Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
CoSieBanuje
Ah Muzen Cab
Masters
Level 66
God Stats
29W - 25L
1,695 SR
Queue Stats
232W - 213L
2,918 MMR
Solo
Tyr
Tyr
Platinum I
Helldane
Tyr
Platinum I
Level 118
God Stats
30W - 24L
1,608 SR
Queue Stats
592W - 588L
2,036 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Nielsss123
Gilgamesh
Diamond V
Level 139
God Stats
8W - 11L
1,536 SR
Queue Stats
303W - 290L
2,023 MMR
Solo
Merlin
Merlin
Diamond IV
YoloMcMaster
Merlin
Diamond IV
Level 158
God Stats
15W - 19L
1,586 SR
Queue Stats
283W - 271L
2,192 MMR
Solo
He Bo
He Bo
Diamond II
男孩子竟被女老师轮番布置作业
He Bo
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 208L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,585 SR
2,277 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,574 SR
2,225 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond IV
AmortaBBNZ
Scylla
Diamond IV
Level 160
God Stats
3W - 1L
1,604 SR
Queue Stats
112W - 96L
2,148 MMR
Solo
Ares
Ares
Diamond III
NobodyCares
Ares
Diamond III
Level 149
God Stats
64W - 51L
1,608 SR
Queue Stats
916W - 927L
2,019 MMR
Party 1
Charybdis
Charybdis
Masters
dreαd
Charybdis
Masters
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
3,181 MMR
Solo
Kali
Kali
Masters
polskiberet
Kali
Masters
Level 158
God Stats
31W - 23L
1,655 SR
Queue Stats
561W - 556L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoSieBanuje
Ah Muzen Cab
9
1 / 2 / 1
5,286
529
3,179
5,614
2,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 0
6,568
657
5,277
9,961
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Nielsss123
Gilgamesh
8
0 / 2 / 2
5,034
503
4,266
7,310
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
1 / 5 / 2
5,641
564
1,598
4,169
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 2
5,289
529
2,952
7,578
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinCamazotzGebArtio

VS

Bans
CliodhnaSolMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 3
6,650
665
6,961
8,510
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
AmortaBBNZ
Scylla
11
2 / 1 / 3
6,249
625
4,034
3,934
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 6
5,631
563
2,700
6,127
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
dreαd
Charybdis
10
2 / 1 / 1
6,002
600
4,571
6,121
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
10 / 1 / 1
7,259
726
7,557
6,687
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
19
19
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
W
Scylla
AmortaBBNZ
Scylla
2
1
3
3.5
L
Ah Muzen Cab
CoSieBanuje
Ah Muzen Cab
1
2
1
0.75
L
3
4
0
0.75
L
Gilgamesh
Nielsss123
Gilgamesh
0
2
2
0.5
W
1
1
6
4
L
Merlin
1
5
2
0.4
W
Charybdis
dreαd
Charybdis
2
1
1
2.5
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
25,823
34,632
Taken
31,379
13,356
Mitigated
12,694
11,414
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,961
1,293
0
4,340
8,510
3,651
0
399
7,700
0
38,970
W
Scylla
AmortaBBNZ
Scylla
4,034
722
0
500
3,934
1,185
0
1,641
2,293
41,030
0
L
Ah Muzen Cab
CoSieBanuje
Ah Muzen Cab
3,179
1,013
0
1,967
5,614
2,225
0
359
5,255
0
30,580
L
5,277
755
0
4,102
9,961
5,921
0
721
8,802
0
29,907
L
Gilgamesh
Nielsss123
Gilgamesh
4,266
1,117
74
2,761
7,310
2,536
0
1,620
5,625
0
15,404
W
2,700
182
0
2,205
6,127
3,058
0
989
5,138
8,966
0
L
Merlin
1,598
111
0
199
4,169
1,153
0
1,561
2,485
32,115
0
W
Charybdis
dreαd
Charybdis
4,571
2,544
0
3,188
6,121
1,497
142
161
5,960
0
47,362
W
7,557
3,994
0
3,515
6,687
3,303
0
1,360
5,288
0
31,859
L
2,952
227
0
2,311
7,578
1,521
0
2,211
5,207
26,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
31,791
283
Minions Killed
352
0
Camps Cleared
0
973,152
Distance Traveled
995,890
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,650
665
84
8
0
206,498
0
W
Scylla
6,249
625
80
8
0
196,270
4
L
Ah Muzen Cab
5,286
529
62
6
0
193,761
1
L
Tyr
6,568
657
68
7
0
193,266
4
L
Gilgamesh
5,034
503
24
2
0
208,960
3
W
Ares
5,631
563
17
2
0
201,338
1
L
Merlin
5,641
564
71
7
0
184,393
2
W
Charybdis
6,002
600
104
10
0
172,877
2
W
Kali
7,259
726
67
7
0
218,907
0
L
He Bo
5,289
529
58
6
0
192,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role