Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BaneQ2
Heimdallr
Level 82
God Stats
8W - 7L
1,596 SR
Queue Stats
140W - 120L
1,540 Elo+
Party 1
Arachne
Arachne
HenryHiIl
Arachne
Level 58
God Stats
52W - 30L
1,630 SR
Queue Stats
146W - 125L
1,537 Elo+
Party 1
Athena
Athena
PlainMiIk
Athena
Level 86
God Stats
10W - 5L
1,641 SR
Queue Stats
134W - 129L
1,494 Elo+
Party 1
Merlin
Merlin
TrexGaming13
Merlin
Level 44
God Stats
22W - 16L
1,622 SR
Queue Stats
45W - 37L
1,527 Elo+
Party 1
Team Averages
Level 68
1,598 SR
1,520 Elo+

VS

Team Averages
Level 122
1,485 SR
1,530 Elo+
Zhong Kui
Zhong Kui
Dolphin-Meat-
Zhong Kui
Level 83
God Stats
7W - 3L
1,581 SR
Queue Stats
158W - 152L
1,525 Elo+
Party 2
He Bo
He Bo
Rhaul_the_Ship
He Bo
Level 108
God Stats
3W - 2L
1,486 SR
Queue Stats
234W - 238L
1,443 Elo+
Solo
Medusa
Medusa
Waytocold
Medusa
Level 139
God Stats
2W - 2L
1,222 SR
Queue Stats
67W - 55L
1,593 Elo+
Solo
Atlas
Atlas
allMightyToast0
Atlas
Level 155
God Stats
21W - 17L
1,591 SR
Queue Stats
578W - 568L
1,558 Elo+
Solo
The Morrigan
The Morrigan
jordanawesome23s
The Morrigan
Level 127
God Stats
26W - 23L
1,545 SR
Queue Stats
325W - 327L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 3 / 1
5,401
540
3,950
8,395
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
BaneQ2
Heimdallr
6
0 / 4 / 0
4,154
415
1,281
4,122
766
Arachne
HenryHiIl
Arachne
9
6 / 5 / 0
5,997
600
5,821
6,970
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
PlainMiIk
Athena
6
0 / 4 / 1
4,379
438
1,315
5,912
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
1 / 4 / 1
5,145
515
2,232
3,592
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dolphin-Meat-
Zhong Kui
10
1 / 5 / 1
5,771
577
3,683
7,221
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,256
626
2,109
4,445
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Waytocold
Medusa
10
7 / 1 / 4
6,420
642
6,445
4,347
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 5
5,920
592
3,187
6,598
4,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
jordanawesome23s
The Morrigan
12
6 / 1 / 2
7,132
713
4,894
5,267
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
10
Kills
20
20
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
1
1.17
L
Heimdallr
BaneQ2
Heimdallr
0
4
0
0
W
Zhong Kui
Dolphin-Meat-
Zhong Kui
1
5
1
0.3
L
Arachne
HenryHiIl
Arachne
6
5
0
1.2
L
Athena
PlainMiIk
Athena
0
4
1
0.13
W
2
2
1
1.25
L
Merlin
1
4
1
0.38
W
Medusa
Waytocold
Medusa
7
1
4
9
W
4
1
5
6.5
W
The Morrigan
jordanawesome23s
The Morrigan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
20,318
28,991
Taken
27,878
11,059
Mitigated
13,219
7,205
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,950
1,709
0
3,730
8,395
4,849
0
4,984
2,944
0
25,369
L
Heimdallr
BaneQ2
Heimdallr
1,281
945
0
778
4,122
766
0
958
3,164
0
17,015
W
Zhong Kui
Dolphin-Meat-
Zhong Kui
3,683
884
0
2,088
7,221
4,414
0
0
6,995
29,236
0
L
Arachne
HenryHiIl
Arachne
5,821
3,900
0
1,533
6,970
2,583
425
2,768
4,158
0
30,956
L
Athena
PlainMiIk
Athena
1,315
735
0
831
5,912
1,883
0
1,192
4,720
5,734
0
W
2,109
385
0
987
4,445
1,221
0
1,887
2,352
34,962
0
L
Merlin
2,232
57
0
333
3,592
978
0
2,106
1,338
21,624
0
W
Medusa
Waytocold
Medusa
6,445
3,571
0
1,718
4,347
1,256
90
674
3,673
0
42,350
W
3,187
1,206
454
1,488
6,598
4,215
105
803
5,715
14,881
0
W
The Morrigan
jordanawesome23s
The Morrigan
4,894
1,165
0
1,586
5,267
2,113
511
0
5,228
33,090
11,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
31,499
191
Minions Killed
334
0
Camps Cleared
0
869,804
Distance Traveled
922,374
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,401
540
49
5
0
145,231
1
L
Heimdallr
4,154
415
31
3
0
188,649
0
W
Zhong Kui
5,771
577
62
6
0
149,426
4
L
Arachne
5,997
600
59
6
0
190,968
1
L
Athena
4,379
438
10
1
0
181,165
2
W
He Bo
6,256
626
78
8
0
177,108
1
L
Merlin
5,145
515
42
4
0
163,791
0
W
Medusa
6,420
642
66
7
0
188,137
2
W
Atlas
5,920
592
33
3
0
205,722
1
W
The Morrigan
7,132
713
95
10
0
201,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role