8,666
510
29
2
0
352,567
2
L
Heimdallr
9,441
555
121
7
0
304,741
3
W
Hercules
10,424
613
126
7
0
337,968
2
W
Thanatos
8,657
509
105
6
0
249,521
3
L
Susano
6,676
393
52
3
0
314,920
0
L
Ne Zha
8,587
505
91
5
0
333,616
3
L
Sobek
7,442
438
23
1
0
371,163
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role