Player Matchup

Chang'e
Chang'e
JOHN78965
Chang'e
Level 87
God Stats
11W - 14L
1,441 SR
Queue Stats
390W - 559L
1,330 Elo+
Solo
Izanami
Izanami
Pictoc
Izanami
Level 58
God Stats
8W - 9L
1,471 SR
Queue Stats
93W - 126L
1,380 Elo+
Solo
Terra
Terra
v mozart v
Terra
Level 160
God Stats
3W - 1L
1,287 SR
Queue Stats
229W - 290L
1,409 Elo+
Solo
Team Averages
Level 102
1,399 SR
1,373 Elo+

VS

Team Averages
Level 85
1,411 SR
1,369 Elo+
King Arthur
King Arthur
ChrisRedfield03
King Arthur
Level 88
God Stats
1W - 2L
1,303 SR
Queue Stats
69W - 71L
1,458 Elo+
Party 1
Cerberus
Cerberus
Imusih
Cerberus
Level 100
God Stats
1W - 2L
1,635 SR
Queue Stats
56W - 62L
1,429 Elo+
Party 1
Cupid
Cupid
Robert LoZSHURE
Cupid
Level 68
God Stats
68W - 118L
1,295 SR
Queue Stats
99W - 175L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JOHN78965
Chang'e
13
5 / 2 / 6
9,195
707
10,250
10,218
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pictoc
Izanami
14
9 / 1 / 8
10,544
811
25,543
14,896
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
13
3 / 1 / 14
10,099
777
8,055
12,446
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChrisRedfield03
King Arthur
10
1 / 6 / 2
7,732
595
7,923
19,496
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Imusih
Cerberus
11
2 / 5 / 2
8,828
679
8,084
21,820
20,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 3
7,513
578
8,578
11,675
4,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
3
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChrisRedfield03
King Arthur
1
6
2
0.33
L
Cerberus
Imusih
Cerberus
2
5
2
0.6
W
Chang'e
JOHN78965
Chang'e
5
2
6
4
W
Izanami
Pictoc
Izanami
9
1
8
13
L
0
6
3
0.25
W
Terra
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
24,585
37,560
Taken
52,991
23,681
Mitigated
36,603
19,852
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChrisRedfield03
King Arthur
7,923
637
202
1,446
19,496
12,239
0
6,410
12,651
0
18,583
L
Cerberus
Imusih
Cerberus
8,084
188
415
5,028
21,820
20,219
0
7,794
13,668
22,185
0
W
Chang'e
JOHN78965
Chang'e
10,250
1,117
5,182
4,037
10,218
3,967
449
2,515
7,361
28,737
0
W
Izanami
Pictoc
Izanami
25,543
19,053
379
3,675
14,896
6,208
2,118
2,720
12,064
0
64,419
L
8,578
3,294
547
983
11,675
4,145
0
3,569
8,006
0
37,458
W
Terra
8,055
838
2,332
4,247
12,446
13,506
355
3,212
8,777
13,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
24,073
140
Minions Killed
113
6
Camps Cleared
4
699,396
Distance Traveled
650,229
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,732
595
24
2
3
231,035
0
L
Cerberus
8,828
679
36
3
0
224,474
0
W
Chang'e
9,195
707
50
4
2
232,052
1
W
Izanami
10,544
811
75
6
3
228,656
1
L
Cupid
7,513
578
53
4
1
194,720
1
W
Terra
10,099
777
15
1
1
238,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role