Player Matchup

Ra
Ra
GEBORIFEED
Ra
Level 33
God Stats
1W - 4L
1,442 SR
Queue Stats
135W - 125L
1,467 Elo+
Party 3
Thanatos
Thanatos
OGCarltonBanks
Thanatos
Level 88
God Stats
1W - 7L
1,173 SR
Queue Stats
41W - 54L
1,447 Elo+
Party 3
Fenrir
Fenrir
ProdiigyLFT
Fenrir
Level 55
God Stats
11W - 12L
1,429 SR
Queue Stats
228W - 140L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
TheMadQuacks
Jormungandr
Level 17
God Stats
2W - 4L
1,460 SR
Queue Stats
25W - 28L
1,463 Elo+
Party 3
Anhur
Anhur
VonFrmDaO
Anhur
Level 16
God Stats
3W - 3L
1,540 SR
Queue Stats
55W - 32L
1,606 Elo+
Party 2
Team Averages
Level 42
1,408 SR
1,521 Elo+

VS

Team Averages
Level 73
1,363 SR
1,476 Elo+
Sol
Sol
KillerKold
Sol
Level 29
God Stats
2W - 5L
1,148 SR
Queue Stats
112W - 103L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
Shadowmuffin
Xing Tian
Level 54
God Stats
2W - 2L
1,489 SR
Queue Stats
49W - 58L
1,449 Elo+
Solo
Achilles
Achilles
WeedBunta
Achilles
Level 122
God Stats
1W - 4L
1,085 SR
Queue Stats
657W - 683L
1,530 Elo+
Solo
Neith
Neith
Welikethestock
Neith
Level 40
God Stats
31W - 28L
1,526 SR
Queue Stats
187W - 171L
1,479 Elo+
Party 1
Fenrir
Fenrir
firesmasher876
Fenrir
Level 118
God Stats
16W - 18L
1,566 SR
Queue Stats
71W - 76L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,045
505
2,590
5,628
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
2 / 2 / 0
5,372
537
1,107
4,590
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
0 / 6 / 0
4,635
464
4,620
8,794
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TheMadQuacks
Jormungandr
6
0 / 4 / 2
4,399
440
1,694
5,066
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
VonFrmDaO
Anhur
7
0 / 3 / 1
4,705
471
6,093
6,773
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
6,733
673
4,858
3,723
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Shadowmuffin
Xing Tian
9
2 / 1 / 6
5,383
538
2,926
8,216
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
WeedBunta
Achilles
11
5 / 0 / 1
6,734
673
5,499
8,192
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 8
5,219
522
4,277
6,538
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 2 / 3
5,952
595
4,940
6,565
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
8
0
2
9
L
Thanatos
2
2
0
1
L
Fenrir
0
6
0
0
W
Xing Tian
Shadowmuffin
Xing Tian
2
1
6
5
L
Jormungandr
TheMadQuacks
Jormungandr
0
4
2
0.25
L
Anhur
VonFrmDaO
Anhur
0
3
1
0.17
W
Achilles
WeedBunta
Achilles
5
0
1
5.5
W
0
1
8
4
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
22,500
30,851
Taken
33,234
10,406
Mitigated
14,330
9,004
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,590
565
27
795
5,628
1,626
0
2,485
3,143
22,316
0
W
4,858
2,561
0
2,461
3,723
1,278
0
1,564
2,077
34,641
4,720
L
Thanatos
1,107
193
0
3,715
4,590
1,311
0
1,105
3,485
0
24,778
L
Fenrir
4,620
1,826
0
2,103
8,794
2,771
0
0
8,223
0
17,394
W
Xing Tian
Shadowmuffin
Xing Tian
2,926
452
0
1,975
8,216
4,319
0
1,038
7,178
12,594
0
L
Jormungandr
TheMadQuacks
Jormungandr
1,694
746
0
729
5,066
3,325
0
1,429
3,637
7,974
0
L
Anhur
VonFrmDaO
Anhur
6,093
2,520
0
1,635
6,773
1,373
0
2,366
4,407
0
27,626
W
Achilles
WeedBunta
Achilles
5,499
1,549
0
4,949
8,192
5,502
0
0
7,805
0
31,649
W
4,277
1,998
0
3,361
6,538
1,025
0
454
6,084
0
33,202
W
4,940
1,425
0
2,528
6,565
2,206
0
1,046
5,419
0
25,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
30,021
219
Minions Killed
291
0
Camps Cleared
0
823,115
Distance Traveled
900,819
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,045
505
47
5
0
155,564
2
W
Sol
6,733
673
80
8
0
179,652
1
L
Thanatos
5,372
537
64
6
0
176,674
0
L
Fenrir
4,635
464
40
4
0
184,068
0
W
Xing Tian
5,383
538
23
2
0
174,249
3
L
Jormungandr
4,399
440
14
1
0
146,254
1
L
Anhur
4,705
471
54
5
0
160,555
4
W
Achilles
6,734
673
77
8
0
176,733
7
W
Neith
5,219
522
59
6
0
167,994
3
W
Fenrir
5,952
595
52
5
0
202,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role