Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Araxxas
Anhur
Level 160
God Stats
9W - 1L
1,828 SR
Queue Stats
53W - 5L
2,018 Elo+
Party 1
Pele
Pele
LupusLogos
Pele
Level 160
God Stats
3W - 0L
1,735 SR
Queue Stats
176W - 44L
2,005 Elo+
Party 1
Janus
Janus
OnTilt
Janus
Level 160
God Stats
2W - 1L
1,873 SR
Queue Stats
204W - 48L
2,080 Elo+
Party 1
Team Averages
Level 160
1,734 SR
1,901 Elo+

VS

Team Averages
Level 54
1,506 SR
1,266 Elo+
Sylvanus
Sylvanus
DarkArbiter5555
Sylvanus
Level 116
God Stats
1W - 2L
1,350 SR
Queue Stats
14W - 33L
1,295 Elo+
Party 2
Gilgamesh
Gilgamesh
H8Cancer
Gilgamesh
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Neith
Neith
InvertdMavrick
Neith
Level 26
God Stats
0W - 3L
1,685 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Scylla
Scylla
JesterSpinel
Scylla
Level 27
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
7 / 0 / 7
8,039
1,148
7,078
6,536
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Araxxas
Anhur
12
5 / 1 / 7
7,862
1,123
5,948
4,920
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 7
7,559
1,080
5,823
6,188
2,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
OnTilt
Janus
12
2 / 0 / 5
7,324
1,046
6,605
2,147
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 5 / 1
5,395
771
2,486
10,558
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
H8Cancer
Gilgamesh
9
0 / 7 / 0
4,958
708
3,286
8,181
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 4 / 1
5,882
840
1,742
6,404
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 3 / 0
5,354
765
1,252
5,387
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
19
Kills
2
2
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
0
7
10.5
W
Anhur
Araxxas
Anhur
5
1
7
8.5
L
Sylvanus
1
5
1
0.3
L
Gilgamesh
H8Cancer
Gilgamesh
0
7
0
0
L
1
4
1
0.38
L
Scylla
0
3
0
0
W
5
1
7
8.5
W
Janus
OnTilt
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
8,766
19,791
Taken
30,530
9,641
Mitigated
12,565
5,156
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,078
1,235
150
1,219
6,536
5,258
1,185
1,433
5,103
23,919
0
W
Anhur
Araxxas
Anhur
5,948
2,751
0
1,008
4,920
1,654
2,035
891
4,029
0
19,961
L
Sylvanus
2,486
715
556
1,533
10,558
5,780
0
4,219
6,126
6,973
0
L
Gilgamesh
H8Cancer
Gilgamesh
3,286
990
0
435
8,181
3,012
0
3,548
4,326
0
12,338
L
1,742
127
94
1,444
6,404
2,155
0
3,302
3,059
0
11,317
L
Scylla
1,252
384
0
135
5,387
1,618
0
2,062
3,208
14,324
0
W
5,823
1,457
0
2,404
6,188
2,058
1,214
1,453
4,735
0
17,077
W
Janus
OnTilt
Janus
6,605
475
0
375
2,147
671
643
193
1,954
29,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
21,589
169
Minions Killed
73
11
Camps Cleared
4
569,287
Distance Traveled
399,628
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,039
1,148
41
6
2
130,571
1
W
Anhur
7,862
1,123
43
6
3
124,436
2
L
Sylvanus
5,395
771
11
2
0
91,253
0
L
Gilgamesh
4,958
708
13
2
2
89,794
0
L
Neith
5,882
840
36
5
2
117,309
0
L
Scylla
5,354
765
13
2
0
101,272
1
W
Pele
7,559
1,080
29
4
2
162,975
0
W
Janus
7,324
1,046
56
8
4
151,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role