Player Matchup

Izanami
Izanami
BlackSoldier99
Izanami
Level 156
God Stats
3W - 2L
1,726 SR
Queue Stats
54W - 52L
1,663 Elo+
Solo
Bacchus
Bacchus
Kapiburqa
Bacchus
Level 111
God Stats
0W - 3L
1,161 SR
Queue Stats
220W - 255L
1,527 Elo+
Solo
Janus
Janus
Shufflesxo
Janus
Level 124
God Stats
2W - 1L
1,847 SR
Queue Stats
254W - 261L
1,732 Elo+
Solo
Team Averages
Level 130
1,578 SR
1,640 Elo+

VS

Team Averages
Level 157
1,555 SR
1,687 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DAMDZAN44
Achilles
Level 155
God Stats
10W - 5L
1,670 SR
Queue Stats
129W - 25L
2,000 Elo+
Party 1
Nox
Nox
Коpица
Nox
Level 157
God Stats
4W - 4L
1,495 SR
Queue Stats
352W - 375L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,812
710
9,782
11,683
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kapiburqa
Bacchus
12
1 / 5 / 7
7,417
674
7,064
14,288
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
11
6 / 5 / 2
8,259
751
8,615
7,706
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 6 / 6
9,342
849
15,394
13,680
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DAMDZAN44
Achilles
13
5 / 1 / 8
8,999
818
10,420
13,738
14,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 9
7,792
708
4,122
6,792
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
16
16
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
6
6
2
L
2
6
4
0.67
W
Achilles
DAMDZAN44
Achilles
5
1
8
9
L
Bacchus
Kapiburqa
Bacchus
1
5
7
0.9
L
Janus
6
5
2
1.4
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
29,936
33,677
Taken
34,210
23,330
Mitigated
22,498
2,122
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,394
4,702
0
2,617
13,680
5,854
319
6,559
6,453
0
29,302
L
9,782
5,158
0
500
11,683
4,601
64
1,936
9,422
0
30,699
W
Achilles
DAMDZAN44
Achilles
10,420
3,196
1,125
5,744
13,738
14,232
325
3,644
9,524
0
21,226
L
Bacchus
Kapiburqa
Bacchus
7,064
1,322
0
1,421
14,288
14,802
0
2,059
11,809
14,531
0
L
Janus
8,615
1,215
0
201
7,706
3,927
0
389
7,057
21,348
0
W
4,122
349
0
2,032
6,792
2,412
348
4,163
2,323
24,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
26,133
138
Minions Killed
110
4
Camps Cleared
7
559,624
Distance Traveled
651,178
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,342
849
40
4
3
224,524
0
L
Izanami
7,812
710
73
7
4
183,293
3
W
Achilles
8,999
818
12
1
1
220,721
5
L
Bacchus
7,417
674
16
1
0
188,918
3
L
Janus
8,259
751
49
4
0
187,413
1
W
Nox
7,792
708
58
5
3
205,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role