Player Matchup

Izanami
Izanami
Alakard91
Izanami
Level 108
God Stats
0W - 2L
1,148 SR
Queue Stats
79W - 65L
1,530 Elo+
Solo
Rama
Rama
Annaddox
Rama
Level 89
God Stats
0W - 3L
1,169 SR
Queue Stats
223W - 245L
1,434 Elo+
Solo
Serqet
Serqet
Natron13
Serqet
Level 96
God Stats
1W - 4L
1,331 SR
Queue Stats
244W - 232L
1,510 Elo+
Solo
Yemoja
Yemoja
creamwithice
Yemoja
Level 58
God Stats
0W - 1L
1,331 SR
Queue Stats
13W - 10L
1,608 Elo+
Solo
Agni
Agni
universeisabsurd
Agni
Level 87
God Stats
0W - 3L
1,193 SR
Queue Stats
380W - 408L
1,474 Elo+
Solo
Team Averages
Level 88
1,234 SR
1,511 Elo+

VS

Team Averages
Level 121
1,529 SR
1,481 Elo+
Aphrodite
Aphrodite
Astutia
Aphrodite
Level 154
God Stats
1W - 0L
1,529 SR
Queue Stats
66W - 39L
1,486 Elo+
Party 1
Bastet
Bastet
SimplyDBest11
Bastet
Level 155
God Stats
2W - 0L
1,896 SR
Queue Stats
115W - 71L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZzSoloKingzZ
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,595 Elo+
Party 1
Odin
Odin
saiKsonoIO
Odin
Level 103
God Stats
4W - 2L
1,566 SR
Queue Stats
513W - 515L
1,444 Elo+
Solo
Merlin
Merlin
shadow delusion
Merlin
Level 124
God Stats
1W - 4L
1,153 SR
Queue Stats
167W - 170L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alakard91
Izanami
14
2 / 8 / 5
8,834
631
10,267
13,680
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
14
2 / 9 / 6
8,905
636
10,060
15,399
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Natron13
Serqet
16
4 / 7 / 4
8,741
624
10,592
18,572
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
18
1 / 4 / 10
9,966
712
14,059
18,328
22,189
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 10 / 7
9,441
674
16,686
15,244
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astutia
Aphrodite
19
7 / 1 / 22
11,408
815
14,493
17,967
9,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
21 / 2 / 14
13,721
980
28,274
20,813
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ZzSoloKingzZ
Morgan Le Fay
18
7 / 3 / 20
11,205
800
15,160
16,561
6,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 16
9,535
681
7,436
18,318
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 14
9,649
689
9,843
10,585
3,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
12
Kills
38
38
Deaths
13
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alakard91
Izanami
2
8
5
0.56
L
Rama
2
9
6
0.56
W
Aphrodite
Astutia
Aphrodite
7
1
22
18
L
Serqet
Natron13
Serqet
4
7
4
0.86
W
21
2
14
14
W
Morgan Le Fay
ZzSoloKingzZ
Morgan Le Fay
7
3
20
5.67
L
Yemoja
1
4
10
1.5
W
2
4
16
2.5
W
1
3
14
2.67
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
75,206
81,223
Taken
84,244
51,148
Mitigated
41,081
21,258
Healing
50,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alakard91
Izanami
10,267
6,436
1,695
1,285
13,680
5,365
0
6,280
7,398
0
20,348
L
Rama
10,060
7,343
1,339
1,140
15,399
6,332
0
6,449
8,896
0
20,234
W
Aphrodite
Astutia
Aphrodite
14,493
885
9,582
12,423
17,967
9,373
1,552
5,397
12,408
32,202
0
L
Serqet
Natron13
Serqet
10,592
885
1,369
4,697
18,572
11,678
0
12,161
6,361
0
8,959
W
28,274
5,375
640
9,503
20,813
10,866
244
4,163
15,833
0
37,267
W
Morgan Le Fay
ZzSoloKingzZ
Morgan Le Fay
15,160
867
1,693
5,172
16,561
6,244
2,102
8,034
7,985
31,012
0
L
Yemoja
14,059
1,876
3,750
3,378
18,328
22,189
0
8,403
9,794
29,318
0
W
7,436
180
2,561
5,065
18,318
10,788
0
8,537
8,819
0
11,622
W
9,843
636
1,939
1,983
10,585
3,810
290
4,614
5,888
29,152
0
L
16,686
651
1,109
1,496
15,244
5,584
0
5,966
9,278
32,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
55,518
144
Minions Killed
141
0
Camps Cleared
0
1,036,283
Distance Traveled
1,286,640
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,834
631
42
3
0
202,824
1
L
Rama
8,905
636
33
2
0
181,845
0
W
Aphrodite
11,408
815
43
3
0
270,533
1
L
Serqet
8,741
624
1
0
0
227,197
1
W
Bastet
13,721
980
27
2
0
277,656
0
W
Morgan Le Fay
11,205
800
27
2
0
262,244
0
L
Yemoja
9,966
712
41
3
0
229,827
0
W
Odin
9,535
681
8
1
0
224,631
0
W
Merlin
9,649
689
36
3
0
251,576
0
L
Agni
9,441
674
27
2
0
194,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role