Player Matchup

Sol
Sol
Toxicsheeps218
Sol
Level 55
God Stats
4W - 5L
1,432 SR
Queue Stats
52W - 81L
1,221 Elo+
Solo
Nemesis
Nemesis
jupitersboy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 1
Fafnir
Fafnir
planets
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 17L
1,727 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,540 Elo+

VS

Team Averages
Level 72
1,516 SR
1,434 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ActualWizard
Neith
Level 8
God Stats
15W - 8L
1,652 SR
Queue Stats
49W - 47L
1,391 Elo+
Party 2
Tiamat
Tiamat
ViralMango
Tiamat
Level 48
God Stats
2W - 4L
1,396 SR
Queue Stats
111W - 146L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,232
623
6,867
10,245
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
jupitersboy
Nemesis
10
3 / 4 / 0
7,212
721
7,492
13,474
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
planets
Fafnir
11
0 / 1 / 4
7,510
751
4,727
11,117
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
10 / 2 / 4
8,406
841
14,681
17,864
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 10
8,155
816
10,262
5,148
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ViralMango
Tiamat
11
1 / 1 / 12
7,262
726
6,004
5,516
3,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
2
4
6
W
4
1
10
9
L
1
10
0
0.1
W
Tiamat
ViralMango
Tiamat
1
1
12
7
L
Nemesis
jupitersboy
Nemesis
3
4
0
0.75
L
Fafnir
planets
Fafnir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,086
Damage
30,947
34,836
Taken
28,528
22,074
Mitigated
17,959
4,460
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,681
2,186
0
7,437
17,864
12,245
380
5,456
11,859
2,792
26,707
W
10,262
4,956
0
2,068
5,148
1,934
1,019
3,107
2,004
0
32,868
L
6,867
3,003
0
1,095
10,245
3,537
0
2,047
7,964
18,324
1,886
W
Tiamat
ViralMango
Tiamat
6,004
456
170
2,146
5,516
3,780
144
2,820
2,660
16,748
0
L
Nemesis
jupitersboy
Nemesis
7,492
3,257
0
1,312
13,474
6,720
0
2,851
10,346
0
11,937
L
Fafnir
planets
Fafnir
4,727
1,173
0
2,053
11,117
11,817
0
2,763
8,049
13,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,954
Gold Earned
23,823
71
Minions Killed
114
0
Camps Cleared
9
518,349
Distance Traveled
569,336
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,406
841
35
4
4
206,324
1
W
Neith
8,155
816
53
5
3
157,622
1
L
Sol
6,232
623
46
5
0
138,119
1
W
Tiamat
7,262
726
26
3
2
205,390
0
L
Nemesis
7,212
721
12
1
0
189,777
3
L
Fafnir
7,510
751
13
1
0
190,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role