Player Matchup

Zeus
Zeus
Diamond II
 
Zeus
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
BiPolarAsians
Olorun
Masters
Level 149
God Stats
7W - 2L
2,059 SR
Queue Stats
191W - 178L
2,536 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TheePoloMoe
Tsukuyomi
Masters
Level 157
God Stats
18W - 14L
1,759 SR
Queue Stats
145W - 119L
3,301 MMR
Solo
Ares
Ares
Masters
eXo CarNage
Ares
Masters
Level 160
God Stats
3W - 4L
1,480 SR
Queue Stats
143W - 124L
2,531 MMR
Solo
Achilles
Achilles
Diamond II
zIRisen
Achilles
Diamond II
Level 44
God Stats
16W - 13L
1,633 SR
Queue Stats
71W - 51L
2,435 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,686 SR
2,461 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,677 SR
2,602 MMR
Xing Tian
Xing Tian
Diamond III
Dr Cigs
Xing Tian
Diamond III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 39L
2,390 MMR
Party 2
Raijin
Raijin
Masters
IsaiahMoney
Raijin
Masters
Level 148
God Stats
44W - 41L
1,701 SR
Queue Stats
1,182W - 1,157L
2,674 MMR
Party 1
Medusa
Medusa
Diamond IV
Lil Cigs
Medusa
Diamond IV
Level 116
God Stats
4W - 1L
1,952 SR
Queue Stats
46W - 19L
2,250 MMR
Party 2
Bakasura
Bakasura
Masters
Lucαrio
Bakasura
Masters
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 16L
3,032 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Mogify
Gilgamesh
Masters
Level 159
God Stats
39W - 26L
1,733 SR
Queue Stats
1,525W - 1,501L
2,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 3
7,488
468
7,281
5,782
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 3 / 4
8,756
547
6,853
12,786
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheePoloMoe
Tsukuyomi
14
6 / 6 / 2
9,029
564
13,186
13,457
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 2 / 5
8,486
530
5,888
13,192
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
zIRisen
Achilles
17
3 / 1 / 0
10,065
629
10,878
13,253
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CliodhnaBastetSol

VS

Bans
GebLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dr Cigs
Xing Tian
13
4 / 1 / 7
8,536
534
5,179
12,287
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
3 / 2 / 4
8,855
553
7,936
11,072
4,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Lil Cigs
Medusa
14
3 / 7 / 1
8,124
508
10,184
16,208
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Lucαrio
Bakasura
10
4 / 2 / 1
7,230
452
3,121
7,050
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Mogify
Gilgamesh
16
1 / 2 / 1
8,767
548
9,201
14,349
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
14
Kills
15
15
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
3
0.83
W
1
3
4
1
L
Xing Tian
Dr Cigs
Xing Tian
4
1
7
7.5
L
Raijin
3
2
4
2.5
L
Medusa
Lil Cigs
Medusa
3
7
1
0.5
L
Bakasura
Lucαrio
Bakasura
4
2
1
2.25
L
Gilgamesh
Mogify
Gilgamesh
1
2
1
0.75
W
Tsukuyomi
TheePoloMoe
Tsukuyomi
6
6
2
1.17
W
3
2
5
2.75
W
Achilles
zIRisen
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
35,621
58,470
Taken
60,966
33,520
Mitigated
32,338
18,556
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,281
647
0
765
5,782
1,310
0
3,557
2,122
51,849
0
W
6,853
3,658
407
4,520
12,786
6,394
0
944
11,842
67,882
10,014
L
Xing Tian
Dr Cigs
Xing Tian
5,179
658
0
1,299
12,287
10,914
0
5,192
7,095
20,271
0
L
Raijin
7,936
495
0
3,750
11,072
4,103
0
4,931
6,141
70,155
0
L
Medusa
Lil Cigs
Medusa
10,184
4,710
0
4,512
16,208
5,194
0
7,633
8,529
0
62,598
L
Bakasura
Lucαrio
Bakasura
3,121
2,194
0
2,537
7,050
2,746
684
1,218
5,739
0
28,781
L
Gilgamesh
Mogify
Gilgamesh
9,201
2,485
0
4,646
14,349
9,381
0
0
13,487
5,932
58,220
W
Tsukuyomi
TheePoloMoe
Tsukuyomi
13,186
3,293
0
3,078
13,457
5,061
0
5,240
8,186
0
72,223
W
5,888
262
331
3,555
13,192
10,110
0
3,524
9,378
20,966
0
W
Achilles
zIRisen
Achilles
10,878
4,205
0
5,900
13,253
10,645
53
945
11,328
0
67,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
41,512
495
Minions Killed
475
0
Camps Cleared
0
1,548,783
Distance Traveled
1,451,696
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,488
468
96
6
0
285,147
4
W
Olorun
8,756
547
119
7
0
279,187
3
L
Xing Tian
8,536
534
29
2
0
316,432
2
L
Raijin
8,855
553
137
9
0
275,150
7
L
Medusa
8,124
508
97
6
0
276,751
2
L
Bakasura
7,230
452
82
5
0
250,226
0
L
Gilgamesh
8,767
548
130
8
0
333,137
1
W
Tsukuyomi
9,029
564
97
6
0
337,422
4
W
Ares
8,486
530
18
1
0
299,176
9
W
Achilles
10,065
629
165
10
0
347,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role