Player Matchup

Xing Tian
Xing Tian
Atomicbem
Xing Tian
Level 76
God Stats
12W - 6L
1,637 SR
Queue Stats
328W - 394L
1,420 Elo+
Party 3
Sol
Sol
Gdub0
Sol
Level 29
God Stats
2W - 2L
1,839 SR
Queue Stats
120W - 112L
1,468 Elo+
Party 2
Nemesis
Nemesis
Necromancer327
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
RussoFaker
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 89L
1,423 Elo+
Solo
Atlas
Atlas
Virgilveneficus
Atlas
Level 69
God Stats
2W - 1L
1,483 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Team Averages
Level 45
1,592 SR
1,455 Elo+

VS

Team Averages
Level 47
1,513 SR
1,408 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BIGDIGGERLORD
Poseidon
Level 29
God Stats
8W - 8L
1,458 SR
Queue Stats
118W - 159L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaednuRT8
Morgan Le Fay
Level 49
God Stats
15W - 19L
1,500 SR
Queue Stats
92W - 109L
1,370 Elo+
Solo
Terra
Terra
SerAlexandros
Terra
Level 61
God Stats
2W - 4L
1,606 SR
Queue Stats
174W - 218L
1,359 Elo+
Party 1
Susano
Susano
TheRedCometUC
Susano
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 167L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atomicbem
Xing Tian
14
7 / 1 / 1
8,845
553
6,724
9,950
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Gdub0
Sol
16
9 / 1 / 2
10,550
659
16,660
15,733
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 5 / 3
8,651
541
3,779
11,473
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RussoFaker
Danzaburou
13
1 / 1 / 2
8,130
508
3,838
8,454
2,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 3
7,958
497
4,953
9,711
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 6 / 2
7,469
467
3,733
8,875
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
BIGDIGGERLORD
Poseidon
12
4 / 6 / 3
7,635
477
9,247
12,128
4,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DaednuRT8
Morgan Le Fay
10
0 / 5 / 1
5,899
369
5,445
7,508
2,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 1
5,907
369
1,506
6,748
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 1
7,972
498
8,047
13,093
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
9
9
Deaths
24
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
2
0.17
W
Xing Tian
Atomicbem
Xing Tian
7
1
1
7.5
L
Poseidon
BIGDIGGERLORD
Poseidon
4
6
3
0.92
L
Morgan Le Fay
DaednuRT8
Morgan Le Fay
0
5
1
0.1
W
Sol
Gdub0
Sol
9
1
2
10
W
5
5
3
1.3
W
Danzaburou
RussoFaker
Danzaburou
1
1
2
2
L
1
2
1
0.75
L
4
5
1
0.9
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
27,978
55,321
Taken
48,352
28,550
Mitigated
19,084
22,915
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,733
807
0
1,158
8,875
4,572
0
4,450
4,064
0
39,567
W
Xing Tian
Atomicbem
Xing Tian
6,724
715
0
2,438
9,950
7,245
0
1,396
8,554
42,552
0
L
Poseidon
BIGDIGGERLORD
Poseidon
9,247
1,564
0
3,919
12,128
4,047
0
8,523
3,488
30,238
0
L
Morgan Le Fay
DaednuRT8
Morgan Le Fay
5,445
346
0
223
7,508
2,016
0
3,167
4,296
23,320
0
W
Sol
Gdub0
Sol
16,660
6,898
0
9,763
15,733
6,425
3,994
6,706
9,027
73,176
8,095
W
3,779
1,143
0
3,929
11,473
3,635
23
2,928
8,545
0
43,167
W
Danzaburou
RussoFaker
Danzaburou
3,838
1,081
0
4,302
8,454
2,771
200
2,740
5,714
0
60,535
L
1,506
268
752
1,603
6,748
4,260
0
3,705
3,043
6,034
0
L
8,047
1,600
0
3,102
13,093
4,189
0
6,231
6,781
0
46,514
W
4,953
1,764
429
2,054
9,711
8,474
200
2,602
7,109
17,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
34,882
424
Minions Killed
276
0
Camps Cleared
0
1,406,697
Distance Traveled
1,336,022
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,469
467
101
6
0
300,048
1
W
Xing Tian
8,845
553
75
5
0
319,432
8
L
Poseidon
7,635
477
48
3
0
257,167
1
L
Morgan Le Fay
5,899
369
32
2
0
265,716
2
W
Sol
10,550
659
144
9
0
277,095
0
W
Nemesis
8,651
541
78
5
0
267,536
1
W
Danzaburou
8,130
508
99
6
0
243,565
6
L
Terra
5,907
369
18
1
0
196,083
1
L
Susano
7,972
498
77
5
0
317,008
0
W
Atlas
7,958
497
28
2
0
299,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role