Player Matchup

Izanami
Izanami
DaJamey
Izanami
Level 68
God Stats
15W - 6L
1,822 SR
Queue Stats
339W - 267L
1,626 Elo+
Solo
Bastet
Bastet
Lavar Bowl
Bastet
Level 100
God Stats
11W - 4L
2,045 SR
Queue Stats
188W - 136L
1,714 Elo+
Party 2
Ymir
Ymir
nNasirr
Ymir
Level 126
God Stats
4W - 7L
1,401 SR
Queue Stats
497W - 400L
1,735 Elo+
Party 2
Vamana
Vamana
ndb2you
Vamana
Level 158
God Stats
10W - 7L
1,640 SR
Queue Stats
335W - 299L
1,550 Elo+
Solo
Ullr
Ullr
scarybunny69708
Ullr
Level 113
God Stats
3W - 1L
1,702 SR
Queue Stats
357W - 239L
1,732 Elo+
Party 2
Team Averages
Level 113
1,722 SR
1,672 Elo+

VS

Team Averages
Level 137
1,642 SR
1,621 Elo+
Gilgamesh
Gilgamesh
AnAct0fG0D
Gilgamesh
Level 154
God Stats
19W - 16L
1,641 SR
Queue Stats
609W - 447L
1,607 Elo+
Party 1
Neith
Neith
StingingPopcorn
Neith
Level 157
God Stats
0W - 2L
1,632 SR
Queue Stats
613W - 471L
1,602 Elo+
Party 1
Vulcan
Vulcan
Taluc
Vulcan
Level 155
God Stats
2W - 2L
1,687 SR
Queue Stats
252W - 149L
1,641 Elo+
Party 1
Chronos
Chronos
UltimateSlayr11
Chronos
Level 69
God Stats
2W - 2L
1,452 SR
Queue Stats
309W - 178L
1,617 Elo+
Party 1
Ares
Ares
huueq
Ares
Level 150
God Stats
4W - 2L
1,796 SR
Queue Stats
326W - 310L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaJamey
Izanami
16
4 / 2 / 3
9,851
616
7,764
10,720
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Lavar Bowl
Bastet
14
3 / 1 / 8
8,466
529
6,149
11,946
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
nNasirr
Ymir
13
1 / 1 / 12
8,662
541
4,411
11,828
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
ndb2you
Vamana
18
6 / 0 / 4
10,437
652
10,377
15,501
14,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 5
9,624
602
6,698
7,361
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnAct0fG0D
Gilgamesh
12
0 / 4 / 4
7,762
485
5,716
14,273
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 1
8,668
542
4,553
8,441
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Taluc
Vulcan
14
1 / 5 / 0
8,389
524
9,445
8,549
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 0
8,451
528
4,038
6,532
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
huueq
Ares
12
0 / 5 / 2
7,583
474
5,210
14,755
12,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
7
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnAct0fG0D
Gilgamesh
0
4
4
0.5
W
Izanami
DaJamey
Izanami
4
2
3
2.75
W
Bastet
Lavar Bowl
Bastet
3
1
8
7
L
1
3
1
0.5
L
Vulcan
Taluc
Vulcan
1
5
0
0.2
L
4
1
0
4
L
Ares
huueq
Ares
0
5
2
0.2
W
Ymir
nNasirr
Ymir
1
1
12
7
W
Vamana
ndb2you
Vamana
6
0
4
8
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
28,962
57,356
Taken
52,550
37,064
Mitigated
25,318
21,224
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnAct0fG0D
Gilgamesh
5,716
1,329
0
3,764
14,273
5,127
0
1,438
12,835
0
50,800
W
Izanami
DaJamey
Izanami
7,764
5,236
0
3,231
10,720
3,666
546
4,256
6,464
0
86,737
W
Bastet
Lavar Bowl
Bastet
6,149
1,474
0
6,739
11,946
3,896
263
2,997
8,949
0
47,712
L
4,553
480
0
2,413
8,441
3,930
0
0
8,441
0
57,728
L
Vulcan
Taluc
Vulcan
9,445
1,485
0
290
8,549
2,169
27
408
8,141
66,680
0
L
4,038
890
0
2,208
6,532
1,943
0
781
5,751
48,087
0
L
Ares
huueq
Ares
5,210
372
896
2,037
14,755
12,149
0
1,784
12,971
33,353
0
W
Ymir
nNasirr
Ymir
4,411
987
0
2,426
11,828
12,437
61
6,511
5,317
27,255
0
W
Vamana
ndb2you
Vamana
10,377
6,753
0
6,887
15,501
14,336
1,825
2,424
13,077
0
75,514
W
6,698
2,898
0
1,941
7,361
2,729
1,252
2,505
4,856
0
73,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
40,853
579
Minions Killed
497
0
Camps Cleared
0
1,680,531
Distance Traveled
1,488,809
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,762
485
95
6
0
331,413
0
W
Izanami
9,851
616
168
11
0
316,856
1
W
Bastet
8,466
529
97
6
0
384,536
5
L
Neith
8,668
542
121
8
0
253,398
7
L
Vulcan
8,389
524
136
9
0
296,926
1
L
Chronos
8,451
528
106
7
0
313,147
3
L
Ares
7,583
474
39
2
0
293,925
7
W
Ymir
8,662
541
43
3
0
324,028
3
W
Vamana
10,437
652
139
9
0
340,579
7
W
Ullr
9,624
602
132
8
0
314,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role