Player Matchup

Skadi
Skadi
Gold III
AngryDestroyer
Skadi
Gold III
Level 155
God Stats
0W - 1L
1,507 SR
Queue Stats
166W - 170L
1,327 MMR
Solo
Aphrodite
Aphrodite
Silver V
Anoobis322
Aphrodite
Silver V
Level 66
God Stats
3W - 4L
1,542 SR
Queue Stats
14W - 38L
657 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
LilZubb
Sun Wukong
Silver I
Level 124
God Stats
0W - 1L
1,505 SR
Queue Stats
21W - 30L
1,236 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
lilstrides
Zhong Kui
Silver II
Level 57
God Stats
0W - 1L
1,449 SR
Queue Stats
17W - 26L
1,346 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
slayeryou
Gilgamesh
Silver IV
Level 125
God Stats
1W - 4L
1,413 SR
Queue Stats
559W - 578L
800 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,483 SR
1,073 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,501 SR
1,258 MMR
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
bijemkurve
Ah Muzen Cab
Gold V
Level 47
God Stats
6W - 2L
1,675 SR
Queue Stats
36W - 38L
1,347 MMR
Solo
Kali
Kali
Bronze III
eslenderboy
Kali
Bronze III
Level 84
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 3L
1,369 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
katz16
Morgan Le Fay
Silver III
Level 128
God Stats
8W - 11L
1,550 SR
Queue Stats
75W - 82L
840 MMR
Solo
Athena
Athena
Silver I
饺子JiaoZi
Athena
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 2
13,787
551
18,173
16,630
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Anoobis322
Aphrodite
17
0 / 7 / 6
10,624
425
7,377
18,363
13,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LilZubb
Sun Wukong
19
3 / 2 / 4
12,241
490
16,768
25,158
21,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
lilstrides
Zhong Kui
17
2 / 6 / 5
11,174
447
17,652
23,918
14,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
slayeryou
Gilgamesh
19
2 / 4 / 3
11,730
469
7,304
22,311
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetCliodhnaCharybdisSol

VS

Bans
OdinLokiGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 6 / 5
12,729
509
19,642
28,554
34,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
bijemkurve
Ah Muzen Cab
20
8 / 4 / 6
16,383
655
15,264
17,059
7,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 2 / 3
13,880
555
11,880
22,458
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
katz16
Morgan Le Fay
20
7 / 4 / 5
14,446
578
20,810
14,357
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
19
3 / 3 / 16
13,660
546
10,289
28,602
42,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
19
Kills
24
24
Deaths
19
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
6
5
0.75
L
12
5
2
2.6
L
Aphrodite
Anoobis322
Aphrodite
0
7
6
0.43
L
Sun Wukong
LilZubb
Sun Wukong
3
2
4
2.5
W
Ah Muzen Cab
bijemkurve
Ah Muzen Cab
8
4
6
2.75
W
4
2
3
2.75
W
Morgan Le Fay
katz16
Morgan Le Fay
7
4
5
2.38
L
Zhong Kui
lilstrides
Zhong Kui
2
6
5
0.75
L
Gilgamesh
slayeryou
Gilgamesh
2
4
3
0.88
W
Athena
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,274
Damage
77,885
106,380
Taken
111,030
61,408
Mitigated
104,152
36,524
Healing
39,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,642
3,267
0
13,607
28,554
34,807
248
4,127
22,800
17,360
61,505
L
18,173
7,985
0
2,213
16,630
4,519
174
4,972
11,510
0
117,534
L
Aphrodite
Anoobis322
Aphrodite
7,377
1,041
5,420
7,301
18,363
13,173
1,492
7,428
10,725
56,997
0
L
Sun Wukong
LilZubb
Sun Wukong
16,768
3,063
14
9,456
25,158
21,328
256
6,091
16,902
109
78,199
W
Ah Muzen Cab
bijemkurve
Ah Muzen Cab
15,264
4,368
0
8,458
17,059
7,629
6,739
4,092
12,765
0
171,120
W
11,880
6,038
0
10,175
22,458
12,701
1,720
6,849
15,395
0
130,830
W
Morgan Le Fay
katz16
Morgan Le Fay
20,810
2,076
0
4,049
14,357
6,355
1,288
5,780
8,239
91,541
0
L
Zhong Kui
lilstrides
Zhong Kui
17,652
1,458
36
6,347
23,918
14,060
152
11,532
11,761
71,153
0
L
Gilgamesh
slayeryou
Gilgamesh
7,304
1,278
0
5,737
22,311
8,328
0
7,281
14,617
0
80,945
W
Athena
10,289
2,116
0
3,494
28,602
42,660
23
7,144
21,107
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,556
Gold Earned
71,098
692
Minions Killed
791
0
Camps Cleared
0
2,347,450
Distance Traveled
2,481,726
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,729
509
144
6
0
458,881
4
L
Skadi
13,787
551
176
7
0
458,563
4
L
Aphrodite
10,624
425
134
5
0
452,602
1
L
Sun Wukong
12,241
490
154
6
0
499,525
4
W
Ah Muzen Cab
16,383
655
250
10
0
470,021
11
W
Kali
13,880
555
178
7
0
530,971
1
W
Morgan Le Fay
14,446
578
150
6
0
470,282
8
L
Zhong Kui
11,174
447
116
5
0
447,279
12
L
Gilgamesh
11,730
469
112
4
0
489,481
9
W
Athena
13,660
546
69
3
0
551,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role