Player Matchup

Tyr
Tyr
Kals Cru5h3R
Tyr
Level 70
God Stats
9W - 17L
1,377 SR
Queue Stats
158W - 173L
1,448 Elo+
Party 1
Janus
Janus
NocTN AxWa
Janus
Level 44
God Stats
1W - 2L
1,531 SR
Queue Stats
132W - 117L
1,413 Elo+
Solo
Izanami
Izanami
Pegaso452002
Izanami
Level 62
God Stats
9W - 11L
1,477 SR
Queue Stats
180W - 245L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
ShellTooth15340
Heimdallr
Level 84
God Stats
3W - 5L
1,387 SR
Queue Stats
248W - 254L
1,438 Elo+
Party 1
Hades
Hades
VISCOAHOLIC
Hades
Level 63
God Stats
2W - 8L
1,345 SR
Queue Stats
200W - 275L
1,384 Elo+
Party 2
Team Averages
Level 65
1,423 SR
1,407 Elo+

VS

Team Averages
Level 59
1,548 SR
1,433 Elo+
Ymir
Ymir
Elite_Hxvoc
Ymir
Level 41
God Stats
10W - 4L
1,718 SR
Queue Stats
97W - 133L
1,342 Elo+
Solo
Fenrir
Fenrir
Tah_lezeub
Fenrir
Level 88
God Stats
2W - 0L
1,525 SR
Queue Stats
35W - 36L
1,415 Elo+
Solo
Chaac
Chaac
TruthVibez
Chaac
Level 88
God Stats
7W - 9L
1,493 SR
Queue Stats
213W - 205L
1,435 Elo+
Party 3
Apollo
Apollo
spacespitter-TTV
Apollo
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 93L
1,524 Elo+
Solo
Ra
Ra
tawny-sweat2
Ra
Level 16
God Stats
2W - 0L
1,503 SR
Queue Stats
16W - 14L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,795
566
3,336
8,997
4,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
4 / 8 / 0
7,380
615
5,776
7,564
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pegaso452002
Izanami
10
1 / 2 / 2
6,017
501
6,425
5,674
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
ShellTooth15340
Heimdallr
11
2 / 5 / 1
6,455
538
4,626
9,099
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 1
6,234
520
6,206
9,046
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,914
576
5,214
9,466
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tah_lezeub
Fenrir
13
11 / 1 / 3
8,009
667
8,752
9,091
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
1 / 1 / 4
7,283
607
7,879
10,166
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 1
6,050
504
3,086
7,998
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 2
6,879
573
3,967
7,178
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
20
20
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
2
1
0.25
L
Janus
4
8
0
0.5
L
Izanami
Pegaso452002
Izanami
1
2
2
1
L
Heimdallr
ShellTooth15340
Heimdallr
2
5
1
0.5
W
Fenrir
Tah_lezeub
Fenrir
11
1
3
12.5
W
Chaac
1
1
4
3
L
2
3
1
0.83
W
3
1
1
3.5
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
28,898
40,380
Taken
43,899
14,646
Mitigated
23,000
9,059
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,214
1,651
377
2,408
9,466
6,610
325
3,087
6,379
20,335
0
L
3,336
695
0
2,514
8,997
4,823
0
444
7,896
0
40,274
L
Janus
5,776
702
0
0
7,564
2,026
690
2,025
5,539
39,378
0
L
Izanami
Pegaso452002
Izanami
6,425
3,819
0
1,688
5,674
1,552
488
2,239
3,435
0
35,014
L
Heimdallr
ShellTooth15340
Heimdallr
4,626
2,128
0
419
9,099
2,955
0
1,007
7,926
0
38,671
W
Fenrir
Tah_lezeub
Fenrir
8,752
1,612
0
4,252
9,091
3,695
0
2,299
6,646
0
35,567
W
Chaac
7,879
1,005
0
5,517
10,166
7,966
0
0
10,166
3,445
45,203
L
6,206
617
86
4,352
9,046
3,290
148
4,200
4,846
28,878
0
W
3,086
1,793
0
1,793
7,998
2,236
807
2,357
5,641
0
32,611
W
3,967
327
75
1,683
7,178
2,493
1,351
3,939
3,082
38,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
35,135
370
Minions Killed
335
0
Camps Cleared
0
1,066,333
Distance Traveled
1,247,807
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,914
576
32
3
0
239,352
1
L
Tyr
6,795
566
101
8
0
242,446
4
L
Janus
7,380
615
78
7
0
186,817
1
L
Izanami
6,017
501
58
5
0
195,470
3
L
Heimdallr
6,455
538
78
7
0
214,459
3
W
Fenrir
8,009
667
65
5
0
286,717
0
W
Chaac
7,283
607
106
9
0
277,976
5
L
Hades
6,234
520
55
5
0
227,141
6
W
Apollo
6,050
504
55
5
0
230,542
6
W
Ra
6,879
573
77
6
0
213,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role