Player Matchup

Gilgamesh
Gilgamesh
JuanRedBull
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,630 Elo+
Solo
Cabrakan
Cabrakan
OopsYouSuck
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,537 Elo+
Solo
Tiamat
Tiamat
Praksiteles
Tiamat
Level 151
God Stats
9W - 14L
1,459 SR
Queue Stats
458W - 457L
1,482 Elo+
Party 3
Thor
Thor
katastrofaN1
Thor
Level 117
God Stats
55W - 56L
1,548 SR
Queue Stats
977W - 1,021L
1,483 Elo+
Party 3
Hun Batz
Hun Batz
snapperyn
Hun Batz
Level 140
God Stats
10W - 9L
1,575 SR
Queue Stats
556W - 539L
1,519 Elo+
Party 3
Team Averages
Level 90
1,516 SR
1,530 Elo+

VS

Team Averages
Level 38
1,537 SR
1,488 Elo+
Baba Yaga
Baba Yaga
AnbuSK
Baba Yaga
Level 39
God Stats
1W - 0L
1,678 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1
Cerberus
Cerberus
AnbuSupreme
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,282 Elo+
Party 1
Athena
Athena
eske50
Athena
Level 78
God Stats
4W - 2L
1,508 SR
Queue Stats
237W - 204L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
k1ll3rw33dyy
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,409 Elo+
Solo
Mulan
Mulan
ydemann
Mulan
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
192W - 167L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuanRedBull
Gilgamesh
19
6 / 8 / 12
12,250
645
19,248
26,251
29,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
OopsYouSuck
Cabrakan
20
5 / 6 / 12
11,642
613
19,139
24,360
41,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
20
5 / 5 / 13
12,152
640
24,513
18,207
19,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 11
12,719
669
15,227
15,799
15,403
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
snapperyn
Hun Batz
16
1 / 7 / 13
10,580
557
19,136
16,250
10,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnbuSK
Baba Yaga
20
4 / 2 / 21
13,802
726
27,458
19,242
12,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
AnbuSupreme
Cerberus
18
2 / 6 / 18
11,761
619
12,530
31,112
31,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
eske50
Athena
19
3 / 4 / 17
12,767
672
7,355
37,779
46,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
k1ll3rw33dyy
Cthulhu
20
3 / 5 / 21
12,583
662
12,687
27,179
38,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
ydemann
Mulan
20
20 / 7 / 4
16,174
851
28,993
29,399
33,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
113
23
Kills
32
32
Deaths
24
61
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AnbuSK
Baba Yaga
4
2
21
7.25
W
Cerberus
AnbuSupreme
Cerberus
2
6
18
1.83
L
Gilgamesh
JuanRedBull
Gilgamesh
6
8
12
1.5
L
Cabrakan
OopsYouSuck
Cabrakan
5
6
12
1.83
L
Tiamat
5
5
13
2.3
W
Athena
eske50
Athena
3
4
17
2.88
W
Cthulhu
k1ll3rw33dyy
Cthulhu
3
5
21
2.7
L
6
6
11
1.92
L
Hun Batz
snapperyn
Hun Batz
1
7
13
1.07
W
Mulan
ydemann
Mulan
20
7
4
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,263
Damage
89,023
100,867
Taken
144,711
116,444
Mitigated
161,980
30,008
Healing
64,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AnbuSK
Baba Yaga
27,458
2,048
4,468
6,212
19,242
12,757
1,918
4,319
14,867
60,973
0
W
Cerberus
AnbuSupreme
Cerberus
12,530
680
2,706
9,954
31,112
31,616
137
11,627
19,216
29,425
0
L
Gilgamesh
JuanRedBull
Gilgamesh
19,248
4,795
2,284
3,272
26,251
29,133
0
16,255
9,532
0
27,753
L
Cabrakan
OopsYouSuck
Cabrakan
19,139
2,128
682
4,301
24,360
41,728
444
12,773
11,124
31,135
0
L
Tiamat
24,513
2,048
1,344
6,512
18,207
19,490
687
11,635
6,462
55,603
0
W
Athena
eske50
Athena
7,355
1,178
3,853
14,716
37,779
46,345
397
9,749
27,470
15,773
0
W
Cthulhu
k1ll3rw33dyy
Cthulhu
12,687
1,050
3,884
4,998
27,179
38,256
872
7,087
19,842
29,896
0
L
15,227
1,999
5,064
3,186
15,799
15,403
418
8,826
6,758
0
26,564
L
Hun Batz
snapperyn
Hun Batz
19,136
4,284
2,164
1,199
16,250
10,690
386
8,992
6,961
0
35,407
W
Mulan
ydemann
Mulan
28,993
4,520
4,050
10,132
29,399
33,006
2,596
9,442
18,563
0
53,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,343
Gold Earned
67,087
154
Minions Killed
200
0
Camps Cleared
0
1,541,701
Distance Traveled
1,738,990
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,802
726
76
4
0
385,253
1
W
Cerberus
11,761
619
41
2
0
318,592
0
L
Gilgamesh
12,250
645
19
1
0
282,043
2
L
Cabrakan
11,642
613
21
1
0
289,981
4
L
Tiamat
12,152
640
61
3
0
315,989
0
W
Athena
12,767
672
8
0
0
367,638
1
W
Cthulhu
12,583
662
24
1
0
355,768
1
L
Thor
12,719
669
19
1
0
312,854
4
L
Hun Batz
10,580
557
34
2
0
340,834
5
W
Mulan
16,174
851
51
3
0
311,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role