Player Matchup

Hou Yi
Hou Yi
G11111
Hou Yi
Level 145
God Stats
18W - 13L
1,716 SR
Queue Stats
255W - 210L
1,651 Elo+
Solo
Zeus
Zeus
IstDarkness
Zeus
Level 147
God Stats
0W - 1L
1,489 SR
Queue Stats
74W - 80L
1,560 Elo+
Solo
Atlas
Atlas
ThyLearningCurve
Atlas
Level 157
God Stats
2W - 3L
1,606 SR
Queue Stats
301W - 175L
1,704 Elo+
Solo
Ymir
Ymir
Viper_w00t
Ymir
Level 68
God Stats
2W - 1L
1,875 SR
Queue Stats
242W - 204L
1,593 Elo+
Solo
Kali
Kali
jose_farru
Kali
Level 130
God Stats
13W - 8L
1,665 SR
Queue Stats
267W - 259L
1,573 Elo+
Solo
Team Averages
Level 129
1,670 SR
1,616 Elo+

VS

Team Averages
Level 135
1,734 SR
1,612 Elo+
Erlang Shen
Erlang Shen
Alldarys
Erlang Shen
Level 130
God Stats
12W - 4L
1,674 SR
Queue Stats
363W - 325L
1,525 Elo+
Solo
Atlas
Atlas
Douglasthe3rd
Atlas
Level 122
God Stats
3W - 6L
1,414 SR
Queue Stats
407W - 363L
1,546 Elo+
Solo
Sol
Sol
FerimanXX
Sol
Level 105
God Stats
4W - 1L
1,753 SR
Queue Stats
405W - 329L
1,635 Elo+
Solo
Mulan
Mulan
lacchy96
Mulan
Level 160
God Stats
43W - 20L
1,778 SR
Queue Stats
2,353W - 1,306L
1,668 Elo+
Party 1
Medusa
Medusa
leto_75
Medusa
Level 160
God Stats
3W - 0L
2,051 SR
Queue Stats
598W - 393L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
G11111
Hou Yi
14
1 / 4 / 0
8,547
475
8,514
15,501
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 3
8,577
477
8,517
12,176
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
7,882
438
9,117
14,146
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 3
8,815
490
3,632
17,260
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 4 / 4
9,311
517
10,532
15,493
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alldarys
Erlang Shen
17
4 / 0 / 6
10,316
573
8,472
9,760
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 10
8,807
489
12,105
13,417
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 3
10,528
585
10,184
11,942
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
lacchy96
Mulan
17
7 / 0 / 3
10,852
603
11,810
12,909
9,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
leto_75
Medusa
17
4 / 4 / 2
10,463
581
13,058
13,888
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
21
21
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alldarys
Erlang Shen
4
0
6
7
W
3
1
10
8
W
3
3
3
1.5
L
Hou Yi
G11111
Hou Yi
1
4
0
0.25
L
2
7
3
0.5
L
0
4
1
0.13
L
2
2
3
1.75
L
3
4
4
1.25
W
Mulan
lacchy96
Mulan
7
0
3
8.5
W
Medusa
leto_75
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,312
Damage
55,629
74,576
Taken
61,916
40,111
Mitigated
33,745
17,957
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alldarys
Erlang Shen
8,472
4,402
0
2,325
9,760
4,724
384
1,801
7,814
0
82,647
W
12,105
2,839
846
4,093
13,417
10,085
0
5,492
7,624
26,437
0
W
10,184
3,627
0
6,093
11,942
5,488
572
4,566
7,095
88,034
0
L
Hou Yi
G11111
Hou Yi
8,514
4,270
0
4,335
15,501
3,591
228
1,224
14,058
0
65,310
L
8,517
565
79
1,788
12,176
4,159
0
6,198
5,605
51,073
0
L
9,117
2,688
0
5,131
14,146
10,407
0
612
12,782
47,216
0
L
3,632
620
72
2,660
17,260
15,554
0
8,129
8,429
33,534
0
L
10,532
5,572
0
3,892
15,493
6,400
0
4,572
10,506
0
60,293
W
Mulan
lacchy96
Mulan
11,810
2,201
0
8,671
12,909
9,509
0
5,991
6,061
0
68,537
W
Medusa
leto_75
Medusa
13,058
6,602
0
4,415
13,888
3,939
0
1,784
12,056
0
85,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
50,966
474
Minions Killed
568
0
Camps Cleared
0
1,699,313
Distance Traveled
1,874,002
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,316
573
120
7
0
438,337
6
W
Atlas
8,807
489
30
2
0
358,007
11
W
Sol
10,528
585
141
8
0
349,600
2
L
Hou Yi
8,547
475
131
7
0
313,911
6
L
Zeus
8,577
477
98
5
0
311,657
4
L
Atlas
7,882
438
93
5
0
362,914
2
L
Ymir
8,815
490
51
3
0
333,897
6
L
Kali
9,311
517
101
6
0
376,934
3
W
Mulan
10,852
603
127
7
0
403,518
6
W
Medusa
10,463
581
150
8
0
324,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role