Player Matchup

Janus
Janus
furihama
Janus
Level 159
God Stats
12W - 12L
1,571 SR
Queue Stats
221W - 221L
1,516 Elo+
Solo
Ganesha
Ganesha
iDayZn
Ganesha
Level 149
God Stats
3W - 3L
1,424 SR
Queue Stats
374W - 318L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
l Jerseey l
Heimdallr
Level 124
God Stats
17W - 16L
1,487 SR
Queue Stats
189W - 194L
1,538 Elo+
Party 2
Team Averages
Level 144
1,494 SR
1,530 Elo+

VS

Team Averages
Level 93
1,498 SR
1,382 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MasterSienio
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,064 Elo+
Party 1
Fenrir
Fenrir
buijsboy237
Fenrir
Level 127
God Stats
4W - 10L
1,493 SR
Queue Stats
83W - 89L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
furihama
Janus
14
9 / 3 / 8
9,910
826
11,361
9,404
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
iDayZn
Ganesha
14
2 / 1 / 18
9,863
822
5,969
8,183
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
l Jerseey l
Heimdallr
13
9 / 3 / 8
9,961
830
12,909
8,977
3,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 9 / 3
7,083
590
4,442
9,725
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MasterSienio
Bellona
12
1 / 5 / 4
7,965
664
8,887
11,807
10,875
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
6 / 6 / 1
9,099
758
7,902
13,862
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
9
3
0.17
L
Bellona
MasterSienio
Bellona
1
5
4
0.6
L
Fenrir
6
6
1
1.08
W
Janus
furihama
Janus
9
3
8
4.33
W
Ganesha
iDayZn
Ganesha
2
1
18
11
W
Heimdallr
l Jerseey l
Heimdallr
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
21,231
26,564
Taken
35,394
15,961
Mitigated
19,400
7,431
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,442
804
187
108
9,725
2,093
0
5,487
4,070
17,228
0
L
Bellona
MasterSienio
Bellona
8,887
2,386
0
157
11,807
10,875
0
3,847
7,682
0
23,581
L
Fenrir
7,902
1,954
0
1,293
13,862
6,432
0
7,443
6,091
0
17,199
W
Janus
furihama
Janus
11,361
574
198
1,918
9,404
3,103
442
1,664
7,605
37,623
0
W
Ganesha
iDayZn
Ganesha
5,969
865
0
2,993
8,183
8,951
0
2,076
5,867
14,859
0
W
Heimdallr
l Jerseey l
Heimdallr
12,909
5,153
0
2,322
8,977
3,907
740
990
7,763
0
35,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
24,147
143
Minions Killed
87
7
Camps Cleared
2
681,620
Distance Traveled
751,142
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,083
590
23
2
0
199,565
2
L
Bellona
7,965
664
46
4
0
242,531
1
L
Fenrir
9,099
758
18
2
2
309,046
2
W
Janus
9,910
826
74
6
3
234,475
1
W
Ganesha
9,863
822
0
0
0
245,104
8
W
Heimdallr
9,961
830
69
6
4
202,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role