Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Don_Keydek
Bacchus
Level 156
God Stats
4W - 4L
1,503 SR
Queue Stats
520W - 544L
1,439 Elo+
Solo
Chiron
Chiron
Holyman666
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,497 Elo+
Solo
Terra
Terra
KeepEmGuessn
Terra
Level 138
God Stats
0W - 2L
1,308 SR
Queue Stats
281W - 289L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
On3_Fly_Mo1o
Kuzenbo
Level 156
God Stats
8W - 16L
1,480 SR
Queue Stats
566W - 598L
1,538 Elo+
Solo
Team Averages
Level 149
1,458 SR
1,504 Elo+

VS

Team Averages
Level 124
1,490 SR
1,496 Elo+
Horus
Horus
A Snail6956
Horus
Level 87
God Stats
2W - 2L
1,311 SR
Queue Stats
109W - 112L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
AthensicGoddess
Nu Wa
Level 116
God Stats
4W - 2L
1,506 SR
Queue Stats
189W - 186L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
ThaGodsKaporal
Cthulhu
Level 156
God Stats
4W - 3L
1,462 SR
Queue Stats
546W - 537L
1,587 Elo+
Solo
Atlas
Atlas
TheGhostBjorn
Atlas
Level 128
God Stats
1W - 0L
1,670 SR
Queue Stats
127W - 131L
1,498 Elo+
Party 1
Thoth
Thoth
TrippleAAAlien
Thoth
Level 131
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 252L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 3 / 9
8,685
724
10,147
13,088
7,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Don_Keydek
Bacchus
15
3 / 7 / 10
9,168
764
12,751
16,780
9,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Holyman666
Chiron
17
8 / 5 / 4
10,543
879
19,134
14,241
5,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 9
8,552
713
7,908
15,414
16,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
On3_Fly_Mo1o
Kuzenbo
15
1 / 5 / 13
8,904
742
7,277
26,688
31,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
9,559
797
6,596
17,355
18,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

17
4 / 2 / 13
10,875
906
15,926
8,299
3,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 16
10,519
877
14,268
17,651
19,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 14
11,031
919
15,699
15,698
18,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 5 / 10
10,609
884
16,679
11,837
5,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
17
Kills
23
23
Deaths
17
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
9
2.5
W
2
4
11
1.88
W
4
2
13
5.25
L
Bacchus
Don_Keydek
Bacchus
3
7
10
1.14
L
Chiron
Holyman666
Chiron
8
5
4
2
L
2
3
9
2.17
L
Kuzenbo
On3_Fly_Mo1o
Kuzenbo
1
5
13
1.5
W
4
4
16
3
W
6
2
14
6.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
69,168
86,211
Taken
70,840
70,787
Mitigated
64,962
39,882
Healing
34,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,147
806
2,176
3,686
13,088
7,586
241
8,771
4,030
0
17,592
W
6,596
3,458
10,395
6,047
17,355
18,946
265
5,905
11,450
0
10,470
W
15,926
4,955
1,019
1,451
8,299
3,878
1,483
3,666
4,633
39,319
0
L
Bacchus
Don_Keydek
Bacchus
12,751
640
1,343
2,079
16,780
9,501
0
12,308
4,288
17,482
0
L
Chiron
Holyman666
Chiron
19,134
7,430
1,976
2,972
14,241
5,611
809
11,489
2,376
0
45,271
L
7,908
658
9,498
7,176
15,414
16,124
288
11,683
3,195
18,864
0
L
Kuzenbo
On3_Fly_Mo1o
Kuzenbo
7,277
2,216
2,356
6,620
26,688
31,965
15
16,427
9,750
23,874
0
W
14,268
1,159
3,872
2,884
17,651
19,029
554
5,346
12,305
27,430
0
W
15,699
5,011
2,241
3,889
15,698
18,071
671
7,067
8,631
27,461
0
W
16,679
1,614
1,087
1,226
11,837
5,038
1,819
5,952
5,885
29,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
52,593
121
Minions Killed
141
0
Camps Cleared
0
1,128,911
Distance Traveled
1,098,025
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,685
724
20
2
0
248,836
4
W
Horus
9,559
797
1
0
0
241,375
1
W
Nu Wa
10,875
906
61
5
0
200,409
0
L
Bacchus
9,168
764
7
1
0
222,786
4
L
Chiron
10,543
879
43
4
0
206,291
1
L
Terra
8,552
713
16
1
0
251,909
0
L
Kuzenbo
8,904
742
35
3
0
199,089
0
W
Cthulhu
10,519
877
31
3
0
233,365
0
W
Atlas
11,031
919
23
2
0
222,086
2
W
Thoth
10,609
884
25
2
0
200,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role