Player Matchup

Ymir
Ymir
F5REEEEEFRESH
Ymir
Level 26
God Stats
4W - 6L
1,612 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 2
Anubis
Anubis
PureShrekstasy
Anubis
Level 103
God Stats
6W - 6L
1,696 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Mulan
Mulan
TheSexecutioner
Mulan
Level 121
God Stats
0W - 1L
1,354 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 2
Fenrir
Fenrir
ZarrentheFolf
Fenrir
Level 87
God Stats
15W - 11L
1,482 SR
Queue Stats
124W - 132L
1,427 Elo+
Solo
Neith
Neith
deadknight31
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,533 Elo+

VS

Team Averages
Level 110
1,663 SR
1,700 Elo+
Chaac
Chaac
Hjamjoom
Chaac
Level 81
God Stats
19W - 13L
1,534 SR
Queue Stats
285W - 345L
1,591 Elo+
Party 3
Pele
Pele
Holosun
Pele
Level 53
God Stats
2W - 1L
1,605 SR
Queue Stats
227W - 65L
1,836 Elo+
Party 3
Terra
Terra
MattyMcFly
Terra
Level 149
God Stats
68W - 27L
1,735 SR
Queue Stats
339W - 164L
1,785 Elo+
Party 3
Zhong Kui
Zhong Kui
R3inv3nt
Zhong Kui
Level 159
God Stats
8W - 4L
1,729 SR
Queue Stats
340W - 353L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Zergfest
Jing Wei
Level 109
God Stats
14W - 4L
1,712 SR
Queue Stats
99W - 57L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 5
5,247
477
2,898
10,189
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 3 / 4
6,475
589
7,781
6,600
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 4
5,522
502
5,408
8,425
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 2
6,047
550
3,503
7,915
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 7 / 4
5,382
489
5,041
6,381
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hjamjoom
Chaac
12
4 / 2 / 0
7,174
652
6,008
9,685
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
Holosun
Pele
12
5 / 3 / 0
6,979
634
4,117
9,625
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
9
2 / 4 / 11
6,738
613
3,762
10,293
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
R3inv3nt
Zhong Kui
13
3 / 1 / 6
7,489
681
7,705
6,597
4,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Zergfest
Jing Wei
14
10 / 0 / 1
8,463
769
8,390
7,158
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
10
Kills
24
24
Deaths
10
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Chaac
Hjamjoom
Chaac
4
2
0
2
W
Pele
Holosun
Pele
5
3
0
1.67
W
Terra
2
4
11
1.88
L
4
3
4
2
W
Zhong Kui
R3inv3nt
Zhong Kui
3
1
6
6
L
1
5
4
0.6
L
2
4
2
0.75
W
Jing Wei
Zergfest
Jing Wei
10
0
1
10.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
29,982
39,510
Taken
43,358
16,510
Mitigated
20,211
6,403
Healing
18,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,898
1,483
0
561
10,189
4,767
0
2,580
7,567
13,620
0
W
Chaac
Hjamjoom
Chaac
6,008
1,140
0
4,222
9,685
4,553
26
2,549
6,870
0
38,712
W
Pele
Holosun
Pele
4,117
1,129
0
4,005
9,625
2,631
0
2,959
6,630
0
36,221
W
Terra
3,762
1,267
972
2,718
10,293
6,708
56
1,751
8,404
9,446
0
L
7,781
410
42
2,517
6,600
2,716
280
2,700
3,739
28,379
0
W
Zhong Kui
R3inv3nt
Zhong Kui
7,705
546
0
3,240
6,597
4,031
1,086
2,322
4,170
49,242
0
L
5,408
1,363
0
664
8,425
4,641
272
2,636
5,390
0
12,720
L
3,503
1,039
0
2,170
7,915
2,476
0
1,673
6,185
0
24,055
W
Jing Wei
Zergfest
Jing Wei
8,390
7,277
0
3,107
7,158
2,288
1,640
1,098
6,060
0
64,812
L
5,041
2,220
0
449
6,381
1,910
0
1,878
4,503
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
36,843
180
Minions Killed
387
0
Camps Cleared
0
1,029,137
Distance Traveled
1,098,344
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,247
477
31
3
0
217,529
3
W
Chaac
7,174
652
79
7
0
210,593
2
W
Pele
6,979
634
78
7
0
236,106
9
W
Terra
6,738
613
20
2
0
227,516
4
L
Anubis
6,475
589
46
4
0
207,290
1
W
Zhong Kui
7,489
681
102
9
0
211,944
0
L
Mulan
5,522
502
27
2
0
228,484
2
L
Fenrir
6,047
550
55
5
0
186,476
0
W
Jing Wei
8,463
769
108
10
0
212,185
2
L
Neith
5,382
489
21
2
0
189,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role