Player Matchup

Atlas
Atlas
Leloyd
Atlas
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Ostrisch3755
Thanatos
Level 84
God Stats
23W - 25L
1,482 SR
Queue Stats
90W - 101L
1,431 Elo+
Solo
Chronos
Chronos
Rl_Ivan9
Chronos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 152L
1,342 Elo+
Party 1
Hades
Hades
Xxrevolution04xX
Hades
Level 66
God Stats
1W - 5L
1,422 SR
Queue Stats
78W - 113L
1,364 Elo+
Party 1
Eset
Eset
alexggalarza6
Eset
Level 69
God Stats
8W - 10L
1,460 SR
Queue Stats
88W - 143L
1,362 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,400 Elo+

VS

Team Averages
Level 69
1,358 SR
1,377 Elo+
Zeus
Zeus
DimosPhronimos78
Zeus
Level 110
God Stats
27W - 21L
1,047 SR
Queue Stats
515W - 490L
1,413 Elo+
Solo
Medusa
Medusa
NoSk1ll93
Medusa
Level 61
God Stats
31W - 37L
1,423 SR
Queue Stats
89W - 102L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
NoSkill99
Gilgamesh
Level 44
God Stats
129W - 141L
1,429 SR
Queue Stats
168W - 203L
1,357 Elo+
Party 2
Thanatos
Thanatos
merti_lok
Thanatos
Level 61
God Stats
10W - 9L
1,326 SR
Queue Stats
86W - 111L
1,289 Elo+
Solo
Chaac
Chaac
xXThx_KoalaXx
Chaac
Level 69
God Stats
13W - 12L
1,564 SR
Queue Stats
21W - 18L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Leloyd
Atlas
14
3 / 5 / 4
9,320
491
5,659
18,244
13,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Ostrisch3755
Thanatos
15
7 / 8 / 2
9,993
526
9,834
14,749
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Rl_Ivan9
Chronos
16
2 / 5 / 1
9,756
513
6,507
14,404
3,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 2
9,647
508
15,354
15,685
9,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 10 / 5
9,760
514
13,681
13,434
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
10,554
555
15,270
12,934
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
NoSk1ll93
Medusa
15
8 / 3 / 3
10,032
528
9,046
9,876
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NoSkill99
Gilgamesh
15
3 / 3 / 15
9,961
524
12,329
19,691
12,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
merti_lok
Thanatos
19
14 / 3 / 5
11,650
613
12,460
16,125
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 6
9,587
505
9,409
16,917
10,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
17
Kills
34
34
Deaths
17
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Atlas
Leloyd
Atlas
3
5
4
1
W
Medusa
NoSk1ll93
Medusa
8
3
3
3.17
W
Gilgamesh
NoSkill99
Gilgamesh
3
3
15
3.5
L
Thanatos
Ostrisch3755
Thanatos
7
8
2
1
L
Chronos
Rl_Ivan9
Chronos
2
5
1
0.5
L
2
6
2
0.5
L
3
10
5
0.55
W
Thanatos
merti_lok
Thanatos
14
3
5
5.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,035
Damage
58,514
76,516
Taken
75,543
36,757
Mitigated
36,288
26,689
Healing
36,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,270
3,582
540
4,344
12,934
3,797
1,663
6,107
6,505
57,542
0
L
Atlas
Leloyd
Atlas
5,659
2,452
2,271
3,839
18,244
13,305
0
3,423
14,626
24,089
0
W
Medusa
NoSk1ll93
Medusa
9,046
4,105
0
2,762
9,876
3,118
630
3,890
5,934
0
64,738
W
Gilgamesh
NoSkill99
Gilgamesh
12,329
3,401
374
5,847
19,691
12,784
750
12,015
7,532
102
43,457
L
Thanatos
Ostrisch3755
Thanatos
9,834
2,575
0
9,409
14,749
5,447
0
4,371
10,220
0
50,321
L
Chronos
Rl_Ivan9
Chronos
6,507
2,380
1,124
2,913
14,404
3,933
0
2,942
11,348
58,308
0
L
15,354
1,449
0
5,770
15,685
9,863
228
3,960
11,587
66,509
0
L
13,681
1,061
205
1,158
13,434
4,209
682
2,008
11,276
48,641
0
W
Thanatos
merti_lok
Thanatos
12,460
4,298
0
16,853
16,125
5,873
131
6,847
9,036
0
77,131
W
9,409
2,287
402
5,635
16,917
10,716
438
11,636
5,167
10,213
57,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
51,784
446
Minions Killed
526
0
Camps Cleared
0
1,685,481
Distance Traveled
1,827,415
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,554
555
112
6
0
349,279
5
L
Atlas
9,320
491
29
2
0
376,724
4
W
Medusa
10,032
528
104
5
0
373,567
5
W
Gilgamesh
9,961
524
55
3
0
383,149
5
L
Thanatos
9,993
526
93
5
0
368,083
6
L
Chronos
9,756
513
120
6
0
342,841
1
L
Hades
9,647
508
140
7
0
273,999
4
L
Eset
9,760
514
64
3
0
323,834
1
W
Thanatos
11,650
613
122
6
0
373,472
6
W
Chaac
9,587
505
133
7
0
347,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role