Player Matchup

Olorun
Olorun
 
Olorun
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
BamBamBigaloo
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 2L
1,955 Elo+
Party 3
Athena
Athena
JulioFanboy
Athena
Level 58
God Stats
2W - 0L
1,285 SR
Queue Stats
32W - 6L
1,872 Elo+
Party 3
Apollo
Apollo
frostedham
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,719 Elo+
Party 3
Team Averages
Level 39
1,457 SR
1,709 Elo+

VS

Team Averages
Level 121
1,534 SR
1,528 Elo+
Bacchus
Bacchus
Bakslash
Bacchus
Level 159
God Stats
0W - 4L
1,120 SR
Queue Stats
457W - 439L
1,504 Elo+
Party 1
Ra
Ra
Marconator10
Ra
Level 108
God Stats
3W - 2L
1,710 SR
Queue Stats
112W - 102L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
matto33
Ah Muzen Cab
Level 141
God Stats
2W - 5L
1,570 SR
Queue Stats
365W - 320L
1,496 Elo+
Party 1
Sobek
Sobek
ttvFabledRedd
Sobek
Level 95
God Stats
10W - 8L
1,727 SR
Queue Stats
408W - 398L
1,530 Elo+
Party 1
Awilix
Awilix
vSweatyPrime
Awilix
Level 104
God Stats
3W - 5L
1,541 SR
Queue Stats
130W - 128L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 1 / 5
6,865
687
8,411
5,698
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
10
5 / 1 / 7
6,165
617
6,041
5,549
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 7
5,758
576
3,469
2,864
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
10
2 / 0 / 5
5,811
581
4,684
8,149
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
frostedham
Apollo
10
4 / 3 / 1
6,080
608
6,944
6,243
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bakslash
Bacchus
6
1 / 3 / 2
4,864
486
3,750
8,838
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 1
5,021
502
1,519
4,714
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
matto33
Ah Muzen Cab
10
3 / 3 / 1
5,790
579
5,068
6,701
1,665
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,751
475
2,342
9,251
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
8
0 / 4 / 2
5,014
501
2,599
8,417
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
5
6.5
W
Thor
 
Thor
5
1
7
8.5
L
Bacchus
Bakslash
Bacchus
1
3
2
0.67
W
3
0
7
6.5
W
Athena
2
0
5
4.5
L
0
4
1
0.13
W
Apollo
frostedham
Apollo
4
3
1
1.5
L
Ah Muzen Cab
matto33
Ah Muzen Cab
3
3
1
1.17
L
1
4
0
0.25
L
Awilix
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
15,278
28,503
Taken
37,921
9,823
Mitigated
17,057
11,949
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,411
4,293
199
3,857
5,698
2,007
0
2,588
2,944
43,648
5,521
W
Thor
 
Thor
6,041
1,387
0
1,550
5,549
1,820
0
1,056
4,365
0
23,645
L
Bacchus
Bakslash
Bacchus
3,750
624
417
2,312
8,838
5,209
0
3,988
4,850
10,813
0
W
3,469
1,001
0
1,019
2,864
1,039
173
1,148
1,682
16,711
0
W
Athena
4,684
1,905
365
3,780
8,149
3,573
337
1,849
6,098
27,360
0
L
1,519
235
21
908
4,714
1,468
0
2,953
1,761
30,235
0
W
Apollo
frostedham
Apollo
6,944
4,158
0
1,179
6,243
1,384
58
440
5,803
0
33,402
L
Ah Muzen Cab
matto33
Ah Muzen Cab
5,068
2,329
0
1,043
6,701
1,665
780
569
6,132
0
33,569
L
2,342
34
28
2,896
9,251
6,034
0
4,486
4,765
12,265
0
L
Awilix
2,599
987
0
1,620
8,417
2,681
0
3,684
4,733
0
21,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
25,440
299
Minions Killed
202
0
Camps Cleared
0
1,032,673
Distance Traveled
958,609
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,865
687
102
10
0
187,716
5
W
Thor
6,165
617
37
4
0
220,427
2
L
Bacchus
4,864
486
19
2
0
206,238
1
W
Nox
5,758
576
24
2
0
196,815
4
W
Athena
5,811
581
64
6
0
232,584
3
L
Ra
5,021
502
47
5
0
186,464
1
W
Apollo
6,080
608
72
7
0
195,131
4
L
Ah Muzen Cab
5,790
579
65
7
0
182,675
1
L
Sobek
4,751
475
13
1
0
188,445
4
L
Awilix
5,014
501
58
6
0
194,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role