Player Matchup

Awilix
Awilix
Dahmi
Awilix
Level 82
God Stats
1W - 1L
1,215 SR
Queue Stats
58W - 60L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
FunKruK
Cthulhu
Level 68
God Stats
78W - 68L
1,577 SR
Queue Stats
278W - 302L
1,529 Elo+
Solo
Anhur
Anhur
Gunzilla
Anhur
Level 68
God Stats
1W - 2L
1,309 SR
Queue Stats
57W - 62L
1,497 Elo+
Party 1
Merlin
Merlin
LazyTurtle80
Merlin
Level 148
God Stats
12W - 10L
1,657 SR
Queue Stats
851W - 820L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Nezyah
Kuzenbo
Level 61
God Stats
3W - 2L
1,338 SR
Queue Stats
81W - 81L
1,504 Elo+
Party 1
Team Averages
Level 85
1,419 SR
1,514 Elo+

VS

Team Averages
Level 93
1,492 SR
1,485 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Linklein
Cliodhna
Level 67
God Stats
6W - 3L
1,692 SR
Queue Stats
225W - 241L
1,466 Elo+
Solo
Cerberus
Cerberus
VespaTiger
Cerberus
Level 123
God Stats
0W - 5L
1,359 SR
Queue Stats
438W - 400L
1,538 Elo+
Solo
Cupid
Cupid
加藤正行
Cupid
Level 109
God Stats
7W - 13L
1,412 SR
Queue Stats
434W - 420L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
柴米油盐不觉甜
Kukulkan
Level 102
God Stats
9W - 13L
1,495 SR
Queue Stats
464W - 432L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dahmi
Awilix
13
4 / 4 / 5
8,323
520
6,592
11,948
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FunKruK
Cthulhu
15
4 / 0 / 4
9,058
566
7,611
9,968
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gunzilla
Anhur
15
7 / 1 / 1
9,091
568
5,167
6,267
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
2 / 2 / 3
10,035
627
5,168
6,873
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Nezyah
Kuzenbo
13
2 / 1 / 10
8,408
526
5,812
9,663
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 1 / 0
7,291
456
3,691
6,446
1,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Linklein
Cliodhna
12
4 / 8 / 3
7,720
483
10,165
10,812
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
VespaTiger
Cerberus
14
1 / 2 / 0
8,376
524
6,856
10,656
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 3
6,225
389
3,500
9,665
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 3
8,367
523
3,908
8,163
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
8
8
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
0
1
W
Awilix
Dahmi
Awilix
4
4
5
1.63
W
Cthulhu
FunKruK
Cthulhu
4
0
4
6
W
Anhur
Gunzilla
Anhur
7
1
1
7.5
W
Merlin
2
2
3
1.75
L
Cliodhna
Linklein
Cliodhna
4
8
3
0.69
W
Kuzenbo
Nezyah
Kuzenbo
2
1
10
7
L
Cerberus
VespaTiger
Cerberus
1
2
0
0.5
L
0
5
3
0.3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
28,120
44,719
Taken
45,742
22,755
Mitigated
19,261
11,105
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,691
1,274
0
2,627
6,446
1,623
0
2,084
4,362
0
48,706
W
Awilix
Dahmi
Awilix
6,592
3,129
0
437
11,948
3,297
0
1,917
9,943
0
44,320
W
Cthulhu
FunKruK
Cthulhu
7,611
477
520
2,782
9,968
5,745
384
4,745
4,511
55,095
0
W
Anhur
Gunzilla
Anhur
5,167
2,645
0
3,084
6,267
1,882
3,238
450
5,817
0
57,213
W
Merlin
5,168
267
0
1,399
6,873
2,347
938
1,384
5,489
85,267
0
L
Cliodhna
Linklein
Cliodhna
10,165
1,335
0
369
10,812
2,700
0
4,284
6,397
0
45,422
W
Kuzenbo
Nezyah
Kuzenbo
5,812
1,884
401
2,482
9,663
9,484
797
1,599
8,028
27,956
0
L
Cerberus
VespaTiger
Cerberus
6,856
536
0
2,760
10,656
9,602
0
4,490
5,553
54,164
0
L
3,500
1,056
0
1,222
9,665
2,714
0
3,468
6,111
0
27,458
L
3,908
265
0
1,482
8,163
2,622
0
3,745
4,418
56,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
37,979
510
Minions Killed
504
0
Camps Cleared
0
1,624,773
Distance Traveled
1,481,417
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,291
456
95
6
0
291,929
2
W
Awilix
8,323
520
76
5
0
354,609
0
W
Cthulhu
9,058
566
119
7
0
337,554
3
W
Anhur
9,091
568
110
7
0
283,707
4
W
Merlin
10,035
627
162
10
0
310,655
7
L
Cliodhna
7,720
483
73
5
0
312,544
0
W
Kuzenbo
8,408
526
43
3
0
338,248
6
L
Cerberus
8,376
524
158
10
0
311,217
6
L
Cupid
6,225
389
42
3
0
280,539
3
L
Kukulkan
8,367
523
136
9
0
285,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role