Player Matchup

Cernunnos
Cernunnos
EMZZARD 99
Cernunnos
Level 83
God Stats
1W - 3L
1,277 SR
Queue Stats
16W - 23L
1,376 Elo+
Solo
Aphrodite
Aphrodite
GankDanky
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,107 Elo+
Solo
Nike
Nike
ItzComedy
Nike
Level 128
God Stats
5W - 5L
1,648 SR
Queue Stats
327W - 298L
1,499 Elo+
Solo
Set
Set
NeutronX29
Set
Level 151
God Stats
46W - 41L
1,660 SR
Queue Stats
760W - 736L
1,517 Elo+
Solo
Janus
Janus
Teddy-Pooh-Bear
Janus
Level 68
God Stats
2W - 3L
1,283 SR
Queue Stats
283W - 304L
1,438 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,387 Elo+

VS

Team Averages
Level 141
1,547 SR
1,490 Elo+
Ra
Ra
CrAzzYies
Ra
Level 147
God Stats
4W - 4L
1,618 SR
Queue Stats
366W - 357L
1,493 Elo+
Party 1
Izanami
Izanami
ElianNecron
Izanami
Level 117
God Stats
6W - 11L
1,343 SR
Queue Stats
392W - 406L
1,477 Elo+
Solo
Cerberus
Cerberus
Exile Sage
Cerberus
Level 141
God Stats
10W - 10L
1,651 SR
Queue Stats
247W - 266L
1,467 Elo+
Solo
Ymir
Ymir
Mac35421
Ymir
Level 154
God Stats
18W - 17L
1,543 SR
Queue Stats
563W - 550L
1,509 Elo+
Solo
Bellona
Bellona
kugarasumaru
Bellona
Level 145
God Stats
20W - 15L
1,578 SR
Queue Stats
228W - 229L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EMZZARD 99
Cernunnos
12
1 / 4 / 2
7,263
404
11,399
12,938
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
GankDanky
Aphrodite
11
0 / 3 / 2
7,148
397
4,663
10,608
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
2 / 2 / 0
9,988
555
11,813
16,224
10,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 2 / 2
9,813
545
9,442
12,782
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
8,326
463
8,810
9,114
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 4
11,301
628
10,291
8,237
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ElianNecron
Izanami
15
1 / 1 / 6
8,561
476
9,632
13,142
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Exile Sage
Cerberus
14
2 / 2 / 4
8,637
480
8,373
16,360
13,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
15
3 / 3 / 9
9,249
514
4,310
13,792
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kugarasumaru
Bellona
16
1 / 2 / 2
9,770
543
13,340
17,214
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
16
16
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Cernunnos
EMZZARD 99
Cernunnos
1
4
2
0.5
W
Izanami
ElianNecron
Izanami
1
1
6
4
W
Cerberus
Exile Sage
Cerberus
2
2
4
2
L
Aphrodite
GankDanky
Aphrodite
0
3
2
0.33
L
Nike
2
2
0
1
W
Ymir
3
3
9
2.5
L
2
2
2
1.5
L
2
5
2
0.6
W
Bellona
kugarasumaru
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,127
Damage
45,946
61,666
Taken
68,745
31,439
Mitigated
44,651
22,577
Healing
31,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,291
1,047
1,046
5,056
8,237
3,259
291
3,317
4,704
83,409
0
L
Cernunnos
EMZZARD 99
Cernunnos
11,399
4,061
0
496
12,938
4,897
0
7,081
5,769
0
50,775
W
Izanami
ElianNecron
Izanami
9,632
5,697
0
5,800
13,142
4,378
0
3,397
9,701
0
79,818
W
Cerberus
Exile Sage
Cerberus
8,373
444
2,922
6,090
16,360
13,518
0
3,785
12,471
28,927
0
L
Aphrodite
GankDanky
Aphrodite
4,663
782
4,944
5,937
10,608
7,074
0
5,685
4,751
20,206
0
L
Nike
11,813
3,308
0
3,940
16,224
10,448
0
4,506
10,559
8,404
66,069
W
Ymir
4,310
333
0
4,496
13,792
6,062
0
3,702
9,920
55,903
0
L
9,442
3,363
0
6,114
12,782
6,210
0
4,293
7,973
0
82,167
L
8,810
277
0
1,146
9,114
2,810
0
4,498
4,466
49,976
0
W
Bellona
kugarasumaru
Bellona
13,340
2,812
0
6,162
17,214
17,434
0
2,035
15,179
13,881
62,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
47,518
522
Minions Killed
602
0
Camps Cleared
0
1,684,591
Distance Traveled
1,802,655
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,301
628
149
8
0
396,828
5
L
Cernunnos
7,263
404
80
4
0
325,611
2
W
Izanami
8,561
476
142
8
0
332,032
4
W
Cerberus
8,637
480
53
3
0
371,327
6
L
Aphrodite
7,148
397
43
2
0
313,437
2
L
Nike
9,988
555
172
10
0
334,960
2
W
Ymir
9,249
514
104
6
0
332,654
6
L
Set
9,813
545
142
8
0
373,336
6
L
Janus
8,326
463
85
5
0
337,247
2
W
Bellona
9,770
543
154
9
0
369,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role