Player Matchup

Mulan
Mulan
JustJoseph
Mulan
Level 97
God Stats
20W - 19L
1,602 SR
Queue Stats
83W - 76L
1,505 Elo+
Solo
Zeus
Zeus
RegioLeDoux
Zeus
Level 34
God Stats
56W - 54L
1,538 SR
Queue Stats
89W - 100L
1,455 Elo+
Solo
Anubis
Anubis
malokek
Anubis
Level 108
God Stats
101W - 90L
1,523 SR
Queue Stats
426W - 425L
1,465 Elo+
Solo
Cernunnos
Cernunnos
mamkotatic
Cernunnos
Level 91
God Stats
2W - 0L
1,449 SR
Queue Stats
137W - 133L
1,528 Elo+
Solo
Bellona
Bellona
yllix
Bellona
Level 89
God Stats
1W - 0L
1,176 SR
Queue Stats
13W - 5L
1,573 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,505 Elo+

VS

Team Averages
Level 127
1,519 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BotBanana
Zeus
Level 126
God Stats
21W - 25L
1,543 SR
Queue Stats
167W - 136L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Exkingi
Kuzenbo
Level 129
God Stats
0W - 1L
1,550 SR
Queue Stats
127W - 140L
1,481 Elo+
Party 1
Artemis
Artemis
Kaotinify
Artemis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 121L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 1 / 11
9,613
961
9,582
11,189
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 8
10,424
1,042
19,912
9,738
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
malokek
Anubis
16
5 / 0 / 6
10,005
1,001
10,201
4,870
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
mamkotatic
Cernunnos
16
2 / 1 / 11
9,848
985
7,240
7,034
2,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
yllix
Bellona
17
4 / 1 / 12
10,652
1,065
11,022
14,123
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

288

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 9 / 5
9,227
923
6,758
25,548
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
 
Achilles
15
0 / 0 / 2
8,509
851
105
3,956
1,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
15
5 / 2 / 0
10,235
1,024
21,077
7,164
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Exkingi
Kuzenbo
15
0 / 2 / 4
9,261
926
6,570
13,593
12,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kaotinify
Artemis
15
0 / 5 / 2
9,026
903
8,921
11,203
3,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
18
Kills
5
5
Deaths
18
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
9
5
0.28
L
Achilles
 
Achilles
0
0
2
1
L
Zeus
5
2
0
2.5
L
Kuzenbo
Exkingi
Kuzenbo
0
2
4
1
W
Mulan
2
1
11
7.5
L
Artemis
Kaotinify
Artemis
0
5
2
0.2
W
5
2
8
4.5
W
Anubis
malokek
Anubis
5
0
6
8
W
Cernunnos
mamkotatic
Cernunnos
2
1
11
7.5
W
Bellona
yllix
Bellona
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,957
Damage
43,431
46,954
Taken
61,464
28,343
Mitigated
31,237
9,022
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,758
1,419
0
6,107
25,548
10,699
0
12,328
12,511
0
25,543
L
Achilles
 
Achilles
105
0
0
44
3,956
1,614
0
2,941
946
0
1,609
L
Zeus
21,077
956
0
0
7,164
2,507
0
5,310
1,808
31,837
0
L
Kuzenbo
Exkingi
Kuzenbo
6,570
1,325
0
0
13,593
12,691
0
7,189
6,045
29,343
0
W
Mulan
9,582
1,629
0
4,813
11,189
7,005
0
6,417
4,488
0
26,059
L
Artemis
Kaotinify
Artemis
8,921
1,827
337
2,199
11,203
3,726
0
4,634
6,204
0
29,531
W
19,912
2,126
160
1,081
9,738
3,299
0
5,362
3,970
33,019
0
W
Anubis
malokek
Anubis
10,201
156
0
0
4,870
2,021
0
2,561
2,093
32,492
0
W
Cernunnos
mamkotatic
Cernunnos
7,240
1,957
0
2,054
7,034
2,485
0
4,142
2,671
0
30,971
W
Bellona
yllix
Bellona
11,022
1,332
0
914
14,123
13,533
0
7,975
5,244
4,348
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
46,258
226
Minions Killed
177
11
Camps Cleared
7
990,516
Distance Traveled
925,746
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,227
923
46
5
1
187,680
5
L
Achilles
8,509
851
10
1
0
209,367
3
L
Zeus
10,235
1,024
25
3
2
183,735
0
L
Kuzenbo
9,261
926
53
5
0
191,850
1
W
Mulan
9,613
961
37
4
3
191,806
1
L
Artemis
9,026
903
43
4
4
153,114
3
W
Zeus
10,424
1,042
27
3
3
203,920
1
W
Anubis
10,005
1,001
60
6
0
192,077
0
W
Cernunnos
9,848
985
52
5
3
179,038
3
W
Bellona
10,652
1,065
50
5
2
223,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role