Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
MidLaner
Sobek
Level 159
God Stats
6W - 0L
1,830 SR
Queue Stats
107W - 27L
1,948 Elo+
Party 1
Nemesis
Nemesis
Snorkachu
Nemesis
Level 128
God Stats
3W - 1L
1,439 SR
Queue Stats
140W - 43L
1,768 Elo+
Party 1
Team Averages
Level 148
1,590 SR
1,739 Elo+

VS

Team Averages
Level 30
1,406 SR
1,357 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DemonKingYusa
Fafnir
Level 32
God Stats
2W - 3L
1,441 SR
Queue Stats
95W - 179L
1,292 Elo+
Party 2
Vulcan
Vulcan
xsouk
Vulcan
Level 17
God Stats
0W - 9L
1,276 SR
Queue Stats
11W - 39L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
9 / 2 / 9
9,892
824
18,825
8,313
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MidLaner
Sobek
14
4 / 1 / 14
9,510
793
8,356
11,971
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Snorkachu
Nemesis
13
8 / 1 / 5
9,469
789
10,770
9,028
3,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 8 / 1
8,037
670
8,236
17,437
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 7 / 1
7,372
614
4,907
16,157
13,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
xsouk
Vulcan
10
0 / 6 / 2
7,079
590
6,009
9,059
2,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
21
Kills
4
4
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
9
6.75
L
King Arthur
 
King Arthur
3
8
1
0.44
L
1
7
1
0.21
W
Sobek
MidLaner
Sobek
4
1
14
11
W
Nemesis
Snorkachu
Nemesis
8
1
5
10.5
L
Vulcan
xsouk
Vulcan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,951
Damage
19,152
29,312
Taken
42,653
12,998
Mitigated
25,915
13,058
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,825
1,343
303
2,990
8,313
2,378
294
4,538
3,617
43,176
0
L
King Arthur
 
King Arthur
8,236
1,127
0
696
17,437
9,405
0
8,201
8,819
101
25,511
L
4,907
1,135
0
1,045
16,157
13,604
0
11,648
3,773
7,465
0
W
Sobek
MidLaner
Sobek
8,356
984
1,157
7,165
11,971
6,852
192
5,038
6,678
34,238
0
W
Nemesis
Snorkachu
Nemesis
10,770
4,068
0
1,443
9,028
3,768
1,694
2,464
6,203
0
26,308
L
Vulcan
xsouk
Vulcan
6,009
3,326
0
310
9,059
2,906
0
5,787
2,880
21,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
22,488
130
Minions Killed
85
11
Camps Cleared
0
703,107
Distance Traveled
583,663
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,892
824
63
5
4
213,528
3
L
King Arthur
8,037
670
38
3
0
214,109
1
L
Fafnir
7,372
614
8
1
0
159,079
0
W
Sobek
9,510
793
38
3
5
248,003
2
W
Nemesis
9,469
789
29
2
2
241,576
1
L
Vulcan
7,079
590
39
3
0
210,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role