Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bogaerdt
Vamana
Level 89
God Stats
0W - 2L
1,606 SR
Queue Stats
9W - 8L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YENWON
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,789 SR
Queue Stats
6W - 7L
1,469 Elo+
Solo
Hera
Hera
Yanagisawa991
Hera
Level 106
God Stats
0W - 1L
1,579 SR
Queue Stats
18W - 34L
1,396 Elo+
Solo
Hachiman
Hachiman
stahrenberg
Hachiman
Level 123
God Stats
0W - 2L
1,414 SR
Queue Stats
94W - 86L
1,536 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,511 Elo+

VS

Team Averages
Level 122
1,641 SR
1,478 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
NikoMP7
Chang'e
Level 126
God Stats
10W - 3L
1,742 SR
Queue Stats
165W - 161L
1,585 Elo+
Solo
Odin
Odin
SlayAM
Odin
Level 109
God Stats
1W - 3L
1,427 SR
Queue Stats
7W - 13L
1,270 Elo+
Solo
Bellona
Bellona
TheSecondSin
Bellona
Level 157
God Stats
6W - 1L
1,764 SR
Queue Stats
152W - 133L
1,616 Elo+
Solo
Ah Puch
Ah Puch
КомсА
Ah Puch
Level 95
God Stats
3W - 1L
1,773 SR
Queue Stats
37W - 38L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 3 / 3
7,067
707
9,873
12,478
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
Bogaerdt
Vamana
13
1 / 4 / 2
6,506
651
9,509
11,349
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
YENWON
Morgan Le Fay
12
0 / 3 / 0
5,930
593
2,723
6,556
2,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 1
6,229
623
3,905
6,094
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
stahrenberg
Hachiman
12
2 / 3 / 1
6,813
681
5,840
8,032
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 12
7,356
736
6,951
6,543
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NikoMP7
Chang'e
15
5 / 0 / 7
8,532
853
7,261
7,547
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
SlayAM
Odin
14
2 / 0 / 11
7,580
758
4,089
7,369
5,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TheSecondSin
Bellona
16
7 / 0 / 8
9,780
978
12,631
12,830
9,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
КомсА
Ah Puch
13
3 / 4 / 6
7,412
741
6,960
8,062
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
18
18
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
3
1.17
W
Jing Wei
 
Jing Wei
1
1
12
7
L
Vamana
Bogaerdt
Vamana
1
4
2
0.5
W
Chang'e
NikoMP7
Chang'e
5
0
7
8.5
W
Odin
SlayAM
Odin
2
0
11
7.5
W
Bellona
TheSecondSin
Bellona
7
0
8
11
L
Morgan Le Fay
YENWON
Morgan Le Fay
0
3
0
0
L
0
5
1
0.1
L
Hachiman
stahrenberg
Hachiman
2
3
1
0.83
W
Ah Puch
КомсА
Ah Puch
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
37,892
44,509
Taken
42,351
28,397
Mitigated
27,793
7,474
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,873
1,680
0
2,789
12,478
7,818
0
4,406
8,072
0
22,993
W
Jing Wei
 
Jing Wei
6,951
4,096
0
1,822
6,543
2,816
392
1,407
4,725
0
20,082
L
Vamana
Bogaerdt
Vamana
9,509
4,678
0
2,899
11,349
12,514
0
3,755
7,594
0
24,212
W
Chang'e
NikoMP7
Chang'e
7,261
452
5,374
4,462
7,547
6,009
21
1,272
5,831
29,218
0
W
Odin
SlayAM
Odin
4,089
839
0
0
7,369
5,922
153
1,214
5,954
0
16,108
W
Bellona
TheSecondSin
Bellona
12,631
2,335
1,778
3,002
12,830
9,988
707
1,973
10,272
0
31,811
L
Morgan Le Fay
YENWON
Morgan Le Fay
2,723
573
0
420
6,556
2,690
1
1,944
4,612
17,987
0
L
3,905
277
0
470
6,094
2,286
183
1,336
4,758
20,837
0
L
Hachiman
stahrenberg
Hachiman
5,840
3,243
0
896
8,032
3,089
0
2,980
5,052
0
17,952
W
Ah Puch
КомсА
Ah Puch
6,960
0
0
1,138
8,062
3,058
317
944
6,772
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
40,660
232
Minions Killed
228
6
Camps Cleared
9
886,790
Distance Traveled
998,934
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,067
707
39
4
1
189,818
1
W
Jing Wei
7,356
736
32
3
2
188,640
3
L
Vamana
6,506
651
38
4
1
191,074
0
W
Chang'e
8,532
853
66
7
4
217,467
3
W
Odin
7,580
758
36
4
1
203,961
0
W
Bellona
9,780
978
55
6
2
214,887
0
L
Morgan Le Fay
5,930
593
49
5
0
164,170
0
L
Hera
6,229
623
55
6
2
169,750
2
L
Hachiman
6,813
681
51
5
2
171,978
1
W
Ah Puch
7,412
741
39
4
0
173,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role