Player Matchup

Nu Wa
Nu Wa
Divine_lightx2
Nu Wa
Level 103
God Stats
9W - 9L
1,453 SR
Queue Stats
67W - 66L
1,498 Elo+
Solo
Bacchus
Bacchus
GankDanky
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
998 Elo+
Solo
Thanatos
Thanatos
Pri3xtinct_
Thanatos
Level 57
God Stats
30W - 35L
1,430 SR
Queue Stats
48W - 61L
1,404 Elo+
Solo
Mercury
Mercury
crazy_psycho21
Mercury
Level 125
God Stats
410W - 396L
1,506 SR
Queue Stats
666W - 688L
1,423 Elo+
Solo
Hachiman
Hachiman
xChinoSlayz
Hachiman
Level 100
God Stats
46W - 60L
1,468 SR
Queue Stats
717W - 752L
1,449 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,354 Elo+

VS

Team Averages
Level 65
1,539 SR
1,423 Elo+
Ares
Ares
Baby_three214
Ares
Level 60
God Stats
5W - 7L
1,544 SR
Queue Stats
193W - 305L
1,277 Elo+
Party 1
Merlin
Merlin
H_eKaTe_
Merlin
Level 61
God Stats
5W - 5L
1,494 SR
Queue Stats
274W - 285L
1,498 Elo+
Solo
Yemoja
Yemoja
SippingOnSizzurp
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Mulan
Mulan
XxkomalixX
Mulan
Level 108
God Stats
4W - 5L
1,645 SR
Queue Stats
541W - 564L
1,494 Elo+
Solo
Neith
Neith
xPINKxDIDDYx
Neith
Level 92
God Stats
60W - 63L
1,510 SR
Queue Stats
475W - 480L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,511
683
11,002
4,346
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
GankDanky
Bacchus
10
3 / 0 / 3
6,360
578
3,664
5,294
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pri3xtinct_
Thanatos
10
3 / 0 / 3
6,422
584
1,997
5,645
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,921
538
145
7,391
1,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
xChinoSlayz
Hachiman
12
7 / 1 / 4
7,158
651
7,028
7,754
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,332
394
494
5,976
3,090
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
H_eKaTe_
Merlin
9
0 / 5 / 0
5,207
473
1,915
6,012
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 0
4,118
374
283
7,661
3,390
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
3 / 2 / 0
6,371
579
4,085
7,238
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,928
539
3,470
5,194
1,696
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
3
3
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
8
1
3
9.5
W
Bacchus
GankDanky
Bacchus
3
0
3
4.5
L
Merlin
H_eKaTe_
Merlin
0
5
0
0
W
Thanatos
Pri3xtinct_
Thanatos
3
0
3
4.5
L
0
7
0
0
L
Mulan
3
2
0
1.5
W
0
1
0
0
W
Hachiman
xChinoSlayz
Hachiman
7
1
4
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
10,247
30,430
Taken
32,081
10,393
Mitigated
12,361
16,550
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
494
31
0
192
5,976
3,090
101
3,881
1,865
12,386
0
W
11,002
4,249
0
1,471
4,346
1,093
874
514
3,832
35,273
0
W
Bacchus
GankDanky
Bacchus
3,664
252
247
1,765
5,294
3,809
0
751
4,543
12,117
0
L
Merlin
H_eKaTe_
Merlin
1,915
49
0
400
6,012
1,598
0
1,114
4,842
28,500
0
W
Thanatos
Pri3xtinct_
Thanatos
1,997
435
0
7,065
5,645
1,482
0
103
5,542
0
29,926
L
283
165
304
426
7,661
3,390
0
4,314
3,113
5,188
0
L
Mulan
4,085
461
0
3,938
7,238
2,587
0
1,985
5,109
0
34,064
W
145
80
40
2,084
7,391
1,846
0
64
7,327
0
38,517
W
Hachiman
xChinoSlayz
Hachiman
7,028
4,115
0
3,878
7,754
2,163
1,294
1,260
6,494
0
34,512
L
3,470
1,183
0
1,705
5,194
1,696
0
2,672
2,486
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
25,956
267
Minions Killed
247
0
Camps Cleared
0
1,074,877
Distance Traveled
934,303
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,332
394
16
1
0
175,276
0
W
Nu Wa
7,511
683
61
6
0
183,973
2
W
Bacchus
6,360
578
18
2
0
232,658
3
L
Merlin
5,207
473
68
6
0
191,510
1
W
Thanatos
6,422
584
60
5
0
210,181
2
L
Yemoja
4,118
374
15
1
0
167,716
1
L
Mulan
6,371
579
73
7
0
203,282
1
W
Mercury
5,921
538
73
7
0
238,900
4
W
Hachiman
7,158
651
55
5
0
209,165
3
L
Neith
5,928
539
75
7
0
196,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role