Player Matchup

Horus
Horus
Bronze III
 
Horus
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
BillyPacMan
Janus
Gold II
Level 148
God Stats
49W - 36L
1,629 SR
Queue Stats
222W - 213L
1,485 MMR
Solo
Nemesis
Nemesis
Silver II
D u c k1394
Nemesis
Silver II
Level 98
God Stats
2W - 1L
1,488 SR
Queue Stats
121W - 131L
1,091 MMR
Party 1
Fafnir
Fafnir
Silver III
Im The Tigger
Fafnir
Silver III
Level 148
God Stats
3W - 3L
1,410 SR
Queue Stats
285W - 298L
825 MMR
Party 1
Medusa
Medusa
Silver II
xXxkikibossxXx
Medusa
Silver II
Level 93
God Stats
2W - 1L
1,629 SR
Queue Stats
42W - 47L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,531 SR
1,225 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,511 SR
939 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
Ace_of_Death_03
Neith
Bronze II
Level 154
God Stats
1W - 4L
1,493 SR
Queue Stats
204W - 230L
146 MMR
Solo
Tiamat
Tiamat
Silver III
Bilsy 94
Tiamat
Silver III
Level 127
God Stats
4W - 4L
1,586 SR
Queue Stats
701W - 711L
970 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
lorranfernandes_
Ratatoskr
Silver IV
Level 128
God Stats
3W - 4L
1,477 SR
Queue Stats
239W - 267L
580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 7
6,385
532
4,124
7,177
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
7,149
596
5,456
3,358
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
D u c k1394
Nemesis
12
4 / 1 / 2
6,854
571
3,939
7,347
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 1
6,196
516
3,391
6,744
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 0
6,720
560
4,481
5,239
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SkadiCliodhnaAthenaArtio

VS

Bans
DanzaburouMulanBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 3 / 0
6,921
577
5,794
8,743
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
 
Geb
8
0 / 2 / 1
5,302
442
1,424
8,615
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,993
499
3,105
3,815
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Bilsy 94
Tiamat
10
0 / 2 / 0
5,922
494
2,748
5,584
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
9
0 / 2 / 1
5,621
468
3,469
7,532
2,001
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
7
3.5
L
Bellona
 
Bellona
1
3
0
0.33
L
Geb
 
Geb
0
2
1
0.25
L
0
0
0
0
W
3
0
3
4.5
L
Tiamat
Bilsy 94
Tiamat
0
2
0
0
W
Nemesis
D u c k1394
Nemesis
4
1
2
5
W
1
0
1
1.5
L
Ratatoskr
0
2
1
0.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
16,540
29,865
Taken
34,289
15,097
Mitigated
16,162
14,575
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,124
2,080
1,088
3,963
7,177
4,928
132
377
6,770
0
11,827
L
Bellona
 
Bellona
5,794
2,206
0
2,170
8,743
7,170
0
3,119
5,361
1,293
45,995
L
Geb
 
Geb
1,424
153
0
1,806
8,615
3,951
0
1,737
6,804
7,529
0
L
3,105
405
0
1,890
3,815
758
0
0
3,815
0
38,618
W
5,456
333
0
854
3,358
1,062
440
1,578
1,658
53,448
0
L
Tiamat
Bilsy 94
Tiamat
2,748
142
0
2,147
5,584
2,282
0
1,969
3,615
33,412
0
W
Nemesis
D u c k1394
Nemesis
3,939
2,082
0
3,457
7,347
2,338
0
1,004
6,263
0
35,500
W
3,391
1,473
0
2,462
6,744
5,113
0
349
6,395
27,116
0
L
Ratatoskr
3,469
1,111
0
243
7,532
2,001
0
1,685
5,847
0
33,027
W
4,481
1,929
0
2,751
5,239
1,656
408
854
4,339
0
49,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
29,759
353
Minions Killed
363
0
Camps Cleared
0
1,266,718
Distance Traveled
1,141,877
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,385
532
12
1
0
247,984
3
L
Bellona
6,921
577
110
9
0
224,027
3
L
Geb
5,302
442
10
1
0
236,246
4
L
Neith
5,993
499
83
7
0
202,285
4
W
Janus
7,149
596
118
10
0
286,037
2
L
Tiamat
5,922
494
85
7
0
231,279
4
W
Nemesis
6,854
571
76
6
0
272,506
4
W
Fafnir
6,196
516
47
4
0
237,805
4
L
Ratatoskr
5,621
468
75
6
0
248,040
1
W
Medusa
6,720
560
100
8
0
222,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role