Player Matchup

Medusa
Medusa
Ahemme
Medusa
Level 101
God Stats
8W - 5L
1,664 SR
Queue Stats
197W - 186L
1,557 Elo+
Party 1
Loki
Loki
Pakamistkti88
Loki
Level 102
God Stats
14W - 20L
1,458 SR
Queue Stats
221W - 230L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
dræberfrede
Cabrakan
Level 87
God Stats
7W - 4L
1,624 SR
Queue Stats
227W - 209L
1,579 Elo+
Party 1
Fenrir
Fenrir
nejc12
Fenrir
Level 129
God Stats
9W - 7L
1,526 SR
Queue Stats
484W - 442L
1,490 Elo+
Solo
Discordia
Discordia
oguzhanaugsburg
Discordia
Level 64
God Stats
8W - 7L
1,656 SR
Queue Stats
75W - 72L
1,517 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,536 Elo+

VS

Team Averages
Level 100
1,550 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AnonimR
Merlin
Level 109
God Stats
2W - 4L
1,496 SR
Queue Stats
273W - 261L
1,566 Elo+
Solo
Khepri
Khepri
CtrlAltCancelMe
Khepri
Level 61
God Stats
4W - 7L
1,565 SR
Queue Stats
145W - 127L
1,533 Elo+
Solo
Artemis
Artemis
Mateo_calv
Artemis
Level 105
God Stats
12W - 10L
1,627 SR
Queue Stats
139W - 137L
1,496 Elo+
Party 3
Arachne
Arachne
fran15802
Arachne
Level 85
God Stats
11W - 9L
1,560 SR
Queue Stats
72W - 65L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahemme
Medusa
9
5 / 0 / 2
5,593
699
5,675
4,862
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,530
691
2,117
4,527
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
dræberfrede
Cabrakan
9
2 / 0 / 6
5,323
665
2,711
5,876
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
nejc12
Fenrir
10
2 / 0 / 0
5,819
727
1,660
3,777
1,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
oguzhanaugsburg
Discordia
9
2 / 0 / 2
5,408
676
4,010
2,805
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,709
589
2,182
2,035
363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
AnonimR
Merlin
7
0 / 2 / 0
4,375
547
1,228
4,125
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 6 / 0
3,896
487
1,628
8,023
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Mateo_calv
Artemis
7
0 / 2 / 0
4,229
529
3,953
3,840
643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
fran15802
Arachne
4
0 / 1 / 0
3,615
452
907
1,959
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Medusa
Ahemme
Medusa
5
0
2
6
L
Merlin
AnonimR
Merlin
0
2
0
0
L
0
6
0
0
L
Artemis
Mateo_calv
Artemis
0
2
0
0
W
2
0
2
3
W
Cabrakan
dræberfrede
Cabrakan
2
0
6
5
L
Arachne
fran15802
Arachne
0
1
0
0
W
Fenrir
nejc12
Fenrir
2
0
0
2
W
Discordia
oguzhanaugsburg
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
9,898
21,847
Taken
19,982
8,668
Mitigated
5,302
10,034
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,182
827
0
87
2,035
363
0
0
1,907
23,877
0
W
Medusa
Ahemme
Medusa
5,675
3,124
0
2,161
4,862
1,349
0
775
4,087
0
36,863
L
Merlin
AnonimR
Merlin
1,228
167
0
1,426
4,125
1,137
0
2,590
1,017
19,406
0
L
1,628
280
0
638
8,023
2,552
0
2,649
5,324
10,481
0
L
Artemis
Mateo_calv
Artemis
3,953
2,325
0
791
3,840
643
0
725
3,115
0
21,618
W
2,117
791
0
2,834
4,527
1,153
0
354
4,173
0
30,213
W
Cabrakan
dræberfrede
Cabrakan
2,711
470
0
2,486
5,876
3,664
0
1,345
4,531
10,116
0
L
Arachne
fran15802
Arachne
907
491
0
477
1,959
607
0
165
1,770
0
7,354
W
Fenrir
nejc12
Fenrir
1,660
435
0
1,598
3,777
1,685
0
1,489
2,288
0
30,506
W
Discordia
oguzhanaugsburg
Discordia
4,010
380
0
955
2,805
817
373
1,137
1,668
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
20,824
302
Minions Killed
188
0
Camps Cleared
0
817,972
Distance Traveled
648,343
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,709
589
59
7
0
129,107
5
W
Medusa
5,593
699
74
9
0
155,944
1
L
Merlin
4,375
547
43
5
0
154,629
4
L
Khepri
3,896
487
20
3
0
151,183
2
L
Artemis
4,229
529
45
6
0
143,947
3
W
Loki
5,530
691
68
9
0
187,759
2
W
Cabrakan
5,323
665
19
2
0
155,474
4
L
Arachne
3,615
452
21
3
0
69,477
1
W
Fenrir
5,819
727
95
12
0
164,262
3
W
Discordia
5,408
676
46
6
0
154,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role