Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dawidi92
Hercules
Level 109
God Stats
6W - 5L
1,448 SR
Queue Stats
190W - 190L
1,473 Elo+
Solo
Da Ji
Da Ji
Magikarpas
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,264 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pan_Japoniec
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,284 Elo+
Solo
Mulan
Mulan
devil_fish23
Mulan
Level 54
God Stats
2W - 3L
1,733 SR
Queue Stats
274W - 291L
1,452 Elo+
Solo
Team Averages
Level 48
1,536 SR
1,395 Elo+

VS

Team Averages
Level 121
1,507 SR
1,498 Elo+
Bakasura
Bakasura
LetsMove
Bakasura
Level 160
God Stats
3W - 1L
1,531 SR
Queue Stats
83W - 101L
1,409 Elo+
Solo
Yemoja
Yemoja
eldiosfernando
Yemoja
Level 100
God Stats
2W - 1L
1,435 SR
Queue Stats
104W - 90L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
iamBJ
Zhong Kui
Level 147
God Stats
1W - 2L
1,485 SR
Queue Stats
68W - 82L
1,507 Elo+
Solo
Rama
Rama
montricklb
Rama
Level 91
God Stats
2W - 0L
1,598 SR
Queue Stats
111W - 92L
1,555 Elo+
Solo
Neith
Neith
robart06
Neith
Level 105
God Stats
3W - 1L
1,487 SR
Queue Stats
93W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 2 / 11
9,966
767
18,191
12,657
10,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Dawidi92
Hercules
15
1 / 4 / 13
9,328
718
9,774
26,368
30,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
15
6 / 5 / 10
9,287
714
14,225
14,809
9,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Pan_Japoniec
Kumbhakarna
16
1 / 5 / 7
9,456
727
5,900
15,552
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 5 / 7
10,296
792
11,996
16,361
12,180
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LetsMove
Bakasura
16
3 / 4 / 12
10,462
805
8,511
16,350
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 15
10,261
789
6,407
12,946
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
iamBJ
Zhong Kui
18
6 / 4 / 13
11,114
855
18,947
17,151
18,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 12
10,660
820
20,174
11,261
4,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
robart06
Neith
17
4 / 5 / 14
10,658
820
16,677
13,750
5,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
87
18
Kills
21
21
Deaths
18
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
11
4.75
L
Hercules
Dawidi92
Hercules
1
4
13
1.88
W
Bakasura
LetsMove
Bakasura
3
4
12
2.25
L
Da Ji
6
5
10
2.2
L
Kumbhakarna
Pan_Japoniec
Kumbhakarna
1
5
7
0.9
L
6
5
7
1.9
W
1
1
15
8.5
W
Zhong Kui
iamBJ
Zhong Kui
6
4
13
3.13
W
7
4
12
3.25
W
Neith
robart06
Neith
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,086
Damage
70,716
85,747
Taken
71,458
77,536
Mitigated
52,718
37,785
Healing
39,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
18,191
2,866
10,591
3,646
12,657
10,717
782
4,987
7,165
40,834
0
L
Hercules
Dawidi92
Hercules
9,774
1,431
1,542
8,241
26,368
30,848
144
5,913
19,145
1,643
14,896
W
Bakasura
LetsMove
Bakasura
8,511
4,375
3,643
4,114
16,350
12,560
487
5,086
11,264
0
10,793
L
Da Ji
14,225
2,533
2,802
3,072
14,809
9,977
0
5,827
8,912
0
18,590
L
Kumbhakarna
Pan_Japoniec
Kumbhakarna
5,900
655
738
1,747
15,552
13,814
144
3,343
11,849
9,324
0
L
11,996
1,511
2,065
3,341
16,361
12,180
596
5,284
10,952
0
28,629
W
6,407
1,619
12,402
5,477
12,946
11,891
186
5,562
7,384
12,244
0
W
Zhong Kui
iamBJ
Zhong Kui
18,947
1,266
809
4,644
17,151
18,353
571
5,884
11,267
32,260
0
W
20,174
10,149
1,787
1,762
11,261
4,309
2,127
3,932
7,329
0
38,585
W
Neith
robart06
Neith
16,677
6,687
1,655
2,718
13,750
5,605
1,734
4,402
9,348
0
36,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
53,155
114
Minions Killed
137
0
Camps Cleared
0
1,106,458
Distance Traveled
1,143,114
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,966
767
41
3
0
217,750
2
L
Hercules
9,328
718
12
1
0
219,708
1
W
Bakasura
10,462
805
22
2
0
255,026
1
L
Da Ji
9,287
714
4
0
0
227,204
0
L
Kumbhakarna
9,456
727
11
1
0
223,232
2
L
Mulan
10,296
792
46
4
0
218,564
1
W
Yemoja
10,261
789
12
1
0
222,251
0
W
Zhong Kui
11,114
855
29
2
0
229,063
2
W
Rama
10,660
820
37
3
0
227,703
3
W
Neith
10,658
820
37
3
0
209,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role