Player Matchup

Cliodhna
Cliodhna
Benignusz
Cliodhna
Level 60
God Stats
2W - 3L
1,216 SR
Queue Stats
240W - 243L
1,366 Elo+
Party 3
Anhur
Anhur
DerWeberofDoom
Anhur
Level 67
God Stats
1W - 2L
1,280 SR
Queue Stats
78W - 78L
1,387 Elo+
Solo
Ymir
Ymir
HUNDemon1000
Ymir
Level 35
God Stats
61W - 48L
1,512 SR
Queue Stats
101W - 97L
1,428 Elo+
Party 3
Ra
Ra
LambLettuce
Ra
Level 66
God Stats
2W - 3L
1,368 SR
Queue Stats
66W - 74L
1,473 Elo+
Solo
Hercules
Hercules
antwniadis
Hercules
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,338 Elo+
Solo
Team Averages
Level 70
1,375 SR
1,398 Elo+

VS

Team Averages
Level 58
1,532 SR
1,430 Elo+
Baba Yaga
Baba Yaga
ByGahA
Baba Yaga
Level 34
God Stats
1W - 4L
1,492 SR
Queue Stats
65W - 98L
1,354 Elo+
Party 1
Susano
Susano
broodjekaas
Susano
Level 63
God Stats
5W - 5L
1,459 SR
Queue Stats
35W - 31L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
luckyy777man
Erlang Shen
Level 67
God Stats
3W - 2L
1,673 SR
Queue Stats
179W - 225L
1,543 Elo+
Party 1
Ares
Ares
sephidevil
Ares
Level 62
God Stats
7W - 7L
1,534 SR
Queue Stats
246W - 281L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
totpocik
Danzaburou
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 283L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Benignusz
Cliodhna
15
8 / 3 / 6
8,857
590
11,170
9,253
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 3 / 10
7,708
514
9,933
11,127
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 8
7,639
509
4,094
10,913
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 1 / 6
8,058
537
6,348
5,546
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
antwniadis
Hercules
15
6 / 0 / 6
8,982
599
9,157
10,162
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ByGahA
Baba Yaga
11
0 / 7 / 3
6,339
423
5,201
9,837
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
13
4 / 4 / 5
7,880
525
7,160
11,196
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
luckyy777man
Erlang Shen
11
0 / 5 / 5
6,240
416
3,623
12,859
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 1
6,226
415
3,951
11,968
10,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
totpocik
Danzaburou
12
6 / 3 / 2
8,005
534
8,379
8,851
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
25
Kills
10
10
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Benignusz
Cliodhna
8
3
6
3.67
L
Baba Yaga
ByGahA
Baba Yaga
0
7
3
0.21
W
3
3
10
2.67
W
3
3
8
2.33
W
5
1
6
8
W
Hercules
antwniadis
Hercules
6
0
6
9
L
Susano
4
4
5
1.63
L
Erlang Shen
luckyy777man
Erlang Shen
0
5
5
0.5
L
0
6
1
0.08
L
Danzaburou
totpocik
Danzaburou
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
28,314
47,001
Taken
54,711
27,685
Mitigated
29,429
15,439
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Benignusz
Cliodhna
11,170
881
0
2,410
9,253
3,397
378
629
8,536
0
52,404
L
Baba Yaga
ByGahA
Baba Yaga
5,201
469
0
1,467
9,837
3,018
405
2,156
7,432
32,153
0
W
9,933
6,185
0
3,760
11,127
3,890
1,038
36
11,091
0
50,020
W
4,094
954
0
1,089
10,913
10,453
385
2,077
8,694
19,008
0
W
6,348
364
2,187
2,431
5,546
2,090
46
1,768
3,596
45,789
0
W
Hercules
antwniadis
Hercules
9,157
2,932
0
3,562
10,162
7,855
612
3,570
6,448
66
44,669
L
Susano
7,160
549
0
3,516
11,196
3,951
0
730
10,222
0
42,834
L
Erlang Shen
luckyy777man
Erlang Shen
3,623
1,058
0
3,023
12,859
9,601
121
3,109
9,536
0
20,909
L
3,951
1,016
0
1,674
11,968
10,442
0
1,870
9,583
25,864
4,168
L
Danzaburou
totpocik
Danzaburou
8,379
2,263
0
1,386
8,851
2,417
472
2,049
6,674
0
35,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
34,690
376
Minions Killed
291
0
Camps Cleared
0
1,450,541
Distance Traveled
1,428,733
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,857
590
78
5
0
322,636
4
L
Baba Yaga
6,339
423
53
4
0
243,518
1
W
Anhur
7,708
514
88
6
0
262,845
1
W
Ymir
7,639
509
32
2
0
233,722
2
W
Ra
8,058
537
83
6
0
324,317
5
W
Hercules
8,982
599
95
6
0
307,021
5
L
Susano
7,880
525
81
5
0
323,476
2
L
Erlang Shen
6,240
416
34
2
0
294,356
0
L
Ares
6,226
415
58
4
0
292,742
3
L
Danzaburou
8,005
534
65
4
0
274,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role