Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond IV
AbsurdPwillis52
Bellona
Diamond IV
Level 147
God Stats
3W - 3L
1,612 SR
Queue Stats
160W - 152L
2,198 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ChillBeatle
Xbalanque
Platinum V
Level 129
God Stats
17W - 12L
1,698 SR
Queue Stats
75W - 69L
1,785 MMR
Solo
Geb
Geb
Masters
iTz-Sotelo-
Geb
Masters
Level 160
God Stats
40W - 42L
1,600 SR
Queue Stats
773W - 696L
3,007 MMR
Party 1
Sol
Sol
Gold II
yohri
Sol
Gold II
Level 142
God Stats
6W - 6L
1,312 SR
Queue Stats
115W - 104L
1,633 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,544 SR
2,025 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,586 SR
2,316 MMR
Cernunnos
Cernunnos
Diamond II
BimiTenpix
Cernunnos
Diamond II
Level 158
God Stats
12W - 9L
1,621 SR
Queue Stats
954W - 950L
2,225 MMR
Solo
Ares
Ares
Gold I
StarlyghtDrifter
Ares
Gold I
Level 125
God Stats
13W - 16L
1,482 SR
Queue Stats
651W - 634L
1,604 MMR
Solo
Thanatos
Thanatos
Masters
WhadaN3rD_
Thanatos
Masters
Level 123
God Stats
4W - 2L
1,652 SR
Queue Stats
124W - 62L
2,962 MMR
Solo
Zeus
Zeus
Masters
iNeverUseAimbot
Zeus
Masters
Level 123
God Stats
18W - 9L
1,566 SR
Queue Stats
125W - 90L
2,770 MMR
Solo
Nike
Nike
Platinum I
townsbest253
Nike
Platinum I
Level 156
God Stats
8W - 6L
1,611 SR
Queue Stats
109W - 96L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 6 / 0
7,477
534
5,629
11,714
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,554
468
3,391
10,278
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
ChillBeatle
Xbalanque
14
0 / 3 / 1
7,607
543
5,381
6,705
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 2
6,647
475
3,119
12,576
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
yohri
Sol
12
0 / 3 / 2
6,747
482
3,467
7,541
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BastetCharybdisOdinLoki

VS

Bans
Morgan Le FayArtioGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BimiTenpix
Cernunnos
15
0 / 1 / 4
8,558
611
2,851
7,301
2,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 7
7,691
549
3,743
9,443
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
WhadaN3rD_
Thanatos
15
9 / 1 / 4
9,387
671
6,556
10,331
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 4
9,703
693
13,700
7,065
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 4
8,390
599
7,017
7,529
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
0
0.33
L
0
3
1
0.17
W
Cernunnos
BimiTenpix
Cernunnos
0
1
4
2
L
Xbalanque
ChillBeatle
Xbalanque
0
3
1
0.17
W
1
0
7
4.5
W
Thanatos
WhadaN3rD_
Thanatos
9
1
4
11
W
7
0
4
9
L
1
3
2
0.67
W
1
1
4
3
L
Sol
yohri
Sol
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
33,867
48,814
Taken
41,669
23,658
Mitigated
19,909
10,874
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,629
1,265
0
2,771
11,714
3,577
48
4,681
6,861
0
51,416
L
3,391
1,227
0
2,898
10,278
6,355
0
1,690
7,805
0
31,905
W
Cernunnos
BimiTenpix
Cernunnos
2,851
1,035
0
3,693
7,301
2,356
779
380
6,921
0
63,755
L
Xbalanque
ChillBeatle
Xbalanque
5,381
2,364
0
1,026
6,705
1,841
0
787
5,918
0
57,335
W
3,743
342
0
2,246
9,443
6,800
160
2,130
7,313
26,403
0
W
Thanatos
WhadaN3rD_
Thanatos
6,556
2,226
0
12,392
10,331
4,399
0
1,415
8,916
0
62,905
W
13,700
1,636
0
1,531
7,065
2,405
204
1,766
5,299
75,320
0
L
3,119
659
0
2,078
12,576
9,306
0
7,191
5,299
12,530
0
W
7,017
1,151
0
2,686
7,529
3,949
0
764
6,765
1,281
44,136
L
Sol
yohri
Sol
3,467
458
0
2,101
7,541
2,579
0
3,375
4,123
49,245
4,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
43,729
414
Minions Killed
503
0
Camps Cleared
0
1,394,152
Distance Traveled
1,460,774
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,477
534
108
8
0
273,788
0
L
Bellona
6,554
468
75
5
0
306,855
10
W
Cernunnos
8,558
611
131
9
0
286,105
4
L
Xbalanque
7,607
543
114
8
0
253,795
5
W
Ares
7,691
549
37
3
0
292,133
9
W
Thanatos
9,387
671
93
7
0
328,584
1
W
Zeus
9,703
693
144
10
0
281,506
3
L
Geb
6,647
475
13
1
0
289,298
5
W
Nike
8,390
599
98
7
0
272,446
3
L
Sol
6,747
482
104
7
0
270,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role