Player Matchup

Agni
Agni
 
Agni
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Darknessir
Skadi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,514 Elo+
Solo
Geb
Geb
Deadterrorist3
Geb
Level 121
God Stats
11W - 4L
1,690 SR
Queue Stats
788W - 794L
1,455 Elo+
Solo
Athena
Athena
Luizzss
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,435 Elo+
Solo
Hel
Hel
Viivwolf
Hel
Level 107
God Stats
4W - 4L
1,343 SR
Queue Stats
634W - 627L
1,526 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,486 Elo+

VS

Team Averages
Level 97
1,575 SR
1,445 Elo+
Athena
Athena
CoWPlayerDav
Athena
Level 100
God Stats
0W - 1L
1,757 SR
Queue Stats
58W - 54L
1,455 Elo+
Party 1
Kali
Kali
ErrORr_505
Kali
Level 107
God Stats
2W - 3L
1,594 SR
Queue Stats
361W - 388L
1,435 Elo+
Solo
Nox
Nox
GTO I PUPPE
Nox
Level 135
God Stats
1W - 1L
1,523 SR
Queue Stats
81W - 77L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
polomagic
Kuzenbo
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
337W - 345L
1,422 Elo+
Solo
Yemoja
Yemoja
waldemayer
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 130L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 3 / 18
12,509
695
26,852
18,785
10,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
20
12 / 3 / 15
14,002
778
43,560
23,492
13,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 28
12,212
678
19,361
33,406
50,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Luizzss
Athena
20
8 / 4 / 19
13,050
725
12,031
33,643
25,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 2 / 27
12,507
695
8,479
20,346
13,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 8 / 6
10,808
600
18,378
30,486
34,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 10 / 5
9,962
553
12,459
20,105
7,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 3 / 3
14,593
811
37,625
15,337
5,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
polomagic
Kuzenbo
20
1 / 6 / 11
11,541
641
14,738
24,685
42,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
waldemayer
Yemoja
18
1 / 6 / 10
11,887
660
13,510
25,121
30,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
50
33
Kills
15
15
Deaths
33
107
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
18
5.33
L
Athena
2
8
6
0.63
W
Skadi
12
3
15
6.5
W
3
3
28
5.67
L
1
10
5
0.35
L
10
3
3
3.83
W
Athena
Luizzss
Athena
8
4
19
4.38
W
3
2
27
8.25
L
Kuzenbo
polomagic
Kuzenbo
1
6
11
1.08
L
Yemoja
waldemayer
Yemoja
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,283
Damage
96,710
129,672
Taken
115,734
113,972
Mitigated
121,829
67,151
Healing
41,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,852
2,585
3,415
2,675
18,785
10,908
1,935
13,008
5,777
54,345
0
L
Athena
18,378
3,389
2,664
3,975
30,486
34,356
0
17,645
12,093
31,209
0
W
Skadi
43,560
16,542
1,810
2,957
23,492
13,462
2,719
18,133
5,359
0
85,387
W
19,361
1,122
3,375
4,590
33,406
50,855
744
12,636
20,770
32,541
0
L
12,459
4,648
2,688
2,811
20,105
7,984
772
12,270
7,698
0
19,340
L
37,625
1,952
3,457
2,067
15,337
5,836
555
9,649
5,566
72,276
0
W
Athena
Luizzss
Athena
12,031
4,138
2,006
5,040
33,643
25,379
46
22,904
10,739
19,673
0
W
8,479
1,234
29,241
12,042
20,346
13,368
1,706
17,570
2,776
21,116
0
L
Kuzenbo
polomagic
Kuzenbo
14,738
4,223
3,979
3,983
24,685
42,757
15
14,274
9,797
25,100
0
L
Yemoja
waldemayer
Yemoja
13,510
3,448
11,124
5,038
25,121
30,896
320
10,662
13,857
29,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,280
Gold Earned
58,791
221
Minions Killed
166
0
Camps Cleared
0
1,760,534
Distance Traveled
1,544,514
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,509
695
68
4
0
348,382
5
L
Athena
10,808
600
24
1
0
306,111
0
W
Skadi
14,002
778
91
5
0
318,413
1
W
Geb
12,212
678
14
1
0
316,792
0
L
Kali
9,962
553
9
1
0
290,590
0
L
Nox
14,593
811
90
5
0
335,932
0
W
Athena
13,050
725
18
1
0
382,022
0
W
Hel
12,507
695
30
2
0
394,925
0
L
Kuzenbo
11,541
641
18
1
0
323,455
1
L
Yemoja
11,887
660
25
1
0
288,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role