Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SmooveJet
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Izanami
Izanami
Smooveonaho
Izanami
Level 27
God Stats
65W - 81L
1,376 SR
Queue Stats
69W - 106L
1,274 Elo+
Party 1
Team Averages
Level 51
1,459 SR
1,335 Elo+

VS

Team Averages
Level 88
1,390 SR
1,353 Elo+
Kumbhakarna
Kumbhakarna
Martiess64
Kumbhakarna
Level 119
God Stats
36W - 60L
1,483 SR
Queue Stats
1,045W - 1,182L
1,476 Elo+
Solo
Sol
Sol
Ramya Parehk
Sol
Level 56
God Stats
18W - 20L
1,273 SR
Queue Stats
340W - 538L
1,246 Elo+
Solo
Izanami
Izanami
SynysterVoid
Izanami
Level 89
God Stats
2W - 0L
1,413 SR
Queue Stats
37W - 49L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 4 / 2
8,278
637
5,899
13,008
9,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SmooveJet
Gilgamesh
9
1 / 10 / 2
7,353
566
5,341
14,618
11,996
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Smooveonaho
Izanami
12
2 / 2 / 2
8,046
619
8,929
9,632
3,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Martiess64
Kumbhakarna
13
2 / 2 / 14
9,801
754
3,984
19,333
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 0 / 6
10,495
807
14,605
6,900
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SynysterVoid
Izanami
13
4 / 3 / 11
9,178
706
12,268
8,270
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
16
16
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
2
0.75
W
Kumbhakarna
Martiess64
Kumbhakarna
2
2
14
4.5
W
10
0
6
13
L
Gilgamesh
SmooveJet
Gilgamesh
1
10
2
0.2
L
Izanami
Smooveonaho
Izanami
2
2
2
1.5
W
Izanami
SynysterVoid
Izanami
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
30,857
37,258
Taken
34,503
24,853
Mitigated
22,358
2,568
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,899
1,761
0
2,364
13,008
9,722
0
6,329
6,679
20,044
0
W
Kumbhakarna
Martiess64
Kumbhakarna
3,984
119
0
8,194
19,333
16,936
0
2,612
16,536
23,007
0
W
14,605
3,870
0
1,767
6,900
2,345
261
1,734
4,974
33,213
0
L
Gilgamesh
SmooveJet
Gilgamesh
5,341
1,282
0
196
14,618
11,996
0
7,079
7,539
0
12,244
L
Izanami
Smooveonaho
Izanami
8,929
6,612
0
8
9,632
3,135
0
5,982
3,650
0
31,125
W
Izanami
SynysterVoid
Izanami
12,268
7,463
725
1,387
8,270
3,077
1,449
2,311
5,959
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
29,474
114
Minions Killed
110
6
Camps Cleared
3
592,455
Distance Traveled
721,649
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,278
637
32
2
5
217,166
1
W
Kumbhakarna
9,801
754
34
3
0
275,964
7
W
Sol
10,495
807
29
2
2
234,517
4
L
Gilgamesh
7,353
566
13
1
0
175,716
0
L
Izanami
8,046
619
69
5
1
199,573
0
W
Izanami
9,178
706
47
4
1
211,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role