Player Matchup

Scylla
Scylla
Artijade
Scylla
Level 57
God Stats
5W - 5L
1,226 SR
Queue Stats
86W - 99L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 120
God Stats
456W - 479L
1,550 SR
Queue Stats
765W - 868L
1,418 Elo+
Solo
Apollo
Apollo
NoOkitOs
Apollo
Level 104
God Stats
20W - 26L
1,428 SR
Queue Stats
254W - 275L
1,382 Elo+
Solo
Horus
Horus
Worst_-Support
Horus
Level 44
God Stats
5W - 0L
1,926 SR
Queue Stats
230W - 180L
1,503 Elo+
Solo
Fenrir
Fenrir
emigrant100
Fenrir
Level 78
God Stats
23W - 27L
1,438 SR
Queue Stats
166W - 189L
1,332 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,403 Elo+

VS

Team Averages
Level 86
1,508 SR
1,381 Elo+
Medusa
Medusa
Cz_gamer_hk
Medusa
Level 148
God Stats
15W - 13L
1,452 SR
Queue Stats
561W - 592L
1,390 Elo+
Solo
Arachne
Arachne
Poker_Filip_PS_4
Arachne
Level 66
God Stats
1W - 5L
1,321 SR
Queue Stats
3W - 11L
1,220 Elo+
Solo
Bellona
Bellona
VRG_Bygravity0
Bellona
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Solo
Janus
Janus
lxt2021
Janus
Level 49
God Stats
1W - 1L
1,766 SR
Queue Stats
266W - 288L
1,440 Elo+
Solo
Ra
Ra
oOI3lackShootOo
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Artijade
Scylla
14
4 / 0 / 7
8,478
565
5,211
4,212
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
BECKZonTour
Zhong Kui
14
1 / 0 / 2
8,576
572
3,703
7,662
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
NoOkitOs
Apollo
16
4 / 0 / 4
9,672
645
5,107
8,625
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 1 / 9
9,089
606
11,480
10,391
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
15
7 / 1 / 4
9,172
611
5,427
7,571
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 6 / 0
6,810
454
6,284
9,493
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,366
358
298
5,224
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
6,538
436
3,992
11,178
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
lxt2021
Janus
11
1 / 4 / 1
7,232
482
4,117
9,303
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
5,345
356
1,330
6,748
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
23
Kills
2
2
Deaths
23
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Artijade
Scylla
4
0
7
7.5
W
Zhong Kui
BECKZonTour
Zhong Kui
1
0
2
2
L
Medusa
1
6
0
0.17
W
Apollo
NoOkitOs
Apollo
4
0
4
6
L
0
3
0
0
L
0
4
1
0.13
W
7
1
9
11.5
W
Fenrir
7
1
4
9
L
Janus
lxt2021
Janus
1
4
1
0.38
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
16,021
38,461
Taken
41,946
22,528
Mitigated
13,884
18,097
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Artijade
Scylla
5,211
243
0
741
4,212
1,704
1,767
1,054
3,072
48,788
0
W
Zhong Kui
BECKZonTour
Zhong Kui
3,703
886
0
5,207
7,662
4,728
2,511
299
7,337
58,727
0
L
Medusa
6,284
2,621
0
1,428
9,493
1,923
0
1,093
8,400
0
32,406
W
Apollo
NoOkitOs
Apollo
5,107
3,178
0
5,624
8,625
2,832
867
555
8,056
0
73,253
L
298
170
96
961
5,224
1,183
0
1,459
3,765
0
9,955
L
3,992
1,404
43
2,410
11,178
8,100
112
5,030
6,148
0
31,396
W
11,480
4,173
1,034
3,606
10,391
9,531
900
1,974
8,253
0
26,583
W
Fenrir
5,427
873
0
1,885
7,571
3,733
0
1,261
6,296
0
50,760
L
Janus
lxt2021
Janus
4,117
496
0
910
9,303
1,672
0
1,200
8,103
42,232
0
L
1,330
105
278
1,531
6,748
1,006
0
610
6,138
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
31,291
478
Minions Killed
269
0
Camps Cleared
0
1,415,867
Distance Traveled
1,204,389
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,478
565
89
6
0
264,998
1
W
Zhong Kui
8,576
572
122
8
0
237,306
0
L
Medusa
6,810
454
57
4
0
252,761
3
W
Apollo
9,672
645
151
10
0
272,027
2
L
Arachne
5,366
358
27
2
0
211,387
0
L
Bellona
6,538
436
68
5
0
259,846
0
W
Horus
9,089
606
23
2
0
312,772
6
W
Fenrir
9,172
611
93
6
0
328,764
2
L
Janus
7,232
482
89
6
0
260,283
3
L
Ra
5,345
356
28
2
0
220,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role